fix(types): optional params in getClosest* (#519)

This commit is contained in:
ANTOND
2024-03-19 08:01:52 +01:00
committed by GitHub
parent 0e00ff57ff
commit 10db769f41
4 changed files with 6 additions and 6 deletions

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@@ -1,5 +1,5 @@
---@param coords vector3 The coords to check from. ---@param coords vector3 The coords to check from.
---@param maxDistance number The max distance to check. ---@param maxDistance? number The max distance to check.
---@return number? object ---@return number? object
---@return vector3? objectCoords ---@return vector3? objectCoords
function lib.getClosestObject(coords, maxDistance) function lib.getClosestObject(coords, maxDistance)

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@@ -1,5 +1,5 @@
---@param coords vector3 The coords to check from. ---@param coords vector3 The coords to check from.
---@param maxDistance number The max distance to check. ---@param maxDistance? number The max distance to check.
---@return number? ped ---@return number? ped
---@return vector3? pedCoords ---@return vector3? pedCoords
function lib.getClosestPed(coords, maxDistance) function lib.getClosestPed(coords, maxDistance)

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@@ -1,6 +1,6 @@
---@param coords vector3 The coords to check from. ---@param coords vector3 The coords to check from.
---@param maxDistance number The max distance to check. ---@param maxDistance? number The max distance to check.
---@param includePlayer boolean Whether or not to include the current player. ---@param includePlayer? boolean Whether or not to include the current player.
---@return number? playerId ---@return number? playerId
---@return number? playerPed ---@return number? playerPed
---@return vector3? playerCoords ---@return vector3? playerCoords

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@@ -1,6 +1,6 @@
---@param coords vector3 The coords to check from. ---@param coords vector3 The coords to check from.
---@param maxDistance number The max distance to check. ---@param maxDistance? number The max distance to check.
---@param includePlayerVehicle boolean Whether or not to include the player's current vehicle. Ignored on the server. ---@param includePlayerVehicle? boolean Whether or not to include the player's current vehicle. Ignored on the server.
---@return number? vehicle ---@return number? vehicle
---@return vector3? vehicleCoords ---@return vector3? vehicleCoords
function lib.getClosestVehicle(coords, maxDistance, includePlayerVehicle) function lib.getClosestVehicle(coords, maxDistance, includePlayerVehicle)