local maxProps = GetConvarInt('ox:progressPropLimit', 2) ---@param props ProgressPropProps | ProgressPropProps[] | nil RegisterNetEvent('ox_lib:progressProps', function(props) if type(props) == 'table' then props = #props > maxProps and { table.unpack(props, 1, maxProps) } or props else props = nil end Player(source).state:set('lib:progressProps', props, true) end)