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ox_lib/resource/interface/client/menu.lua

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---@type { [string]: MenuProps }
local registeredMenus = {}
---@type MenuProps | nil
local openMenu = nil
local keepInput = IsNuiFocusKeepingInput()
---@alias MenuPosition 'top-left' | 'top-right' | 'bottom-left' | 'bottom-right'
---@alias MenuChangeFunction fun(selected: number, scrollIndex?: number, args?: any, checked?: boolean)
---@class MenuOptions
---@field label string
---@field icon? string
---@field checked? boolean
---@field values? Array<string | { label: string, description: string }>
---@field description? string
---@field defaultIndex? number
---@field args? {[any]: any}
---@field close? boolean
---@class MenuProps
---@field id string
---@field title string
---@field options MenuOptions[]
---@field position? MenuPosition
---@field disableInput? boolean
---@field canClose? boolean
---@field onClose? fun(keyPressed?: 'Escape' | 'Backspace')
---@field onSelected? MenuChangeFunction
---@field onSideScroll? MenuChangeFunction
---@field onCheck? MenuChangeFunction
---@field cb? MenuChangeFunction
---@param data MenuProps
---@param cb? MenuChangeFunction
function lib.registerMenu(data, cb)
if not data.id then error('No menu id was provided.') end
if not data.title then error('No menu title was provided.') end
if not data.options then error('No menu options were provided.') end
data.cb = cb
registeredMenus[data.id] = data
end
---@param id string
---@param startIndex? number
function lib.showMenu(id, startIndex)
local menu = registeredMenus[id]
if not menu then
error(('No menu with id %s was found'):format(id))
end
if not openMenu then
CreateThread(function()
while openMenu do
if openMenu.disableInput == nil or openMenu.disableInput then
DisablePlayerFiring(cache.playerId, true)
HudWeaponWheelIgnoreSelection()
DisableControlAction(0, 140, true)
end
Wait(0)
end
end)
end
openMenu = menu
keepInput = IsNuiFocusKeepingInput()
if not menu.disableInput then
SetNuiFocusKeepInput(true)
end
SetNuiFocus(true, false)
SendNUIMessage({
action = 'setMenu',
data = {
position = menu.position,
canClose = menu.canClose,
title = menu.title,
items = menu.options,
startItemIndex = startIndex and startIndex - 1 or 0
}
})
end
local function resetFocus()
SetNuiFocus(false, false)
SetNuiFocusKeepInput(keepInput)
end
---@param onExit boolean?
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function lib.hideMenu(onExit)
local menu = openMenu
openMenu = nil
if onExit and menu.onClose then
menu.onClose()
end
resetFocus()
SendNUIMessage({
action = 'closeMenu'
})
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end
---@param id string
---@param options MenuOptions | MenuOptions[]
---@param index? number
function lib.setMenuOptions(id, options, index)
if index then
registeredMenus[id].options[index] = options
else
if not options[1] then error('Invalid override format used, expected table of options.') end
registeredMenus[id].options = options
end
end
---@return string?
function lib.getOpenMenu() return openMenu?.id end
RegisterNUICallback('confirmSelected', function(data, cb)
cb(1)
data[1] += 1 -- selected
if data[2] then
data[2] += 1 -- scrollIndex
end
local menu = openMenu
if menu.options[data[1]].close ~= false then
resetFocus()
openMenu = nil
end
if menu.cb then
menu.cb(data[1], data[2], menu.options[data[1]].args, data[3])
end
end)
RegisterNUICallback('changeIndex', function(data, cb)
cb(1)
if not openMenu?.onSideScroll then return end
data[1] += 1 -- selected
if data[2] then
data[2] += 1 -- scrollIndex
end
openMenu.onSideScroll(data[1], data[2], openMenu.options[data[1]].args)
end)
RegisterNUICallback('changeSelected', function(data, cb)
cb(1)
if not openMenu?.onSelected then return end
data[1] += 1 -- selected
local args = openMenu.options[data[1]].args
if args and type(args) ~= 'table' then
return error("Menu args must be passed as a table")
end
if not args then args = {} end
print(data[2], data[3])
if data[2] then args[data[3]] = true end
print(args.isScroll, args.isCheck)
if data[2] and not args.isCheck then
data[2] += 1 -- scrollIndex
end
openMenu.onSelected(data[1], data[2], args)
end)
RegisterNUICallback('changeChecked', function(data, cb)
cb(1)
if not openMenu?.onCheck then return end
data[1] += 1 -- selected
openMenu.onCheck(data[1], data[2], openMenu.options[data[1]].args)
end)
RegisterNUICallback('closeMenu', function(data, cb)
cb(1)
resetFocus()
local menu = openMenu
openMenu = nil
if menu.onClose then
menu.onClose(data --[[@as 'Escape' | 'Backspace' | nil]])
end
end)