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feat(imports): getNearbyObjects and getClosestObject
Also fixed the return params types for players and vehicles imports
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@@ -1,7 +1,7 @@
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---@param coords vector3 The coords to check from.
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---@param maxDistance number The max distance to check.
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---@param includePlayerVehicle boolean Whether or not to include the player's current vehicle.
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---@return number[]
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---@return table vehicles
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function lib.getNearbyVehicles(coords, maxDistance, includePlayerVehicle)
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local vehicles = GetGamePool('CVehicle')
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local nearby = {}
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