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oosayeroo 451e4cbbdb better documentation layout
- seperated the 2000+ lines in ReadMe.md into seperate files.
 - useful if things expand
 - better readability for users
 - more organised layout
2025-05-16 14:28:41 +01:00

836 B

scaleEntity.lua

This utility provides a simple interface to scale an entity (ped, object, vehicle) in the world.

⚠️ Important: Unless the model's collision is removed or modified, the scale will reset when interacted with by other entities (e.g., walking into it, driving over it).

  • scaleEntity(entity, scale)

    • Scales the specified entity by the given factor.
    • Parameters:
      • entity (number): Entity handle (ped, object, vehicle).
      • scale (number): Scale factor (e.g., 1.0 is normal size, 0.5 is half size).
    • Example:
      scaleEntity(PlayerPedId(), 0.8) -- Shrinks player slightly
      
  • resetScale(entity)

    • Resets the entity's scale back to its original default.
    • Example:
      resetScale(PlayerPedId()) -- Return to default size