From 76eef708a86f3dbf9be607b6735be983a18b8c96 Mon Sep 17 00:00:00 2001 From: Luke <39926192+LukeWasTakenn@users.noreply.github.com> Date: Mon, 20 Feb 2023 18:08:51 +0100 Subject: [PATCH] refactor(package): use cache.ped for points --- package/client/resource/points/index.ts | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/package/client/resource/points/index.ts b/package/client/resource/points/index.ts index d36052e..b3fb0d6 100644 --- a/package/client/resource/points/index.ts +++ b/package/client/resource/points/index.ts @@ -1,4 +1,5 @@ import { Vector3 } from '@nativewrappers/client'; +import { cache } from '../cache'; let points: Point[] = []; let nearbyPoints: Point[] = []; @@ -49,7 +50,7 @@ setInterval(() => { nearbyCount = 0; } - const coords = Vector3.fromArray(GetEntityCoords(PlayerPedId(), false)); + const coords = Vector3.fromArray(GetEntityCoords(cache.ped, false)); if (closestPoint && coords.distance(closestPoint.coords) > closestPoint.distance) { closestPoint = undefined;