Compare commits

..

17 Commits

Author SHA1 Message Date
Jim Shield
cc96bcde34 Fix stashCrafting not finding items 2024-01-23 22:03:27 +00:00
Jim Shield
ab61e40567 Merge pull request #14 from jimathy/1.0.7
1.0.7
2024-01-23 19:02:13 +00:00
Jim Shield
e17e2fb865 bit'o linting 2024-01-23 19:01:03 +00:00
Jim Shield
a6bd82a41c Fixes for ox showMenu support 2024-01-23 19:00:39 +00:00
Jim Shield
fac495c0ef Change how core information is grabbed 2024-01-23 19:00:04 +00:00
Jim Shield
15bea85bfb Version Bump v1.0.7 2024-01-23 18:59:02 +00:00
Jim Shield
f889080bc0 Merge pull request #13 from jimathy/1.0.6
1.0.6
2024-01-23 00:37:55 +00:00
Jim Shield
7d62358558 ox input default "select" 2024-01-23 00:37:18 +00:00
Jim Shield
f7a7e89c56 lib.showMenu support 2024-01-23 00:36:04 +00:00
Jim Shield
5f6720d37b Merge pull request #12 from solareon/patch-1
fix: job crafting restrictions
2024-01-23 00:34:15 +00:00
solareon
e541201a08 fix: skip amount and job tables 2024-01-22 22:39:16 +00:00
Solareon
2bf04f69cf fix: hasjob
Fixes broken crafting because the wrapper function is called hasJob with a capital J while the variable is called hasjob
2024-01-22 12:50:03 -07:00
Jim Shield
8479aea1b0 Origen inv experimental support 2024-01-22 17:14:56 +00:00
Jim Shield
d17a1da5b2 CoreInv Fully Supported 2024-01-22 16:55:58 +00:00
Jim Shield
f1ff06c098 CoreInv hasItem events updated 2024-01-22 15:31:04 +00:00
Jim Shield
df785043e8 CoreInv add/remove Item fixes 2024-01-22 14:51:51 +00:00
Jim Shield
5ae4799a5f add auto check for ps/lj-inv 2024-01-22 14:41:38 +00:00
6 changed files with 324 additions and 237 deletions

