mirror of
https://github.com/CommunityOx/ox_lib.git
synced 2026-08-16 22:46:03 +01:00
refactor(streaming): convert to modules
Import methods rather than call via exports.
This commit is contained in:
@@ -39,6 +39,8 @@ shared_scripts {
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client_scripts {
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'imports/callback/client.lua',
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'imports/requestModel/client.lua',
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'imports/requestAnimDict/client.lua',
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'resource/**/client.lua',
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'resource/**/client/*.lua'
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}
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35
imports/requestAnimDict/client.lua
Normal file
35
imports/requestAnimDict/client.lua
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@@ -0,0 +1,35 @@
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---Load an animation dictionary. When called from a thread, it will yield until it has loaded.
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---@param animDict string
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---@param timeout number? Number of ticks to wait for the dictionary to load. Default is 500.
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---@return string? animDict
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function lib.requestAnimDict(animDict, timeout)
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if HasAnimDictLoaded(animDict) then return animDict end
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if type(animDict) ~= 'string' then
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error(("expected animDict to have type 'string' (received %s)"):format(type(animDict)))
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end
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if not DoesAnimDictExist(animDict) then
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return error(("attempted to load invalid animDict '%s'"):format(animDict))
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end
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RequestAnimDict(animDict)
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if coroutine.running() then
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timeout = tonumber(timeout) or 500
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for _ = 1, timeout do
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if HasAnimDictLoaded(animDict) then
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return animDict
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end
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Wait(0)
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end
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print(("failed to load animDict '%s' after %s ticks"):format(animDict, timeout))
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end
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return animDict
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end
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return lib.requestAnimDict
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31
imports/requestAnimSet/client.lua
Normal file
31
imports/requestAnimSet/client.lua
Normal file
@@ -0,0 +1,31 @@
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---Load an animation clipset. When called from a thread, it will yield until it has loaded.
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---@param animSet string
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---@param timeout number? Number of ticks to wait for the clipset to load. Default is 500.
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---@return string? animSet
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function lib.requestAnimSet(animSet, timeout)
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if HasAnimSetLoaded(animSet) then return animSet end
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if type(animSet) ~= 'string' then
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error(("expected animSet to have type 'string' (received %s)"):format(type(animSet)))
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end
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RequestAnimSet(animSet)
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if coroutine.running() then
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timeout = tonumber(timeout) or 500
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for _ = 1, timeout do
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if HasAnimSetLoaded(animSet) then
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return animSet
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end
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Wait(0)
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end
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print(("failed to load animSet '%s' after %s ticks"):format(animSet, timeout))
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end
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return animSet
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end
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return lib.requestAnimSet
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33
imports/requestModel/client.lua
Normal file
33
imports/requestModel/client.lua
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@@ -0,0 +1,33 @@
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---Load a model. When called from a thread, it will yield until it has loaded.
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---@param model number | string
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---@param timeout number? Number of ticks to wait for the model to load. Default is 500.
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---@return number? model
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function lib.requestModel(model, timeout)
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if not tonumber(model) then model = joaat(model) end
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---@cast model -string
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if HasModelLoaded(model) then return model end
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if not IsModelValid(model) then
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return error(("attempted to load invalid model '%s'"):format(model))
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end
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RequestModel(model)
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if coroutine.running() then
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timeout = tonumber(timeout) or 500
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for _ = 1, timeout do
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if HasModelLoaded(model) then
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return model
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end
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Wait(0)
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end
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print(("failed to load model '%s' after %s ticks"):format(model, timeout))
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end
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return model
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end
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return lib.requestModel
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31
imports/requestNamedPtfxAsset/client.lua
Normal file
31
imports/requestNamedPtfxAsset/client.lua
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@@ -0,0 +1,31 @@
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---Load a named particle effect. When called from a thread, it will yield until it has loaded.
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---@param ptFxName string
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---@param timeout number? Number of ticks to wait for the particle effect to load. Default is 500.
