mirror of
https://github.com/CommunityOx/ox_lib.git
synced 2026-08-17 06:56:03 +01:00
refactor(client/zoneCreator): create temporary thread
Move the on-tick thread into the startCreator function, and kill it once creatorActive is set to false.
This commit is contained in:
@@ -42,33 +42,6 @@ local function round(number)
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return number >= 0 and math.floor(number + 0.5) or math.ceil(number - 0.5)
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end
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local function startCreator(arg)
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creatorActive = true
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zoneType = arg
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step = 5
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local coords = GetEntityCoords(cache.ped)
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xCoord = round(coords.x) + 0.0
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yCoord = round(coords.y) + 0.0
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zCoord = round(coords.z) + 0.0
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heading = 0.0
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height = 4.0
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width = 4.0
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length = 4.0
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points = {}
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updateText()
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end
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RegisterCommand('zone', function(source, args, rawCommand)
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if args[1] == 'poly' or args[1] == 'box' or args[1] == 'sphere' then
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if creatorActive then
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lib.notify({title = 'Already creating a zone', type = 'error'})
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else
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startCreator(args[1])
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end
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end
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end, true)
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local function closeCreator(cancel)
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if not cancel then
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@@ -76,7 +49,7 @@ local function closeCreator(cancel)
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points[#points + 1] = vec(xCoord, yCoord)
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end
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local name = lib.inputDialog(('Name your %s Zone'):format(firstToUpper(zoneType)), {'Name'})
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local name = lib.inputDialog(('Name your %s Zone'):format(firstToUpper(zoneType)), {'Name'})?[1]
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TriggerServerEvent('ox_lib:saveZone', {
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zoneType = zoneType,
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@@ -115,128 +88,156 @@ local function drawLines()
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end
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end
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CreateThread(function()
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while true do
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Wait(0)
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local function startCreator(arg)
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creatorActive = true
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zoneType = arg
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step = 5
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local coords = GetEntityCoords(cache.ped)
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xCoord = round(coords.x) + 0.0
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yCoord = round(coords.y) + 0.0
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zCoord = round(coords.z) + 0.0
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heading = 0.0
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height = 4.0
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width = 4.0
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length = 4.0
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points = {}
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updateText()
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while creatorActive do
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Wait(0)
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if IsDisabledControlJustPressed(0, 73) then -- x
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if creatorActive then
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controlsActive = not controlsActive
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end
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end
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if zoneType == 'poly' then
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DrawLine(xCoord, yCoord, zCoord + height / 2, xCoord, yCoord, zCoord - height / 2, 255, 42, 24, 225)
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drawLines()
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elseif zoneType == 'box' then
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local offset = math.rad(heading + 45)
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local sinT = math.sin(offset)
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local cosT = math.cos(offset)
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local center = vec(xCoord, yCoord)
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---@type vector2[]
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points = {
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center + vec(width * sinT, length * cosT),
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center + vec(-width * cosT, length * sinT),
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center + vec(-width * sinT, -length * cosT),
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center + vec(width * cosT, -length * sinT),
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}
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drawLines()
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elseif zoneType == 'sphere' then
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DrawMarker(28, xCoord, yCoord, zCoord, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, height, height, height, 255, 42, 24, 100, false, false, 0, true, false, false, false)
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end
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if controlsActive then
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DisableAllControlActions()
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EnableControlAction(0, 1, true)
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EnableControlAction(0, 2, true)
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EnableControlAction(0, 245, true) -- t
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local change = false
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if IsDisabledControlJustPressed(0, 17) then -- scroll up
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if IsDisabledControlPressed(0, 21) then -- shift held down
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change = true
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height += steps[1][step]
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elseif IsDisabledControlPressed(0, 36) then -- ctrl held down
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change = true
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width += steps[1][step]
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elseif IsDisabledControlPressed(0, 19) then -- alt held down
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change = true
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length += steps[1][step]
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elseif step < 11 then
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change = true
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step += 1
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end
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elseif IsDisabledControlJustPressed(0, 16) then -- scroll down
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if IsDisabledControlPressed(0, 21) then -- shift held down
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change = true
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if height - steps[1][step] > 0 then
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height -= steps[1][step]
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end
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elseif IsDisabledControlPressed(0, 36) then -- ctrl held down
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change = true
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if width - steps[1][step] > 0 then
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width -= steps[1][step]
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end
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elseif IsDisabledControlPressed(0, 19) then -- alt held down
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change = true
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if length - steps[1][step] > 0 then
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length -= steps[1][step]
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end
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elseif step > 1 then
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change = true
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step -= 1
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end
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elseif IsDisabledControlJustPressed(0, 32) then -- w
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change = true
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yCoord += steps[1][step]
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elseif IsDisabledControlJustPressed(0, 33) then -- s
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change = true
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yCoord -= steps[1][step]
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elseif IsDisabledControlJustPressed(0, 35) then -- d
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change = true
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xCoord += steps[1][step]
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elseif IsDisabledControlJustPressed(0, 34) then -- a
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change = true
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xCoord -= steps[1][step]
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elseif IsDisabledControlJustPressed(0, 45) then -- r
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change = true
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zCoord += steps[1][step]
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elseif IsDisabledControlJustPressed(0, 23) then -- f
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change = true
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zCoord -= steps[1][step]
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elseif IsDisabledControlJustPressed(0, 38) then -- e
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change = true
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heading += steps[2][step]
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if heading >= 360 then
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heading -= 360