View File

@@ -43,7 +43,7 @@ function craftingMenu(data) local hasjob = false
if Recipes[i].job then hasjob = false if Recipes[i].job then hasjob = false
for l, b in pairs(Recipes[i].job) do for l, b in pairs(Recipes[i].job) do
hasjob = hasJob(l, nil, b) hasjob = hasJob(l, nil, b)
if hasJob == true then break end if hasjob == true then break end
end end
end end
local setheader, settext = "", "" local setheader, settext = "", ""
@@ -139,40 +139,42 @@ function makeItem(data)
startTempCam(cam) startTempCam(cam)
for i = 1, amount do for i = 1, amount do
for _, v in pairs(data.craft) do for k, v in pairs(data.craft) do
if type(v) == "table" then if k ~= "amount" and k ~= "job" then
for l, b in pairs(v) do if type(v) == "table" then
if crafting and progressBar({ for l, b in pairs(v) do
label = "Using "..b.." "..Items[l].label, if crafting and progressBar({
time = 1000, label = "Using "..b.." "..Items[l].label,
cancel = true, time = 1000,
dict = 'pickup_object', cancel = true,
anim = "putdown_low", dict = 'pickup_object',
flag = 48, anim = "putdown_low",
icon = l, flag = 48,
}) then icon = l,
--TriggerEvent('inventory:client:ItemBox', Items[l], "use", b) -- Show item box for each item }) then
else --TriggerEvent('inventory:client:ItemBox', Items[l], "use", b) -- Show item box for each item
crafted = false else
crafting = false crafted = false
break crafting = false
break
end
Wait(200)
end end
Wait(200) if crafted then
end if crafting and progressBar({
if crafted then label = bartext..Items[data.item].label,
if crafting and progressBar({ time = bartime,
label = bartext..Items[data.item].label, cancel = true,
time = bartime, dict = animDict,
cancel = true, anim = anim,
dict = animDict, flag = 8,
anim = anim, icon = data.item,
flag = 8, }) then
icon = data.item, TriggerServerEvent(GetCurrentResourceName()..":Crafting:GetItem", data.item, data.craft, data.stashName)
}) then else
TriggerServerEvent(GetCurrentResourceName()..":Crafting:GetItem", data.item, data.craft, data.stashName) crafting = false
else break
crafting = false end
break
end end
end end
end end
@@ -240,10 +242,29 @@ function hasItem(items, amount, src) local amount = amount and amount or 1
else grabInv = exports[QSInv]:getUserInventory() else grabInv = exports[QSInv]:getUserInventory()
end end
elseif GetResourceState(OrigenInv):find("start") then
foundInv = OrigenInv
if src then
grabInv = exports[OrigenInv]:getPlayerInventory(src)
else
grabInv = exports[OrigenInv]:getPlayerInventory()
end
elseif GetResourceState(CoreInv):find("start") then elseif GetResourceState(CoreInv):find("start") then
foundInv = CoreInv foundInv = CoreInv
if src then grabInv = exports['core_inventory']:getInventory('primary-'..src) if src then
else grabInv = exports[CoreInv]:getInventory('primary-'..GetPlayerServerId(PlayerPedId())) if GetResourceState(QBExport):find("start") or GetResourceState(QBXExport):find("start") then
grabInv = Core.Functions.GetPlayer(src).PlayerData.items
elseif GetResourceState(ESXExport):find("start") then
local Player = ESX.GetPlayerFromId(src)
grabInv = Player.getInventory(false)
end
else
local p = promise.new()
Core.Functions.TriggerCallback('core_inventory:server:getInventory', function(cb) p:resolve(cb) end)
local result = Citizen.Await(p)
if type(result) == "string" then result = json.decode(result) end
grabInv = result
end end
elseif GetResourceState(CodeMInv):find("start") then elseif GetResourceState(CodeMInv):find("start") then
@@ -300,38 +321,44 @@ function openStash(data)
lookEnt(data.coords) lookEnt(data.coords)
end end
function getStash(stashName) function getStash(stashName) local stashResource = ""
local stashItems, items = {}, {} local stashItems, items = {}, {}
if GetResourceState(OXInv):find("start") then if GetResourceState(OXInv):find("start") then stashResource = OXInv
if Config.System.Debug then print("^6Bridge^7: ^2Retrieving ^3Stash^2 with ^7ox_inventory") end
stashItems = exports[OXInv]:Inventory(stashName).items stashItems = exports[OXInv]:Inventory(stashName).items
elseif GetResourceState(QSInv):find("start") then
if Config.System.Debug then print("^6Bridge^7: ^2Retrieving ^3Stash^2 with ^7qs-inventory") end elseif GetResourceState(QSInv):find("start") then stashResource = QSInv
stashItems = exports[QSInv]:GetStashItems(stashName) stashItems = exports[QSInv]:GetStashItems(stashName)
elseif GetResourceState(CodeMInv):find("start") then
if Config.System.Debug then print("^6Bridge^7: ^2Retrieving ^3Stash^2 with ^7qs-inventory") end elseif GetResourceState(CoreInv):find("start") then stashResource = CoreInv
stashItems = exports[CoreInv]:getInventory(stashName)
