refactor(streaming): convert to modules

Import methods rather than call via exports.
This commit is contained in:
Linden
2022-11-21 21:39:01 +11:00
parent 6825103dd5
commit 00c2086072
9 changed files with 213 additions and 86 deletions

View File

@@ -39,6 +39,8 @@ shared_scripts {
client_scripts {
'imports/callback/client.lua',
'imports/requestModel/client.lua',
'imports/requestAnimDict/client.lua',
'resource/**/client.lua',
'resource/**/client/*.lua'
}

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@@ -0,0 +1,35 @@
---Load an animation dictionary. When called from a thread, it will yield until it has loaded.
---@param animDict string
---@param timeout number? Number of ticks to wait for the dictionary to load. Default is 500.
---@return string? animDict
function lib.requestAnimDict(animDict, timeout)
if HasAnimDictLoaded(animDict) then return animDict end
if type(animDict) ~= 'string' then
error(("expected animDict to have type 'string' (received %s)"):format(type(animDict)))
end
if not DoesAnimDictExist(animDict) then
return error(("attempted to load invalid animDict '%s'"):format(animDict))
end
RequestAnimDict(animDict)
if coroutine.running() then
timeout = tonumber(timeout) or 500
for _ = 1, timeout do
if HasAnimDictLoaded(animDict) then
return animDict
end
Wait(0)
end
print(("failed to load animDict '%s' after %s ticks"):format(animDict, timeout))
end
return animDict
end
return lib.requestAnimDict

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@@ -0,0 +1,31 @@
---Load an animation clipset. When called from a thread, it will yield until it has loaded.
---@param animSet string
---@param timeout number? Number of ticks to wait for the clipset to load. Default is 500.
---@return string? animSet
function lib.requestAnimSet(animSet, timeout)
if HasAnimSetLoaded(animSet) then return animSet end
if type(animSet) ~= 'string' then
error(("expected animSet to have type 'string' (received %s)"):format(type(animSet)))
end
RequestAnimSet(animSet)
if coroutine.running() then
timeout = tonumber(timeout) or 500
for _ = 1, timeout do
if HasAnimSetLoaded(animSet) then
return animSet
end
Wait(0)
end
print(("failed to load animSet '%s' after %s ticks"):format(animSet, timeout))
end
return animSet
end
return lib.requestAnimSet

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@@ -0,0 +1,33 @@
---Load a model. When called from a thread, it will yield until it has loaded.
---@param model number | string
---@param timeout number? Number of ticks to wait for the model to load. Default is 500.
---@return number? model
function lib.requestModel(model, timeout)
if not tonumber(model) then model = joaat(model) end
---@cast model -string
if HasModelLoaded(model) then return model end
if not IsModelValid(model) then
return error(("attempted to load invalid model '%s'"):format(model))
end
RequestModel(model)
if coroutine.running() then
timeout = tonumber(timeout) or 500
for _ = 1, timeout do
if HasModelLoaded(model) then
return model
end
Wait(0)
end
print(("failed to load model '%s' after %s ticks"):format(model, timeout))
end
return model
end
return lib.requestModel

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@@ -0,0 +1,31 @@
---Load a named particle effect. When called from a thread, it will yield until it has loaded.
---@param ptFxName string
---@param timeout number? Number of ticks to wait for the particle effect to load. Default is 500.
---@return string? ptFxName
function lib.requestNamedPtfxAsset(ptFxName, timeout)
if HasNamedPtfxAssetLoaded(ptFxName) then return ptFxName end
if type(ptFxName) ~= 'string' then
error(("expected ptFxName to have type 'string' (received %s)"):format(type(ptFxName)))
end
RequestNamedPtfxAsset(ptFxName)
if coroutine.running() then
timeout = tonumber(timeout) or 500
for _ = 1, timeout do
if HasNamedPtfxAssetLoaded(ptFxName) then
return ptFxName
end
Wait(0)
end
print(("failed to load ptFxName '%s' after %s ticks"):format(ptFxName, timeout))
end
return ptFxName
end
return lib.requestNamedPtfxAsset

