refactor(interface/progress): allow rotation order for created props (#564)

This commit is contained in:
xHorntail
2024-05-07 12:28:10 -06:00
committed by GitHub
parent a3952a0d3b
commit 9649ffaf67

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@@ -9,6 +9,7 @@ local createdProps = {}
---@field bone? number ---@field bone? number
---@field pos vector3 ---@field pos vector3
---@field rot vector3 ---@field rot vector3
---@field rotOrder? number
---@class ProgressProps ---@class ProgressProps
---@field label? string ---@field label? string
@@ -29,7 +30,7 @@ local function createProp(ped, prop)
local coords = GetEntityCoords(ped) local coords = GetEntityCoords(ped)
local object = CreateObject(prop.model, coords.x, coords.y, coords.z, false, false, false) local object = CreateObject(prop.model, coords.x, coords.y, coords.z, false, false, false)
AttachEntityToEntity(object, ped, GetPedBoneIndex(ped, prop.bone or 60309), prop.pos.x, prop.pos.y, prop.pos.z, prop.rot.x, prop.rot.y, prop.rot.z, true, true, false, true, 0, true) AttachEntityToEntity(object, ped, GetPedBoneIndex(ped, prop.bone or 60309), prop.pos.x, prop.pos.y, prop.pos.z, prop.rot.x, prop.rot.y, prop.rot.z, true, true, false, true, prop.rotOrder or 0, true)
SetModelAsNoLongerNeeded(prop.model) SetModelAsNoLongerNeeded(prop.model)
return object return object