elseif GetResourceState(CodeMInv):find("start") then stashResource = CodeMInv
stashItems = exports[CodeMInv]:GetInventoryItems('Stash', stashName) stashItems = exports[CodeMInv]:GetInventoryItems('Stash', stashName)
elseif GetResourceState(QBInv):find("start") then
if Config.System.Debug then print("^6Bridge^7: ^2Retrieving ^3Stash^2 with ^7qb-inventory") end elseif GetResourceState(OrigenInv):find("start") then stashResource = OrigenInv
stashItems = exports[OrigenInv]:GetStash(stashName)
elseif GetResourceState(QBInv):find("start") then stashResource = QBInv
local result = MySQL.scalar.await('SELECT items FROM stashitems WHERE stash = ?', { stashName }) local result = MySQL.scalar.await('SELECT items FROM stashitems WHERE stash = ?', { stashName })
if result then stashItems = json.decode(result) end if result then stashItems = json.decode(result) end
end end
if Config.System.Debug then print("^6Bridge^7: ^2Retrieving ^3Stash^2 with ^7"..stashResource) end
if stashItems then if stashItems then
for _, item in pairs(stashItems) do for _, item in pairs(stashItems) do
local itemInfo = Items[item.name:lower()] local itemInfo = Items[item.name:lower()]
if itemInfo then if itemInfo then
items[item.slot] = { items[#items+1] = {
name = itemInfo["name"], name = itemInfo.name or nil,
amount = tonumber(item.amount) or tonumber(item.count), amount = tonumber(item.amount) or tonumber(item.count),
info = item.info ~= nil and item.info or "", info = item.info or "",
label = itemInfo["label"], label = itemInfo.label or nil,
description = itemInfo["description"] ~= nil and itemInfo["description"] or "", description = itemInfo.description or "",
weight = itemInfo["weight"], weight = itemInfo.weight or nil,
type = itemInfo["type"], type = itemInfo.type or nil,
unique = itemInfo["unique"], unique = itemInfo.unique or nil,
useable = itemInfo["useable"], useable = itemInfo.useable or nil,
image = itemInfo["image"], image = itemInfo.image or nil,
slot = item.slot, slot = itemInfo.slot or nil,
} }
end end
end end
@@ -347,23 +374,30 @@ function stashRemoveItem(stashItems, stashName, items) local amount = amount and
if Config.System.Debug then print("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..OXInv, k, v) end if Config.System.Debug then print("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..OXInv, k, v) end
end end
elseif GetResourceState(QSInv):find("start") then elseif GetResourceState(QSInv):find("start") then
for k, v in pairs(items) do for k, v in pairs(items) do
for l in pairs(stashItems) do for l in pairs(stashItems) do
if stashItems[l].name == k then if stashItems[l].name == k then
if (stashItems[l].amount - v) <= 0 then if (stashItems[l].amount - v) <= 0 then
if Config.System.Debug then if Config.System.Debug then
print("^6Bridge^7: ^2None of this item left in stash ^3Stash^7", k, v) print("^6Bridge^7: ^2None of this item left in stash ^3Stash^7", k, v)
end
stashItems[l] = nil
else
if Config.System.Debug then
print("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..QBInv, k, v)
end
exports[QSInv]:RemoveItemIntoStash(stashName, k, v, l)
end end
stashItems[l] = nil
else
if Config.System.Debug then
print("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..QBInv, k, v)
end
exports[QSInv]:RemoveItemIntoStash(stashName, k, v, l)
end end
end end
end end
elseif GetResourceState(CoreInv):find("start") then
for k, v in pairs(items) do
exports[CoreInv]:removeItemExact(stashName, k, v)
if Config.System.Debug then print("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..CoreInv, k, v) end
end end
elseif GetResourceState(CodeMInv):find("start") then elseif GetResourceState(CodeMInv):find("start") then
for k, v in pairs(items) do for k, v in pairs(items) do
for l in pairs(stashItems) do for l in pairs(stashItems) do
@@ -385,6 +419,13 @@ function stashRemoveItem(stashItems, stashName, items) local amount = amount and
if Config.System.Debug then if Config.System.Debug then
print("^6Bridge^7: ^3saveStash^7: ^2Saving ^3QB^2 stash ^7'^6"..stashName.."^7'") print("^6Bridge^7: ^3saveStash^7: ^2Saving ^3QB^2 stash ^7'^6"..stashName.."^7'")
end end
elseif GetResourceState(OrigenInv):find("start") then
for k, v in pairs(items) do
exports[OrigenInv]:RemoveItem(stashName, k, v)
if Config.System.Debug then print("^6Bridge^7: ^2Removing item from ^3Stash^2 with ^7"..OrigenInv, k, v) end
end
elseif GetResourceState(QBInv):find("start") then elseif GetResourceState(QBInv):find("start") then
for k, v in pairs(items) do for k, v in pairs(items) do
for l in pairs(stashItems) do for l in pairs(stashItems) do