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@@ -0,0 +1,31 @@
---Load a texture dictionary. When called from a thread, it will yield until it has loaded.
---@param textureDict string
---@param timeout number? Number of ticks to wait for the dictionary to load. Default is 500.
---@return string? textureDict
function lib.requestStreamedTextureDict(textureDict, timeout)
if HasStreamedTextureDictLoaded(textureDict) then return textureDict end
if type(textureDict) ~= 'string' then
error(("expected textureDict to have type 'string' (received %s)"):format(type(textureDict)))
end
RequestStreamedTextureDict(textureDict)
if coroutine.running() then
timeout = tonumber(timeout) or 500
for _ = 1, timeout do
if HasStreamedTextureDictLoaded(textureDict) then
return textureDict
end
Wait(0)
end
print(("failed to load textureDict '%s' after %s ticks"):format(textureDict, timeout))
end
return textureDict
end
return lib.requestStreamedTextureDict

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@@ -1,14 +1,47 @@
export const requestAnimDict = (animDict: string, timeout?: number): string =>
exports.ox_lib.requestAnimDict(animDict, timeout);
function streamingRequest(
request: Function,
hasLoaded: Function,
assetType: string,
asset: any,
timeout?: number
): Promise<any> {
return new Promise((resolve, reject) => {
if (hasLoaded(asset)) resolve(asset);
export const requestAnimSet = (animSet: string, timeout?: number): string =>
exports.ox_lib.requestAnimSet(animSet, timeout);
request(asset);
export const requestModel = (model: string | number, timeout?: number): string =>
exports.ox_lib.requestModel(model, timeout);
if (typeof timeout !== 'number') timeout = 500;
export const requestStreamedTextureDict = (dict: string, timeout?: number): string =>
exports.ox_lib.requestStreamedTextureDict(dict, timeout);
let i = 0;
export const requestNamedPtfxAsset = (fxName: string, timeout?: number): string =>
exports.ox_lib.requestNamedPtfxAsset(fxName, timeout);
setTick(() => {
if (hasLoaded(asset)) resolve(asset);
i++;
if (i === timeout) reject(`failed to load ${assetType} '${asset}' after ${timeout} ticks`);
});
});
}
export const requestAnimDict = (animDict: string, timeout?: number): Promise<string> => {
if (!DoesAnimDictExist(animDict)) throw new Error(`attempted to load invalid animDict '${animDict}'`);
return streamingRequest(RequestAnimDict, HasAnimDictLoaded, 'animDict', animDict, timeout);
};
export const requestAnimSet = (animSet: string, timeout?: number): Promise<string> =>
streamingRequest(RequestAnimSet, HasAnimSetLoaded, 'animSet', animSet, timeout);
export const requestModel = (model: string | number, timeout?: number): Promise<number> => {
if (typeof model !== 'number') model = GetHashKey(model);
if (!IsModelValid(model)) throw new Error(`attempted to load invalid model '${model}'`);
return streamingRequest(RequestModel, HasModelLoaded, 'model', model, timeout);
};
export const requestStreamedTextureDict = (textureDict: string, timeout?: number): Promise<string> =>
streamingRequest(RequestStreamedTextureDict, HasStreamedTextureDictLoaded, 'textureDict', textureDict, timeout);
export const requestNamedPtfxAsset = (ptFxName: string, timeout?: number): Promise<string> =>
streamingRequest(RequestNamedPtfxAsset, HasNamedPtfxAssetLoaded, 'ptFxName', ptFxName, timeout);

