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fix(interface/radial): don't allow weapon melee while open
resolves #447
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@@ -324,6 +324,7 @@ lib.addKeybind({
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DisablePlayerFiring(cache.playerId, true)
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DisablePlayerFiring(cache.playerId, true)
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DisableControlAction(0, 1, true)
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DisableControlAction(0, 1, true)
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DisableControlAction(0, 2, true)
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DisableControlAction(0, 2, true)
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DisableControlAction(0, 142, true)
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DisableControlAction(2, 199, true)
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DisableControlAction(2, 199, true)
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DisableControlAction(2, 200, true)
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DisableControlAction(2, 200, true)
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Wait(0)
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Wait(0)
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