View File

@@ -7,8 +7,9 @@ Exports = {
OXInv = "ox_inventory", OXInv = "ox_inventory",
QBInv = "qb-inventory", QBInv = "qb-inventory",
QSInv = "qs-inventory", QSInv = "qs-inventory",
CoreInv = "core-inventory", CoreInv = "core_inventory",
CodeMInv = "codem-inventory", CodeMInv = "codem-inventory",
OrigenInv = "origen_inventory",
OXLibExport = "ox_lib", OXLibExport = "ox_lib",

View File

@@ -193,22 +193,12 @@ end
function ensureNetToVeh(vehNetID) function ensureNetToVeh(vehNetID)
if Config.System.Debug then print("^6Bridge^7: ^3ensureNetToVeh^7: ^2Requesting NetworkDoesNetworkIdExist^7(^6"..vehNetID.."^7)") end if Config.System.Debug then print("^6Bridge^7: ^3ensureNetToVeh^7: ^2Requesting NetworkDoesNetworkIdExist^7(^6"..vehNetID.."^7)") end
local timeout = 100 local timeout = 100
while not NetworkDoesNetworkIdExist(vehNetID) and timeout > 0 do while not NetworkDoesNetworkIdExist(vehNetID) and timeout > 0 do timeout -= 1 Wait(10) end
timeout -= 1 if not NetworkDoesNetworkIdExist(vehNetID) then return 0 end
Wait(10)
end
if not NetworkDoesNetworkIdExist(vehNetID) then
return 0
end
timeout = 100 timeout = 100
local vehicle = NetToVeh(vehNetID) local vehicle = NetToVeh(vehNetID)
while not DoesEntityExist(vehicle) and vehicle ~= 0 and timeout > 0 do while not DoesEntityExist(vehicle) and vehicle ~= 0 and timeout > 0 do timeout -= 1 Wait(10) end
timeout -= 1 if not DoesEntityExist(vehicle) then return 0 end
Wait(10)
end
if not DoesEntityExist(vehicle) then
return 0
end
return vehicle return vehicle
end end
@@ -513,7 +503,7 @@ function setThirst(src, thirst)
if GetResourceState(ESXExport):find("start") then if GetResourceState(ESXExport):find("start") then
TriggerClientEvent('esx_status:add', src, 'thirst', thirst) TriggerClientEvent('esx_status:add', src, 'thirst', thirst)
elseif GetResourceState(QBExport):find("start") or GetResourceState(QBXExport):find("start") then elseif GetResourceState(QBExport):find("start") or GetResourceState(QBXExport):find("start") then
local Player = QBCore.Functions.GetPlayer(src) local Player = Core.Functions.GetPlayer(src)
Player.Functions.SetMetaData('thirst', thirst) Player.Functions.SetMetaData('thirst', thirst)
TriggerClientEvent("hud:client:UpdateNeeds", src, thirst, Player.PlayerData.metadata.thirst) TriggerClientEvent("hud:client:UpdateNeeds", src, thirst, Player.PlayerData.metadata.thirst)
end end
@@ -523,7 +513,7 @@ function setHunger(src, hunger)
if GetResourceState(ESXExport):find("start") then if GetResourceState(ESXExport):find("start") then
TriggerClientEvent('esx_status:add', src, 'hunger', hunger) TriggerClientEvent('esx_status:add', src, 'hunger', hunger)
elseif GetResourceState(QBExport):find("start") or GetResourceState(QBXExport):find("start") then elseif GetResourceState(QBExport):find("start") or GetResourceState(QBXExport):find("start") then
local Player = QBCore.Functions.GetPlayer(src) local Player = Core.Functions.GetPlayer(src)
Player.Functions.SetMetaData('hunger', hunger) Player.Functions.SetMetaData('hunger', hunger)
TriggerClientEvent("hud:client:UpdateNeeds", src, hunger, Player.PlayerData.metadata.hunger) TriggerClientEvent("hud:client:UpdateNeeds", src, hunger, Player.PlayerData.metadata.hunger)
end end
@@ -586,21 +576,35 @@ RegisterNetEvent(GetCurrentResourceName()..":server:toggleItem", function(give,
if Config.System.Debug then if Config.System.Debug then
print("^6Bridge^7: ^3"..addremove.."^7[^6"..OXInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7") print("^6Bridge^7: ^3"..addremove.."^7[^6"..OXInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
end end
elseif GetResourceState(QSInv):find("start") then elseif GetResourceState(QSInv):find("start") then
local success = exports[QSInv]:RemoveItem(src, item, amount) local success = exports[QSInv]:RemoveItem(src, item, amount)
if Config.System.Debug then if Config.System.Debug then
print("^6Bridge^7: ^3"..addremove.."^7[^6"..QSInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7") print("^6Bridge^7: ^3"..addremove.."^7[^6"..QSInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
end end
elseif GetResourceState(CoreInv):find("start") then
local success = exports[CoreInv]:removeItemExact('primary-'..src, item, amount) elseif GetResourceState(CoreInv):find("start") then
if GetResourceState(QBExport):find("start") then
Core.Functions.GetPlayer(src).Functions.RemoveItem(item, amount, nil)
elseif GetResourceState(ESXExport):find("start") then
ESX.GetPlayerFromId(src).removeInventoryItem(item, count)
end
if Config.System.Debug then if Config.System.Debug then
