From 5d71c4efdf70eba5d017f3d92834fdd5b4f5099f Mon Sep 17 00:00:00 2001 From: Linden <65407488+thelindat@users.noreply.github.com> Date: Fri, 2 Sep 2022 22:23:24 +1000 Subject: [PATCH] fix(client/zones): debug erroneously triggers zone:inside Should only trigger when the player is, in fact, inside the zone. --- imports/zones/client.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/imports/zones/client.lua b/imports/zones/client.lua index 63ef599..1c4a288 100644 --- a/imports/zones/client.lua +++ b/imports/zones/client.lua @@ -266,7 +266,7 @@ CreateThread(function() if zone.debug then - if zone.inside then zone:inside() end + if zone.insideZone then zone:inside() end zone:debug() elseif zone.insideZone then