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chore: types
mostly types anyway.
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@@ -202,8 +202,8 @@ local function startCreator(arg, useLast)
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local rightX, rightY = getRelativePos(vec2(xCoord, yCoord), vec2(xCoord + 2, yCoord), GetGameplayCamRot(2).z)
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local forwardX, forwardY = getRelativePos(vec2(xCoord, yCoord), vec2(xCoord, yCoord + 2), GetGameplayCamRot(2).z)
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DrawLine(xCoord, yCoord, zCoord, rightX, rightY, zCoord, 0, 255, 0, 225)
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DrawLine(xCoord, yCoord, zCoord, forwardX, forwardY, zCoord, 0, 255, 0, 225)
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DrawLine(xCoord, yCoord, zCoord, rightX, rightY or 0, zCoord, 0, 255, 0, 225)
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DrawLine(xCoord, yCoord, zCoord, forwardX, forwardY or 0, zCoord, 0, 255, 0, 225)
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end
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DrawLine(xCoord, yCoord, zCoord, xCoord + 2, yCoord, zCoord, 0, 0, 255, 225)
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@@ -228,6 +228,7 @@ local function startCreator(arg, useLast)
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drawLines()
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elseif zoneType == 'sphere' then
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---@diagnostic disable-next-line: param-type-mismatch
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DrawMarker(28, xCoord, yCoord, zCoord, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, height, height, height, 255, 42, 24, 100, false, false, 0, false, false, false, false)
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end
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@@ -294,7 +295,7 @@ local function startCreator(arg, useLast)
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newX = 0.0
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end
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if math.abs(newY) < minCheck then
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if math.abs(newY or 0) < minCheck then
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newY = 0.0
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end
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@@ -319,7 +320,7 @@ local function startCreator(arg, useLast)
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newX = 0.0
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end
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if math.abs(newY) < minCheck then
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if math.abs(newY or 0) < minCheck then
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newY = 0.0
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end
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@@ -344,7 +345,7 @@ local function startCreator(arg, useLast)
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newX = 0.0
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end
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if math.abs(newY) < minCheck then
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if math.abs(newY or 0) < minCheck then
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newY = 0.0
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end
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@@ -369,7 +370,7 @@ local function startCreator(arg, useLast)
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newX = 0.0
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end
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if math.abs(newY) < minCheck then
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if math.abs(newY or 0) < minCheck then
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newY = 0.0
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end
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