print("^6Bridge^7: ^3"..addremove.."^7[^6"..CoreInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7") print("^6Bridge^7: ^3"..addremove.."^7[^6"..CoreInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
end end
elseif GetResourceState(CodeMInv):find("start") then
elseif GetResourceState(OrigenInv):find("start") then
local success = exports[OrigenInv]:RemoveItem(src, item, amount)
if Config.System.Debug then
print("^6Bridge^7: ^3"..addremove.."^7[^6"..OrigenInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
end
elseif GetResourceState(CodeMInv):find("start") then
local success = exports[CodeMInv]:RemoveItem(src, item, amount) local success = exports[CodeMInv]:RemoveItem(src, item, amount)
if Config.System.Debug then if Config.System.Debug then
print("^6Bridge^7: ^3"..addremove.."^7[^6"..CodeMInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7") print("^6Bridge^7: ^3"..addremove.."^7[^6"..CodeMInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
end end
elseif GetResourceState(QBInv):find("start") then elseif GetResourceState(QBInv):find("start") then
while remamount > 0 do while remamount > 0 do
if Core.Functions.GetPlayer(src).Functions.RemoveItem(item, 1) then end if Core.Functions.GetPlayer(src).Functions.RemoveItem(item, 1) then end
@@ -625,21 +629,35 @@ RegisterNetEvent(GetCurrentResourceName()..":server:toggleItem", function(give,
if Config.System.Debug then if Config.System.Debug then
print("^6Bridge^7: ^3"..addremove.."^7[^6"..OXInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7") print("^6Bridge^7: ^3"..addremove.."^7[^6"..OXInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
end end
elseif GetResourceState(QSInv):find("start") then elseif GetResourceState(QSInv):find("start") then
local success = exports[QSInv]:AddItem(src, item, amount) local success = exports[QSInv]:AddItem(src, item, amount)
if Config.System.Debug then if Config.System.Debug then
print("^6Bridge^7: ^3"..addremove.."^7[^6"..QSInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7") print("^6Bridge^7: ^3"..addremove.."^7[^6"..QSInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
end end
elseif GetResourceState(CoreInv):find("start") then elseif GetResourceState(CoreInv):find("start") then
local success = exports[CoreInv]:addItem('primary-'..src, item, amount) if GetResourceState(QBExport):find("start") or GetResourceState(QBXExport):find("start") then
if Config.System.Debug then Core.Functions.GetPlayer(src).Functions.AddItem(item, amount, nil, nil)
elseif GetResourceState(ESXExport):find("start") then
ESX.GetPlayerFromId(src).addInventoryItem(item, amount)
end
if Config.System.Debug then
print("^6Bridge^7: ^3"..addremove.."^7[^6"..CoreInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7") print("^6Bridge^7: ^3"..addremove.."^7[^6"..CoreInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
end end
elseif GetResourceState(CodeMInv):find("start") then elseif GetResourceState(CodeMInv):find("start") then
local success = exports[CodeMInv]:AddItem(src, item, amount) local success = exports[CodeMInv]:AddItem(src, item, amount)
if Config.System.Debug then if Config.System.Debug then
print("^6Bridge^7: ^3"..addremove.."^7[^6"..CodeMInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7") print("^6Bridge^7: ^3"..addremove.."^7[^6"..CodeMInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
end end
elseif GetResourceState(OrigenInv):find("start") then
local success = exports[OrigenInv]:AddItem(src, item, amount)
if Config.System.Debug then
print("^6Bridge^7: ^3"..addremove.."^7[^6"..OrigenInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
end
elseif GetResourceState(QBInv):find("start") then elseif GetResourceState(QBInv):find("start") then
if Core.Functions.GetPlayer(src).Functions.AddItem(item, amount or 1) then if Core.Functions.GetPlayer(src).Functions.AddItem(item, amount or 1) then
--if Config.Crafting.showItemBox then --if Config.Crafting.showItemBox then
@@ -649,6 +667,7 @@ RegisterNetEvent(GetCurrentResourceName()..":server:toggleItem", function(give,
if Config.System.Debug then if Config.System.Debug then
print("^6Bridge^7: ^3"..addremove.."^7[^6"..QBInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7") print("^6Bridge^7: ^3"..addremove.."^7[^6"..QBInv.."^7] ^2Player^7("..src..") ^6"..Items[item].label.."^7("..item..") x^5"..(amount and amount or "1").."^7")
end end
else else
print("^4ERROR^7: ^2No Inventory detected ^7- ^2Check ^3exports^1.^2lua^7") print("^4ERROR^7: ^2No Inventory detected ^7- ^2Check ^3exports^1.^2lua^7")
end end

