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refactor(zones): call zone:contains instead of zone.polygon:contains
Added this function earlier but forgot to include thickness, so it didn't work.
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@@ -217,7 +217,7 @@ CreateThread(function()
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insideCount = 0
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insideCount = 0
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for _, zone in pairs(zones) do
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for _, zone in pairs(zones) do
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local contains = zone.polygon:contains(coords, zone.thickness)
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local contains = zone:contains(coords)
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if contains then
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if contains then
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if zone.inside then
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if zone.inside then
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@@ -301,7 +301,8 @@ end
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local glm_polygon_contains = glm.polygon.contains
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local glm_polygon_contains = glm.polygon.contains
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local function contains(self, coords)
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local function contains(self, coords)
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return glm_polygon_contains(self.polygon, coords)
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return glm_polygon_contains(self.polygon, coords, self.thickness)
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end
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end
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end
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local function getBoxVertices(self)
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local function getBoxVertices(self)
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