refactor(resource/cache): remove getVehicle method

Keep it in the thread for simplicity.
This commit is contained in:
Linden
2022-07-29 01:08:17 +10:00
parent 7838a3cfe4
commit 1679510ac9

View File

@@ -2,28 +2,6 @@ local cache = {}
cache.playerId = PlayerId() cache.playerId = PlayerId()
cache.serverId = GetPlayerServerId(cache.playerId) cache.serverId = GetPlayerServerId(cache.playerId)
local GetVehiclePedIsUsing = GetVehiclePedIsUsing
local GetPedInVehicleSeat = GetPedInVehicleSeat
local GetVehicleMaxNumberOfPassengers = GetVehicleMaxNumberOfPassengers
function cache:getVehicle()
local vehicle = GetVehiclePedIsUsing(self.ped)
if vehicle > 0 then
self:set('vehicle', vehicle)
if not cache.seat or GetPedInVehicleSeat(vehicle, cache.seat) ~= cache.ped then
for i = -1, GetVehicleMaxNumberOfPassengers(vehicle) - 1 do
if GetPedInVehicleSeat(vehicle, i) == self.ped then
return self:set('seat', i)
end
end
end
else
self:set('vehicle', false)
self:set('seat', false)
end
end
function cache:set(key, value) function cache:set(key, value)
if value ~= self[key] then if value ~= self[key] then
self[key] = value self[key] = value
@@ -32,10 +10,33 @@ function cache:set(key, value)
end end
end end
local GetVehiclePedIsUsing = GetVehiclePedIsUsing
local GetPedInVehicleSeat = GetPedInVehicleSeat
local GetVehicleMaxNumberOfPassengers = GetVehicleMaxNumberOfPassengers
CreateThread(function() CreateThread(function()
while true do while true do
cache:set('ped', PlayerPedId()) local ped = PlayerPedId()
cache:getVehicle() cache:set('ped', ped)
local vehicle = GetVehiclePedIsUsing(ped)
if vehicle > 0 then
cache:set('vehicle', vehicle)
if not cache.seat or GetPedInVehicleSeat(vehicle, cache.seat) ~= ped then
for i = -1, GetVehicleMaxNumberOfPassengers(vehicle) - 1 do
if GetPedInVehicleSeat(vehicle, i) == ped then
cache:set('seat', i)
break
end
end
end
else
cache:set('vehicle', false)
cache:set('seat', false)
end
Wait(100) Wait(100)
end end
end) end)