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refactor(imports/streaming): remove default timeout
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@@ -1,6 +1,6 @@
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---Load a texture dictionary. When called from a thread, it will yield until it has loaded.
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---@param textureDict string
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---@param timeout number? Number of ticks to wait for the dictionary to load. Default is 500.
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---@param timeout number? Approximate milliseconds to wait for the dictionary to load. Default is 1000.
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---@return string? textureDict
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function lib.requestStreamedTextureDict(textureDict, timeout)
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if HasStreamedTextureDictLoaded(textureDict) then return textureDict end
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@@ -15,7 +15,7 @@ function lib.requestStreamedTextureDict(textureDict, timeout)
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return lib.waitFor(function()
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if HasStreamedTextureDictLoaded(textureDict) then return textureDict end
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end, ("failed to load textureDict '%s'"):format(textureDict), timeout or 500)
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end, ("failed to load textureDict '%s'"):format(textureDict), timeout)
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end
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return lib.requestStreamedTextureDict
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