View File

@@ -1,6 +1,6 @@
name "Jim_Bridge" name "Jim_Bridge"
author "Jimathy" author "Jimathy"
version "1.0.6" version "1.0.8"
description "Framework Bridge By Jimathy" description "Framework Bridge By Jimathy"
fx_version "cerulean" fx_version "cerulean"
game "gta5" game "gta5"

View File

@@ -1 +1 @@
1.0.6 1.0.8

View File

@@ -1,22 +1,14 @@
Items, Vehicles, Jobs, Gangs, Core, ESX = {}, nil, nil, nil, nil, nil Items, Vehicles, Jobs, Gangs, Core, ESX = {}, nil, nil, nil, nil, nil
OXLibExport = Exports and Exports.OXLibExport or "" Exports.QBInv = GetResourceState("ps-inventory"):find("start") and "ps-inventory" or GetResourceState("lj-inventory"):find("start") and "lj-inventory" or ""
QBXExport = Exports and Exports.QBXExport or "" OXLibExport, QBXExport, QBExport, ESXExport, OXCoreExport = Exports.OXLibExport or "", Exports.QBXExport or "", Exports.QBExport or "", Exports.ESXExport or "", Exports.OXCoreExport or ""
QBExport = Exports and Exports.QBExport or ""
ESXExport = Exports and Exports.ESXExport or ""
OXCoreExport = Exports and Exports.OXCoreExport or ""
OXInv = Exports and Exports.OXInv or "" OXInv, QBInv, QSInv, CoreInv, CodeMInv, OrigenInv = Exports.OXInv or "", Exports.QBInv or "", Exports.QSInv or "", Exports.CoreInv or "", Exports.CodeMInv or "", Exports.OrigenInv or ""
QBInv = Exports and Exports.QBInv or ""
QSInv = Exports and Exports.QSInv or ""
CoreInv = Exports and Exports.CoreInv or ""
CodeMInv = Exports and Exports.CodeMInv or ""
QBMenuExport = Exports and Exports.QBMenuExport or "" QBMenuExport = Exports.QBMenuExport or ""
QBTargetExport = Exports and Exports.QBTargetExport or "" QBTargetExport, OXTargetExport = Exports.QBTargetExport or "", Exports.OXTargetExport or ""
OXTargetExport = Exports and Exports.OXTargetExport or ""
function CheckBridgeVersion() function CheckBridgeVersion()
if IsDuplicityVersion() then if IsDuplicityVersion() then
@@ -34,148 +26,146 @@ for k, v in pairs(Exports) do
if GetResourceState(v):find("start") then print("^6Bridge^7: '^3"..v.."^7' ^2export found ^7") end if GetResourceState(v):find("start") then print("^6Bridge^7: '^3"..v.."^7' ^2export found ^7") end
end end
-- Load item lists local loadItems = function() local itemResource = ""
if GetResourceState(OXInv):find("start") then if GetResourceState(OXInv):find("start") then
print("^6Bridge^7: ^2Loading ^3Items^2 from ^7"..OXInv) itemResource = OXInv
Items = exports[OXInv]:Items() Items = exports[OXInv]:Items()
for k, v in pairs(Items) do for k, v in pairs(Items) do
if v.client then if v.client and v.client.image then
if v.client.image then Items[k].image = (Items[k].client.image):gsub("nui://"..OXInv.."/web/images/","") Items[k].image = (v.client.image):gsub("nui://"..OXInv.."/web/images/", "")
else Items[k].image = k..".png" end else
if v.client.hunger then Items[k].hunger = v.client.hunger end Items[k].image = k..".png"
if v.client.thirst then Items[k].thirst = v.client.thirst end end
Items[k].hunger = v.client and v.client.hunger or nil
Items[k].thirst = v.client and v.client.thirst or nil
end end
end elseif GetResourceState(QBExport):find("start") then
elseif GetResourceState(QBExport):find("start") then itemResource = QBExport
print("^6Bridge^7: ^2Loading ^3Items^2 from ^7"..QBExport)
Core = Core or exports[QBExport]:GetCoreObject()
Items = Core.Shared.Items
elseif GetResourceState(ESXExport):find("start") then
print("^6Bridge^7: ^2Loading ^3Items^2 from ^7"..ESXExport)
ESX = exports[ESXExport]:getSharedObject()
Items = ESX.Items
else
print("^4ERROR^7: ^2No Core Items detected ^7- ^2Check ^3exports^1.^2lua^7")
end
-- Load Vehicles
if GetResourceState(QBXExport):find("start") then
Core = Core or exports[QBExport]:GetCoreObject()
print("^6Bridge^7: ^2Loading ^3Vehicles^2 from ^7"..QBXExport)
Vehicles = exports[QBXExport]:GetVehiclesByHash()
elseif GetResourceState(QBExport):find("start") then
print("^6Bridge^7: ^2Loading ^3Vehicles^2 from ^7"..QBExport)
Core = Core or exports[QBExport]:GetCoreObject()
RegisterNetEvent('QBCore:Client:UpdateObject', function()
Core = Core or exports[QBExport]:GetCoreObject() Core = Core or exports[QBExport]:GetCoreObject()
end) Items = Core and Core.Shared.Items or nil
Vehicles = Core.Shared.Vehicles elseif GetResourceState(ESXExport):find("start") then
elseif GetResourceState(OXCoreExport):find("start") then itemResource = ESXExport
print("^6Bridge^7: ^2Loading ^3Vehicles^2 from ^7"..OXCoreExport) ESX = exports[ESXExport]:getSharedObject()
for k, v in pairs(Ox.GetVehicleData()) do Items = ESX and ESX.Items or nil
Vehicles = Vehicles or {} end
Vehicles[k] = { model = k, price = v.price, name = v.name, brand = v.make } if not Items then
print("^4ERROR^7: ^2No Core Items detected ^7- ^2Check ^3exports^1.^2lua^7")
else
print("^6Bridge^7: ^2Loading ^6"..countTable(Items).." ^3Items^2 from ^7" .. itemResource)
end end
elseif GetResourceState(ESXExport):find("start") then
print("^6Bridge^7: ^2Loading ^3Vehicles^2 from ^7"..ESXExport)
CreateThread(function()
if IsDuplicityVersion() then
createCallback(GetCurrentResourceName()..":getVehiclesPrices", function(source)
Vehicles = MySQL.query.await('SELECT model, price, name FROM vehicles')
