import { waitFor } from '../../'; function streamingRequest( request: Function, hasLoaded: Function, assetType: string, asset: T, timeout: number = 30000, ...args: any ) { if (hasLoaded(asset)) return asset; request(asset, ...args); return waitFor( () => { if (hasLoaded(asset)) return asset; }, `failed to load ${assetType} '${asset}' - this may be caused by\n- too many loaded assets\n- oversized, invalid, or corrupted assets`, timeout ); } export const requestAnimDict = (animDict: string, timeout?: number) => { if (!DoesAnimDictExist(animDict)) throw new Error(`attempted to load invalid animDict '${animDict}'`); return streamingRequest(RequestAnimDict, HasAnimDictLoaded, 'animDict', animDict, timeout); }; export const requestAnimSet = (animSet: string, timeout?: number) => streamingRequest(RequestAnimSet, HasAnimSetLoaded, 'animSet', animSet, timeout); export const requestModel = (model: string | number, timeout?: number) => { if (typeof model !== 'number') model = GetHashKey(model); if (!IsModelValid(model)) throw new Error(`attempted to load invalid model '${model}'`); return streamingRequest(RequestModel, HasModelLoaded, 'model', model, timeout); }; export const requestNamedPtfxAsset = (ptFxName: string, timeout?: number) => streamingRequest(RequestNamedPtfxAsset, HasNamedPtfxAssetLoaded, 'ptFxName', ptFxName, timeout); export const requestScaleformMovie = (scaleformName: string, timeout?: number) => streamingRequest(RequestScaleformMovie, HasScaleformMovieLoaded, 'scaleformMovie', scaleformName, timeout); export const requestStreamedTextureDict = (textureDict: string, timeout?: number) => streamingRequest(RequestStreamedTextureDict, HasStreamedTextureDictLoaded, 'textureDict', textureDict, timeout); export const requestWeaponAsset = ( weaponHash: string | number, timeout?: number, weaponResourceFlags: number = 31, extraWeaponComponentFlags: number = 0 ) => streamingRequest( RequestWeaponAsset, HasWeaponAssetLoaded, 'weaponHash', weaponHash, timeout, weaponResourceFlags, extraWeaponComponentFlags );