Files
ox_lib/imports/getNearbyObjects/client.lua
Dolu 0ea6705b16 feat(imports): getNearbyObjects and getClosestObject
Also fixed the return params types for players and vehicles imports
2023-02-03 13:11:13 +11:00

29 lines
692 B
Lua

---@param coords vector3 The coords to check from.
---@param maxDistance number The max distance to check.
---@return table objects
function lib.getNearbyObjects(coords, maxDistance)
local objects = GetGamePool('CObject')
local nearby = {}
local count = 0
maxDistance = maxDistance or 2.0
for i = 1, #objects do
local object = objects[i]
local objectCoords = GetEntityCoords(object)
local distance = #(coords - objectCoords)
if distance < maxDistance then
count += 1
nearby[count] = {
object = object,
coords = coords
}
end
end
return nearby
end
return lib.getNearbyObjects