return Vehicles
end)
end
if not IsDuplicityVersion() then
local TempVehicles = triggerCallback(GetCurrentResourceName()..":getVehiclesPrices")
for _, v in pairs(TempVehicles) do
Vehicles = Vehicles or {}
Vehicles[v.model] = { model = v.model, price = v.price, name = v.name, brand = GetMakeNameFromVehicleModel(v.model):lower():gsub("^%l", string.upper) }
end
end
end)
else
print("^4ERROR^7: ^2No Vehicle info detected ^7- ^2Check ^3exports^1.^2lua^7")
end end
-- Load Jobs local loadVehicles = function() local vehResource = ""
if GetResourceState(QBXExport):find("start") then if GetResourceState(QBXExport):find("start") or GetResourceState(QBExport):find("start") then vehResource = QBExport
Core = Core or exports[QBExport]:GetCoreObject() Core = Core or exports[QBExport]:GetCoreObject()
print("^6Bridge^7: ^2Loading ^3Jobs^7/^3Gangs^2 from ^7"..QBXExport) if GetResourceState(QBExport):find("start") and not GetResourceState(QBXExport):find("start") then
Jobs = exports[QBXExport]:GetJobs() RegisterNetEvent('QBCore:Client:UpdateObject', function()
Gangs = exports[QBXExport]:GetGangs() Core = Core or exports[QBExport]:GetCoreObject()
elseif GetResourceState(OXCoreExport):find("start") then
print("^6Bridge^7: ^2Loading ^3Jobs^7/^3Gangs^2 from ^7"..OXCoreExport)
CreateThread(function()
if IsDuplicityVersion() then
createCallback(GetCurrentResourceName()..":getOxGroups", function(source)
Jobs = MySQL.query.await('SELECT * FROM `ox_groups`')
return Jobs
end) end)
else end
local TempJobs = triggerCallback(GetCurrentResourceName()..":getOxGroups") Vehicles = Core and Core.Shared.Vehicles
for k, v in pairs(TempJobs) do elseif GetResourceState(OXCoreExport):find("start") then vehResource = OXCoreExport
local grades = {} Vehicles = {}
for i = 1, #v.grades do grades[i] = { name = grades[i], isboss = (i == #v.grades)} end for k, v in pairs(Ox.GetVehicleData()) do
Jobs = Jobs or {} Vehicles[k] = { model = k, price = v.price, name = v.name, brand = v.make }
Jobs[v.name] = { label = v.label, grades = grades, } end
elseif GetResourceState(ESXExport):find("start") then vehResource = ESXExport
CreateThread(function()
if IsDuplicityVersion() then
createCallback(GetCurrentResourceName()..":getVehiclesPrices", function(source)
Vehicles = MySQL.query.await('SELECT model, price, name FROM vehicles')
return Vehicles
end)
else
local TempVehicles = triggerCallback(GetCurrentResourceName()..":getVehiclesPrices")
for _, v in pairs(TempVehicles) do
Vehicles = Vehicles or {}
Vehicles[v.model] = { model = v.model, price = v.price, name = v.name, brand = GetMakeNameFromVehicleModel(v.model):lower():gsub("^%l", string.upper) }
end
end end
end end)
end)
elseif GetResourceState(QBExport):find("start") then
print("^6Bridge^7: ^2Loading ^3Jobs^7/^3Gangs^2 from ^7"..QBExport)
Core = Core or Core or exports[QBExport]:GetCoreObject()
RegisterNetEvent('QBCore:Client:UpdateObject', function() Core = Core or exports[QBExport]:GetCoreObject() end)
Jobs = Core.Shared.Jobs
Gangs = Core.Shared.Gangs
elseif GetResourceState(ESXExport):find("start") then
print("^6Bridge^7: ^2Loading ^3Jobs^7/^3Gangs^2 from ^7"..ESXExport)
ESX = exports[ESXExport]:getSharedObject()
if IsDuplicityVersion() then
Jobs = ESX.GetJobs()
for k, v in pairs(Jobs) do
local count = countTable(Jobs[k].grades)-1
Jobs[k].grades[tostring(count)].isBoss = true
end
Gangs = Jobs
end end
CreateThread(function() local timeout = 1000 while not Vehicles and timeout > 0 do timeout -=1 Wait(0) end
while not ESX do Wait(0) end if not Vehicles then
print("^4ERROR^7: ^2No Vehicle info detected ^7- ^2Check ^3exports^1.^2lua^7")
else
print("^6Bridge^7: ^2Loading ^6"..countTable(Vehicles).." ^3Vehicles^2 from ^7"..vehResource)
end
end
local loadJobs = function() local jobResource = ""
if GetResourceState(QBXExport):find("start") then jobResource = QBXExport
Core = Core or exports[QBExport]:GetCoreObject()
Jobs, Gangs = exports[QBXExport]:GetJobs(), exports[QBXExport]:GetGangs()
elseif GetResourceState(OXCoreExport):find("start") then jobResource = OXExport
CreateThread(function()
if IsDuplicityVersion() then
createCallback(GetCurrentResourceName()..":getOxGroups", function(source)
Jobs = MySQL.query.await('SELECT * FROM `ox_groups`') return Jobs
end)
else
local TempJobs = triggerCallback(GetCurrentResourceName()..":getOxGroups")
Jobs = TempJobs and {}
for k, v in pairs(TempJobs) do
local grades = {}
for i = 1, #v.grades do grades[i] = { name = v.grades[i], isboss = (i == #v.grades)} end
Jobs[v.name] = { label = v.label, grades = grades }
end
Gangs = Jobs
end
end)
elseif GetResourceState(QBExport):find("start") then jobResource = QBExport
Core = Core or Core or exports[QBExport]:GetCoreObject()
RegisterNetEvent('QBCore:Client:UpdateObject', function() Core = Core or exports[QBExport]:GetCoreObject() end)
Jobs, Gangs = Core.Shared.Jobs, Core.Shared.Gangs
elseif GetResourceState(ESXExport):find("start") then jobResource = ESXExport
ESX = exports[ESXExport]:getSharedObject()
if IsDuplicityVersion() then if IsDuplicityVersion() then
createCallback(GetCurrentResourceName()..":getJobs", function(source) Jobs = ESX.GetJobs()