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end
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elseif IsDisabledControlJustPressed(0, 44) then -- q
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change = true
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heading -= steps[2][step]
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if heading < 0 then
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heading += 360
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end
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elseif IsDisabledControlJustPressed(0, 22) then -- space
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change = true
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if zoneType == 'poly' then
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points[#points + 1] = vec2(xCoord, yCoord)
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end
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local coords = GetEntityCoords(cache.ped)
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xCoord = round(coords.x)
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yCoord = round(coords.y)
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zCoord = round(coords.z)
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elseif IsDisabledControlJustPressed(0, 201) then -- enter
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closeCreator()
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elseif IsDisabledControlJustPressed(0, 200) then -- esc
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closeCreator(true)
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end
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if change then
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updateText()
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end
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end
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end
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end
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RegisterCommand('zone', function(source, args, rawCommand)
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if args[1] == 'poly' or args[1] == 'box' or args[1] == 'sphere' then
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if creatorActive then
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if IsDisabledControlJustPressed(0, 73) then -- x
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if creatorActive then
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controlsActive = not controlsActive
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end
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end
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if zoneType == 'poly' then
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DrawLine(xCoord, yCoord, zCoord + height / 2, xCoord, yCoord, zCoord - height / 2, 255, 42, 24, 225)
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drawLines()
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elseif zoneType == 'box' then
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local offset = math.rad(heading + 45)
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local sinT = math.sin(offset)
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local cosT = math.cos(offset)
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local center = vec(xCoord, yCoord)
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points = {
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center + vec(width * sinT, length * cosT),
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center + vec(-width * cosT, length * sinT),
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center + vec(-width * sinT, -length * cosT),
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center + vec(width * cosT, -length * sinT),
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}
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drawLines()
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elseif zoneType == 'sphere' then
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DrawMarker(28, xCoord, yCoord, zCoord, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, height, height, height, 255, 42, 24, 100, false, false, false, true, false, false, false)
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end
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end
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if controlsActive then
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DisableAllControlActions()
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EnableControlAction(0, 1, true)
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EnableControlAction(0, 2, true)
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EnableControlAction(0, 245, true) -- t
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local change = false
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if IsDisabledControlJustPressed(0, 17) then -- scroll up
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if IsDisabledControlPressed(0, 21) then -- shift held down
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change = true
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height += steps[1][step]
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elseif IsDisabledControlPressed(0, 36) then -- ctrl held down
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change = true
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width += steps[1][step]
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elseif IsDisabledControlPressed(0, 19) then -- alt held down
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change = true
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length += steps[1][step]
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elseif step < 11 then
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change = true
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step += 1
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end
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elseif IsDisabledControlJustPressed(0, 16) then -- scroll down
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if IsDisabledControlPressed(0, 21) then -- shift held down
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change = true
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if height - steps[1][step] > 0 then
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height -= steps[1][step]
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end
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elseif IsDisabledControlPressed(0, 36) then -- ctrl held down
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change = true
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if width - steps[1][step] > 0 then
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width -= steps[1][step]
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end
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elseif IsDisabledControlPressed(0, 19) then -- alt held down
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change = true
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if length - steps[1][step] > 0 then
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length -= steps[1][step]
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end
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elseif step > 1 then
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change = true
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step -= 1
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end
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elseif IsDisabledControlJustPressed(0, 32) then -- w
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change = true
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yCoord += steps[1][step]
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elseif IsDisabledControlJustPressed(0, 33) then -- s
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change = true
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yCoord -= steps[1][step]
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elseif IsDisabledControlJustPressed(0, 35) then -- d
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change = true
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xCoord += steps[1][step]
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elseif IsDisabledControlJustPressed(0, 34) then -- a
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change = true
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xCoord -= steps[1][step]
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elseif IsDisabledControlJustPressed(0, 45) then -- r
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change = true
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zCoord += steps[1][step]
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elseif IsDisabledControlJustPressed(0, 23) then -- f
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change = true
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zCoord -= steps[1][step]
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elseif IsDisabledControlJustPressed(0, 38) then -- e
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change = true
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heading += steps[2][step]
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if heading >= 360 then
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heading -= 360
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end
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elseif IsDisabledControlJustPressed(0, 44) then -- q
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change = true
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heading -= steps[2][step]
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if heading < 0 then
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heading += 360
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end
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elseif IsDisabledControlJustPressed(0, 22) then -- space
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change = true
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if zoneType == 'poly' then
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points[#points + 1] = vec2(xCoord, yCoord)
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end
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local coords = GetEntityCoords(cache.ped)
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xCoord = round(coords.x)
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yCoord = round(coords.y)
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zCoord = round(coords.z)
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elseif IsDisabledControlJustPressed(0, 201) then -- enter
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closeCreator()
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elseif IsDisabledControlJustPressed(0, 200) then -- esc
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closeCreator(true)
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end
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if change then
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updateText()
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end
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lib.notify({title = 'Already creating a zone', type = 'error'})
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else
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CreateThread(function()
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startCreator(args[1])
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end)
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end
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end
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end)
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end, true)
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