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---@return string? ptFxName
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function lib.requestNamedPtfxAsset(ptFxName, timeout)
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if HasNamedPtfxAssetLoaded(ptFxName) then return ptFxName end
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if type(ptFxName) ~= 'string' then
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error(("expected ptFxName to have type 'string' (received %s)"):format(type(ptFxName)))
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end
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RequestNamedPtfxAsset(ptFxName)
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if coroutine.running() then
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timeout = tonumber(timeout) or 500
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for _ = 1, timeout do
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if HasNamedPtfxAssetLoaded(ptFxName) then
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return ptFxName
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end
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Wait(0)
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end
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print(("failed to load ptFxName '%s' after %s ticks"):format(ptFxName, timeout))
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end
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return ptFxName
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end
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return lib.requestNamedPtfxAsset
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31
imports/requestStreamedTextureDict/client.lua
Normal file
31
imports/requestStreamedTextureDict/client.lua
Normal file
@@ -0,0 +1,31 @@
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---Load a texture dictionary. When called from a thread, it will yield until it has loaded.
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---@param textureDict string
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---@param timeout number? Number of ticks to wait for the dictionary to load. Default is 500.
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---@return string? textureDict
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function lib.requestStreamedTextureDict(textureDict, timeout)
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if HasStreamedTextureDictLoaded(textureDict) then return textureDict end
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if type(textureDict) ~= 'string' then
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error(("expected textureDict to have type 'string' (received %s)"):format(type(textureDict)))
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end
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RequestStreamedTextureDict(textureDict)
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if coroutine.running() then
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timeout = tonumber(timeout) or 500
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for _ = 1, timeout do
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if HasStreamedTextureDictLoaded(textureDict) then
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return textureDict
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end
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Wait(0)
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end
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print(("failed to load textureDict '%s' after %s ticks"):format(textureDict, timeout))
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end
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return textureDict
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end
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return lib.requestStreamedTextureDict
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@@ -1,14 +1,47 @@
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export const requestAnimDict = (animDict: string, timeout?: number): string =>
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exports.ox_lib.requestAnimDict(animDict, timeout);
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function streamingRequest(
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request: Function,
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hasLoaded: Function,
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assetType: string,
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asset: any,
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timeout?: number
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): Promise<any> {
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return new Promise((resolve, reject) => {
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if (hasLoaded(asset)) resolve(asset);
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export const requestAnimSet = (animSet: string, timeout?: number): string =>
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exports.ox_lib.requestAnimSet(animSet, timeout);
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request(asset);
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export const requestModel = (model: string | number, timeout?: number): string =>
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exports.ox_lib.requestModel(model, timeout);
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if (typeof timeout !== 'number') timeout = 500;
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export const requestStreamedTextureDict = (dict: string, timeout?: number): string =>
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exports.ox_lib.requestStreamedTextureDict(dict, timeout);
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let i = 0;
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export const requestNamedPtfxAsset = (fxName: string, timeout?: number): string =>
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exports.ox_lib.requestNamedPtfxAsset(fxName, timeout);
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setTick(() => {
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if (hasLoaded(asset)) resolve(asset);
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i++;
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if (i === timeout) reject(`failed to load ${assetType} '${asset}' after ${timeout} ticks`);
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});
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});
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}
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export const requestAnimDict = (animDict: string, timeout?: number): Promise<string> => {
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if (!DoesAnimDictExist(animDict)) throw new Error(`attempted to load invalid animDict '${animDict}'`);
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return streamingRequest(RequestAnimDict, HasAnimDictLoaded, 'animDict', animDict, timeout);
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};
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export const requestAnimSet = (animSet: string, timeout?: number): Promise<string> =>
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streamingRequest(RequestAnimSet, HasAnimSetLoaded, 'animSet', animSet, timeout);
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export const requestModel = (model: string | number, timeout?: number): Promise<number> => {
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if (typeof model !== 'number') model = GetHashKey(model);
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if (!IsModelValid(model)) throw new Error(`attempted to load invalid model '${model}'`);
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return streamingRequest(RequestModel, HasModelLoaded, 'model', model, timeout);
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};
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export const requestStreamedTextureDict = (textureDict: string, timeout?: number): Promise<string> =>
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streamingRequest(RequestStreamedTextureDict, HasStreamedTextureDictLoaded, 'textureDict', textureDict, timeout);
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export const requestNamedPtfxAsset = (ptFxName: string, timeout?: number): Promise<string> =>