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@@ -26,7 +26,10 @@ local function createProp(prop)
lib.requestModel(prop.model)
local coords = GetEntityCoords(cache.ped)
local object = CreateObject(prop.model, coords.x, coords.y, coords.z, true, true, true)
AttachEntityToEntity(object, cache.ped, GetPedBoneIndex(cache.ped, prop.bone or 60309), prop.pos.x, prop.pos.y, prop.pos.z, prop.rot.x, prop.rot.y, prop.rot.z, true, true, false, true, 0, true)
SetModelAsNoLongerNeeded(prop.model)
return object
end
@@ -44,10 +47,14 @@ local function startProgress(data)
if data.anim then
if data.anim.dict then
lib.requestAnimDict(data.anim.dict)
TaskPlayAnim(cache.ped, data.anim.dict, data.anim.clip, data.anim.blendIn or 3.0, data.anim.blendOut or 1.0, data.anim.duration or -1, data.anim.flag or 49, data.anim.playbackRate or 0, data.anim.lockX, data.anim.lockY, data.anim.lockZ)
RemoveAnimDict(data.anim.dict)
data.anim = true
elseif data.anim.scenario then
TaskStartScenarioInPlace(cache.ped, data.anim.scenario, 0, data.anim.playEnter ~= nil and data.anim.playEnter or true)
data.anim = true
end
end

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@@ -1,76 +0,0 @@
local function request(native, hasLoaded, requestType, name, timeout)
native(name)
if coroutine.running() then
if not timeout then
timeout = 500
end
for i = 1, timeout do
Wait(0)
if hasLoaded(name) then
return name
end
end
print(("Failed to load %s '%s' after %s ticks"):format(requestType, name, timeout))
end
return name
end
---Load an animation dictionary. When called from a thread, it will yield until it has loaded.
---@param animDict string
---@param timeout number? Number of ticks to wait for the dictionary to load. Default is 500.
---@return string? animDict
function lib.requestAnimDict(animDict, timeout)
if HasAnimDictLoaded(animDict) then return animDict end
if not DoesAnimDictExist(animDict) then
return error(("Attempted to load invalid animDict (%s)"):format(animDict))
end
return request(RequestAnimDict, HasAnimDictLoaded, 'animDict', animDict, timeout)
end
---Load an animation clipset. When called from a thread, it will yield until it has loaded.
---@param animSet string
---@param timeout number? Number of ticks to wait for the clipset to load. Default is 500.
---@return string? animSet
function lib.requestAnimSet(animSet, timeout)
if HasAnimSetLoaded(animSet) then return animSet end
return request(RequestAnimSet, HasAnimSetLoaded, 'animSet', animSet, timeout)
end
---Load a model. When called from a thread, it will yield until it has loaded.
---@param model number
---@param timeout number? Number of ticks to wait for the model to load. Default is 500.
---@return number? model
function lib.requestModel(model, timeout)
if not tonumber(model) then model = joaat(model) end
if HasModelLoaded(model) then return model end
if not IsModelValid(model) then
return error(("Attempted to load invalid model (%s)"):format(model))
end
return request(RequestModel, HasModelLoaded, 'model', model, timeout)
end
---Load a texture dictionary. When called from a thread, it will yield until it has loaded.
---@param textureDict string
---@param timeout number? Number of ticks to wait for the dictionary to load. Default is 500.
---@return string? textureDict
function lib.requestStreamedTextureDict(textureDict, timeout)
if HasStreamedTextureDictLoaded(textureDict) then return textureDict end
return request(RequestStreamedTextureDict, HasStreamedTextureDictLoaded, 'textureDict', textureDict, timeout)
end
---Load a named particle effect. When called from a thread, it will yield until it has loaded.
---@param fxName string
---@param timeout number? Number of ticks to wait for the particle effect to load. Default is 500.
---@return string? fxName
function lib.requestNamedPtfxAsset(fxName, timeout)
if HasNamedPtfxAssetLoaded(fxName) then return fxName end
return request(RequestNamedPtfxAsset, HasNamedPtfxAssetLoaded, 'fxName', fxName, timeout)
end