Files
ox_lib/package/client/resource/streaming/index.ts
Linden 0f0c7a6591 refactor(streamingRequest): internal method for request functions
- TS package type inference for request functions.
- Type fix for Lua's waitFor callback.
- Lua request functions cannot return nil.
2024-03-31 16:15:44 +11:00

64 lines
2.0 KiB
TypeScript

import { waitFor } from '../../';
function streamingRequest<T extends string | number>(
request: Function,
hasLoaded: Function,
assetType: string,
asset: T,
timeout: number = 1000,
...args: any
) {
if (hasLoaded(asset)) return asset;
request(asset, ...args);
return waitFor(
() => {
if (hasLoaded(asset)) return asset;
},
`failed to load ${assetType} '${asset}'`,
timeout
);
}
export const requestAnimDict = (animDict: string, timeout?: number) => {
if (!DoesAnimDictExist(animDict)) throw new Error(`attempted to load invalid animDict '${animDict}'`);
return streamingRequest(RequestAnimDict, HasAnimDictLoaded, 'animDict', animDict, timeout);
};
export const requestAnimSet = (animSet: string, timeout?: number) =>
streamingRequest(RequestAnimSet, HasAnimSetLoaded, 'animSet', animSet, timeout);
export const requestModel = (model: string | number, timeout?: number) => {
if (typeof model !== 'number') model = GetHashKey(model);
if (!IsModelValid(model)) throw new Error(`attempted to load invalid model '${model}'`);
return streamingRequest(RequestModel, HasModelLoaded, 'model', model, timeout);
};
export const requestNamedPtfxAsset = (ptFxName: string, timeout?: number) =>
streamingRequest(RequestNamedPtfxAsset, HasNamedPtfxAssetLoaded, 'ptFxName', ptFxName, timeout);
export const requestScaleformMovie = (scaleformName: string, timeout?: number) =>
streamingRequest(RequestScaleformMovie, HasScaleformMovieLoaded, 'scaleformMovie', scaleformName, timeout);
export const requestStreamedTextureDict = (textureDict: string, timeout?: number) =>
streamingRequest(RequestStreamedTextureDict, HasStreamedTextureDictLoaded, 'textureDict', textureDict, timeout);
export const requestWeaponAsset = (
weaponHash: string | number,
timeout?: number,
weaponResourceFlags: number = 31,
extraWeaponComponentFlags: number = 0
) =>
streamingRequest(
RequestWeaponAsset,
HasWeaponAssetLoaded,
'weaponHash',
weaponHash,
timeout,
weaponResourceFlags,
extraWeaponComponentFlags
);