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jim_bridge/documentation/main_functions/vehicles.md
oosayeroo 451e4cbbdb better documentation layout
- seperated the 2000+ lines in ReadMe.md into seperate files.
 - useful if things expand
 - better readability for users
 - more organised layout
2025-05-16 14:28:41 +01:00

2.0 KiB

vehicles.lua

This module provides utilities for reading, modifying, and interacting with vehicle properties and positioning.

  • searchCar(vehicle)

    • Searches the 'Vehicles' table for a specific vehicle's details.
    • If the vehicle differs from the last searched, it retrieves its model and updates the carInfo table.
    • The table includes the vehicle's name, price, and class information.
    • Example:
      local info = searchCar(vehicleEntity)
      print(info.name, info.price, info.class.name, info.class.index)
      
  • getVehicleProperties(vehicle)

    • Retrieves the properties of a given vehicle using the active framework.
    • Example:
      local props = getVehicleProperties(vehicle)
      if props then
          print(json.encode(props))
      end
      
  • setVehicleProperties(vehicle, props)

    • Sets the properties of a given vehicle if changes are detected.
    • It compares the current properties with the new ones and applies the update using the active framework.
    • Example:
      setVehicleProperties(vehicle, props)
      
  • checkDifferences(vehicle, newProps)

    • Checks for differences between the current and new vehicle properties.
    • Compares properties using JSON encoding for deep comparison and logs differences.
    • Example:
      if checkDifferences(vehicleEntity, newProperties) then
          setVehicleProperties(vehicleEntity, newProperties)
      end
      
  • pushVehicle(entity)

    • This function ensures that the vehicle is controlled by the current player and is set as a mission entity.
    • It requests network control and sets the vehicle accordingly to synchronize changes across clients.
    • Example:
      pushVehicle(vehicle)
      
  • getClosestVehicle(coords, src)

    • Finds the closest vehicle to the specified coordinates.
    • The function uses different APIs based on whether a source is provided.
    • Example:
      local closestVeh, distance = getClosestVehicle({ x = 100, y = 200, z = 30 }, source)