13 Commits

Author SHA1 Message Date
Linden
cc6aed591f chore: adjust links 2025-03-29 21:46:58 +11:00
Linden
fb2225e373 chore: add copyright notices to each file
Some people accidentally, mistakenly, and without any malicious intent forget to attribute code from this resource to its source. This change will hopefully assist people, so that they do not make that mistake again.
2025-03-18 18:46:09 +11:00
Geden420
7bd22441ff feat(client/keybinds): added isPressed state for keybinds (#643) 2024-09-16 17:45:46 +10:00
Sergio
6c40dd2889 feat(imports/addKeybind): support secondary keybind (#450) 2023-11-28 10:34:53 +11:00
Linden
9d98b9aada chore: types
mostly types anyway.
2023-07-31 16:29:27 +10:00
Dolu
b035c5aa56 feat(client/addKeybind): add defaultMapper field (#219)
This allow other mapper input like `MOUSE_BUTTON` for example.
See: https://docs.fivem.net/docs/game-references/input-mapper-parameter-ids/
2023-04-17 14:11:18 +10:00
Scully
231d1c3c77 feat: improved RedM support (#162)
* Improvements + remove redm keybind system as it's pointless
2022-11-26 13:05:55 +11:00
Linden
f96cb13ff4 refactor(client/addKeybind): save control hash 2022-11-24 17:31:03 +11:00
Linden
ba635b91e7 fix(client/addKeybind): get control button when indexing currentKey
Changing the key binding for a command invalidates the previous result from
GetControlInstructionalButton. Use an index metamethod for backwards
compatibility and add the getCurrentKey method.
2022-11-24 17:16:57 +11:00
Linden
541e708970 refactor(addKeybind): move RegisterCommand to top 2022-10-25 02:58:39 +11:00
Linden
5b2c74afa0 refactor(addKeybind): improve types 2022-10-16 12:49:47 +11:00
Dominic
63b8afa9ed refactor(addKeybind): consistency with defaultKey (#128) 2022-10-16 12:41:49 +11:00
Dominic
4f71595122 refactor(keybinds): rename module, tweaks (#127) 2022-10-15 10:08:20 +11:00