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- seperated the 2000+ lines in ReadMe.md into seperate files. - useful if things expand - better readability for users - more organised layout
2.4 KiB
2.4 KiB
targets.lua
⚠️ This module provides utility functions for adding and removing interaction targets with entities, models, zones, and coordinates. Supports common targeting frameworks like ox_target, qb-target, and more.
-
createEntityTarget(entity, opts, dist)
- Adds interaction targets to a specific in-world entity.
- Example:
createEntityTarget(entityId, { { action = function() openStorage() end, icon = "fas fa-box", job = "police", label = "Open Storage", }, }, 2.0)
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createBoxTarget(data, opts, dist)
- Creates an interactable box zone with configurable options.
- Example:
createBoxTarget( { 'storageBox', vector3(100.0, 200.0, 30.0), 2.0, 2.0, { name = 'storageBox', heading = 100.0, debugPoly = true, minZ = 27.0, maxZ = 32.0, }, }, { { action = function() openStorage() end, icon = "fas fa-box", job = "police", label = "Open Storage", }, }, 2.0)
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createCircleTarget(data, opts, dist)
- Creates an interactable circular zone.
- Example:
createCircleTarget({ name = 'centralPark', coords = vector3(200.0, 300.0, 40.0), radius = 50.0, options = { debugPoly = false } }, { { icon = "fas fa-tree", label = "Relax", action = relaxAction } }, 2.0)
-
createModelTarget(models, opts, dist)
- Adds interactions to all matching models globally.
- Example:
createModelTarget({ model1, model2 }, { { action = function() openStorage() end, icon = "fas fa-box", job = "police", label = "Open Storage", }, }, 2.0)
-
removeEntityTarget(entity)
- Removes all targets linked to the specified entity.
- Example:
removeEntityTarget(vehicle)
-
removeZoneTarget(target)
- Removes a named zone-based target.
- Example:
removeZoneTarget("shop_box")
-
removeModelTarget(model)
- Removes interactions tied to a model globally.
- Example:
removeModelTarget("prop_vend_soda")