### polyZone.lua This module provides helpers for creating and removing polygon or circular zones using PolyZone-compatible data structures. - **createPoly(data)** - Creates a polygonal zone using the detected polyzone library (ox_lib or PolyZone). - Automatically checks which polyzone script is active. When using ox_lib, it converts the provided 2D points to 3D (setting a constant z value) and sets a thickness value. - For PolyZone, it creates the zone and attaches onEnter and onExit callbacks for ease of use. - **Example:** ```lua createPoly({ name = 'testZone', debug = true, points = { vec2(100.0, 100.0), vec2(200.0, 100.0), vec2(200.0, 200.0), vec2(100.0, 200.0) }, onEnter = function() print("Entered Test Zone") end, onExit = function() print("Exited Test Zone") end, }) ``` - **createCirclePoly(data)** - When using ox_lib, it creates a sphere zone. For PolyZone, it creates a CircleZone and attaches onEnter and onExit callbacks. - **Example:** ```lua createCirclePoly({ name = 'circleZone', coords = vector3(150.0, 150.0, 20.0), radius = 50.0, onEnter = function() print("Entered Circle Zone") end, onExit = function() print("Exited Circle Zone") end, }) ``` - **removePolyZone(Location)** - Removes a previously created polygon or circle zone by name. - Detects the active polyzone library and calls the appropriate removal method. - **Example:** ```lua local zone = createPoly({...}) --- removePolyZone(zone) ```