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streamingRequest(RequestNamedPtfxAsset, HasNamedPtfxAssetLoaded, 'ptFxName', ptFxName, timeout);
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@@ -26,7 +26,10 @@ local function createProp(prop)
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lib.requestModel(prop.model)
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local coords = GetEntityCoords(cache.ped)
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local object = CreateObject(prop.model, coords.x, coords.y, coords.z, true, true, true)
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AttachEntityToEntity(object, cache.ped, GetPedBoneIndex(cache.ped, prop.bone or 60309), prop.pos.x, prop.pos.y, prop.pos.z, prop.rot.x, prop.rot.y, prop.rot.z, true, true, false, true, 0, true)
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SetModelAsNoLongerNeeded(prop.model)
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return object
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end
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@@ -44,10 +47,14 @@ local function startProgress(data)
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if data.anim then
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if data.anim.dict then
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lib.requestAnimDict(data.anim.dict)
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TaskPlayAnim(cache.ped, data.anim.dict, data.anim.clip, data.anim.blendIn or 3.0, data.anim.blendOut or 1.0, data.anim.duration or -1, data.anim.flag or 49, data.anim.playbackRate or 0, data.anim.lockX, data.anim.lockY, data.anim.lockZ)
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RemoveAnimDict(data.anim.dict)
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data.anim = true
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elseif data.anim.scenario then
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TaskStartScenarioInPlace(cache.ped, data.anim.scenario, 0, data.anim.playEnter ~= nil and data.anim.playEnter or true)
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data.anim = true
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end
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end
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@@ -1,76 +0,0 @@
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local function request(native, hasLoaded, requestType, name, timeout)
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native(name)
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if coroutine.running() then
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if not timeout then
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timeout = 500
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end
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for i = 1, timeout do
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Wait(0)
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if hasLoaded(name) then
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return name
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end
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end
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print(("Failed to load %s '%s' after %s ticks"):format(requestType, name, timeout))
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end
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return name
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end
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---Load an animation dictionary. When called from a thread, it will yield until it has loaded.
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---@param animDict string
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---@param timeout number? Number of ticks to wait for the dictionary to load. Default is 500.
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---@return string? animDict
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function lib.requestAnimDict(animDict, timeout)
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if HasAnimDictLoaded(animDict) then return animDict end
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if not DoesAnimDictExist(animDict) then
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return error(("Attempted to load invalid animDict (%s)"):format(animDict))
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end
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return request(RequestAnimDict, HasAnimDictLoaded, 'animDict', animDict, timeout)
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end
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---Load an animation clipset. When called from a thread, it will yield until it has loaded.
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---@param animSet string
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---@param timeout number? Number of ticks to wait for the clipset to load. Default is 500.
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---@return string? animSet
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function lib.requestAnimSet(animSet, timeout)
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if HasAnimSetLoaded(animSet) then return animSet end
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return request(RequestAnimSet, HasAnimSetLoaded, 'animSet', animSet, timeout)
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end
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---Load a model. When called from a thread, it will yield until it has loaded.
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---@param model number
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---@param timeout number? Number of ticks to wait for the model to load. Default is 500.
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---@return number? model
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function lib.requestModel(model, timeout)
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if not tonumber(model) then model = joaat(model) end
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if HasModelLoaded(model) then return model end
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if not IsModelValid(model) then
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return error(("Attempted to load invalid model (%s)"):format(model))
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end
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return request(RequestModel, HasModelLoaded, 'model', model, timeout)
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end
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---Load a texture dictionary. When called from a thread, it will yield until it has loaded.
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---@param textureDict string
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---@param timeout number? Number of ticks to wait for the dictionary to load. Default is 500.
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---@return string? textureDict
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function lib.requestStreamedTextureDict(textureDict, timeout)
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if HasStreamedTextureDictLoaded(textureDict) then return textureDict end
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return request(RequestStreamedTextureDict, HasStreamedTextureDictLoaded, 'textureDict', textureDict, timeout)
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end
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---Load a named particle effect. When called from a thread, it will yield until it has loaded.
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---@param fxName string
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---@param timeout number? Number of ticks to wait for the particle effect to load. Default is 500.
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---@return string? fxName
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function lib.requestNamedPtfxAsset(fxName, timeout)
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if HasNamedPtfxAssetLoaded(fxName) then return fxName end
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return request(RequestNamedPtfxAsset, HasNamedPtfxAssetLoaded, 'fxName', fxName, timeout)
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end
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