feat(web): skillcheck minigame

This commit is contained in:
Luke
2022-10-13 14:00:34 +02:00
committed by Luke
parent ec18bbf34a
commit 66c16b5843
3 changed files with 158 additions and 0 deletions

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import { Box, Center } from '@chakra-ui/react';
import { useEffect, useMemo, useState } from 'react';
import { useNuiEvent } from '../../hooks/useNuiEvent';
import { debugData } from '../../utils/debugData';
import Indicator from './indicator';
export interface SkillCheckProps {
visible: boolean;
angle: number;
difficultyOffset: number;
difficulty: 'easy' | 'medium' | 'hard';
}
const getRandomAngle = (min: number, max: number) => Math.floor(Math.random() * (max - min)) + min;
const difficultyOffsets = {
easy: 275,
medium: 290,
hard: 300,
};
debugData([
{
action: 'startSkillCheck',
data: 'easy',
},
]);
const SkillCheck: React.FC = () => {
const [skillCheck, setSkillCheck] = useState<SkillCheckProps>({
visible: false,
angle: 0,
difficultyOffset: 315,
difficulty: 'easy',
});
useNuiEvent('startSkillCheck', (data: 'easy' | 'medium' | 'hard') => {
setSkillCheck({
visible: true,
angle: -90 + getRandomAngle(0, 360),
difficultyOffset: difficultyOffsets[data],
difficulty: data,
});
});
return (
<Center height="100%" width="100%">
{skillCheck.visible && (
<>
<svg width={500} height={500}>
{/*Circle track*/}
<circle r={50} cx={250} cy={250} fill="transparent" stroke="#a3a8a5" strokeDasharray={360} />
{/*SkillCheck area*/}
<circle
r={50}
cx={250}
cy={250}
fill="transparent"
stroke="white"
strokeDasharray={315}
strokeDashoffset={skillCheck.difficultyOffset}
strokeWidth={5}
transform={`rotate(${skillCheck.angle}, 250, 250)`}
/>
<Indicator
angle={skillCheck.angle}
offset={skillCheck.difficultyOffset}
multiplier={skillCheck.difficulty === 'easy' ? 1 : skillCheck.difficulty === 'medium' ? 1.5 : 2}
setSkillCheck={setSkillCheck}
/>
</svg>
<Box
position="absolute"
left="50%"
top="50%"
transform="translate(-50%, -50%)"
backgroundColor="rgba(0, 0, 0, 0.4)"
w={25}
h={25}
textAlign="center"
borderRadius={5}
fontFamily="Inter"
fontSize={16}
>
E
</Box>
</>
)}
</Center>
);
};
export default SkillCheck;

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import { useEffect, useRef, useState } from 'react';
import { useNuiEvent } from '../../hooks/useNuiEvent';
import { useKeyPress } from '../../hooks/useKeyPress';
import { fetchNui } from '../../utils/fetchNui';
import { SkillCheckProps } from './index';
interface Props {
angle: number;
offset: number;
multiplier: number;
setSkillCheck: React.Dispatch<React.SetStateAction<SkillCheckProps>>;
}
const Indicator: React.FC<Props> = ({ angle, offset, multiplier, setSkillCheck }) => {
const [indicatorAngle, setIndicatorAngle] = useState(-90);
const intervalRef = useRef<NodeJS.Timer | null>(null);
const isKeyPressed = useKeyPress('e');
useEffect(() => {
console.log(1);
intervalRef.current = setInterval(() => {
setIndicatorAngle((prevState) => (prevState += multiplier));
}, 1);
return () => {
if (intervalRef.current) clearInterval(intervalRef.current);
};
}, []);
useEffect(() => {
if (intervalRef.current && indicatorAngle + 90 >= 360) {
clearInterval(intervalRef.current);
fetchNui('skillCheckOver', { success: false });
setSkillCheck((prevState) => ({ ...prevState, visible: false }));
}
if (isKeyPressed && intervalRef.current) {
clearInterval(intervalRef.current);
if (indicatorAngle < angle || indicatorAngle > angle + (315 - offset)) {
fetchNui('skillCheckOver', { success: false });
} else {
fetchNui('skillCheckOver', { success: true });
}
setSkillCheck((prevState) => ({ ...prevState, visible: false }));
}
}, [indicatorAngle, isKeyPressed]);
return (
<circle
r={50}
cx={250}
cy={250}
fill="transparent"
stroke="red"
strokeWidth={15}
strokeDasharray={315}
strokeDashoffset={312}
transform={`rotate(${indicatorAngle}, 250, 250)`}
/>
);
};
export default Indicator;