return Jobs for k, v in pairs(Jobs) do
end) local count = countTable(Jobs[k].grades) - 1
end Jobs[k].grades[tostring(count)].isBoss = true
if not IsDuplicityVersion() then end
Jobs = triggerCallback(GetCurrentResourceName()..":getJobs")
Gangs = Jobs Gangs = Jobs
end end
end) CreateThread(function()
else while not ESX do Wait(0) end
print("^4ERROR^7: ^2No Job/Gang ifo detected ^7- ^2Check ^3exports^1.^2lua^7") if IsDuplicityVersion() then
createCallback(GetCurrentResourceName()..":getJobs", function(source)
return Jobs
end)
else
Jobs = triggerCallback(GetCurrentResourceName()..":getJobs")
Gangs = Jobs
end
end)
end
local timeout = 1000 while not Jobs and timeout > 0 do timeout -=1 Wait(0) end
if Jobs then
print("^6Bridge^7: ^2Loading ^6"..countTable(Jobs).." ^3Jobs^2 from ^7"..jobResource)
print("^6Bridge^7: ^2Loading ^6"..countTable(Gangs).." ^3Gangs^2 from ^7"..jobResource)
else
print("^4ERROR^7: ^2No Job/Gang info detected ^7- ^2Check ^3exports^1.^2lua^7")
end
end end
loadItems()
loadVehicles()
loadJobs()
function makeBossRoles(role) function makeBossRoles(role)
local boss = {} local boss = {}
if Jobs and Jobs[role] then local data = Jobs and Jobs[role] or Gangs and Gangs[role]
for grade in pairs(Jobs[role].grades) do if data then
if Jobs[role].grades[grade].isboss then for grade, info in pairs(data.grades) do
if boss[role] then if info.isboss then
if boss[role] > tonumber(grade) then boss[role] = tonumber(grade) end boss[role] = boss[role] and math.min(boss[role], tonumber(grade)) or tonumber(grade)
else boss[role] = tonumber(grade) end end
end end
end end
elseif Gangs and Gangs[role] then
for grade in pairs(Gangs[role].grades) do
if Gangs[role].grades[grade].isboss then
if boss[role] then
if boss[role] > tonumber(grade) then boss[role] = tonumber(grade) end
else boss[role] = tonumber(grade) end
end
end
end
return boss return boss
end end
@@ -223,19 +213,26 @@ end
function openMenu(Menu, data) function openMenu(Menu, data)
if Config.System.Menu == "ox" then if Config.System.Menu == "ox" then
if data.onBack then local index = nil
if data.onBack and not data.onSelected then
table.insert(Menu, 1, { icon = "fas fa-circle-arrow-left", table.insert(Menu, 1, { icon = "fas fa-circle-arrow-left",
title = "Return", title = "Return",
onSelect = data.onBack, onSelect = data.onBack,
label = "Return"
}) })
end end
for k in pairs(Menu) do for k in pairs(Menu) do
if data.onSelected and Menu[k].arrow then
Menu[k].icon = "fas fa-angle-right"
end
if not Menu[k].title then if not Menu[k].title then
if Menu[k].header ~= nil and Menu[k].header ~= "" then if Menu[k].header ~= nil and Menu[k].header ~= "" then
Menu[k].title = Menu[k].header Menu[k].title = Menu[k].header
Menu[k].label = Menu[k].header
if Menu[k].txt then Menu[k].description = Menu[k].txt else Menu[k].description = "" end if Menu[k].txt then Menu[k].description = Menu[k].txt else Menu[k].description = "" end
else else
Menu[k].title = Menu[k].txt Menu[k].title = Menu[k].txt
Menu[k].label = Menu[k].txt
end end
end end
if Menu[k].params then if Menu[k].params then
@@ -246,8 +243,35 @@ function openMenu(Menu, data)
Menu[k].disabled = true Menu[k].disabled = true
end end
end end
lib.registerContext({id = 'Menu', title = data.header..br..br..(data.headertxt and data.headertxt or ""), position = 'top-right', options = Menu, canClose = data.canClose and data.canClose or nil, onExit = data.onExit and data.onExit or nil, }) local menuID = 'Menu'
lib.showContext("Menu") (data.onSelected and lib.registerMenu or lib.registerContext)({
id = menuID,
title = data.header..br..br..(data.headertxt and data.headertxt or ""),
position = 'top-right',
options = Menu,
canClose = data.canClose and data.canClose or nil,
onClose = (data.onBack and data.onBack) or (data.onExit and data.onExit) or nil,
onExit = data.onExit and data.onExit or nil,
onSelected = data.onSelected and (function(selected) index = selected end) or nil,
}, (data.onSelected and (function(x, y, args)
if Menu[x].refresh then
if Menu[x].onSelect then
Menu[x].onSelect()
end
lib.showMenu(menuID, index)
else
if Menu[x].onSelect then
Menu[x].onSelect()
else
lib.showMenu(menuID, index)
end
end
end) or nil))
if data.onSelected then
lib.showMenu(menuID, 1)
else
lib.showContext(menuID)
end
elseif Config.System.Menu == "qb" then elseif Config.System.Menu == "qb" then
if data.onBack then if data.onBack then
table.insert(Menu, 1, { icon = "fas fa-circle-arrow-left", table.insert(Menu, 1, { icon = "fas fa-circle-arrow-left",
@@ -750,7 +774,7 @@ function createInput(title, opts)
isRequired = opts[i].isRequired, isRequired = opts[i].isRequired,
label = opts[i].label or opts[i].text, label = opts[i].label or opts[i].text,
name = opts[i].name, name = opts[i].name,
default = opts[i].options[1].value, default = opts[i].default or opts[i].options[1].value,
options = opts[i].options, options = opts[i].options,
} }
end end
@@ -1240,6 +1264,8 @@ function invImg(item)
imgLink = "nui://"..QSInv.."/html/images/"..(Items[item].image or "") imgLink = "nui://"..QSInv.."/html/images/"..(Items[item].image or "")
elseif GetResourceState(CoreInv and CoreInv or ""):find("start") then elseif GetResourceState(CoreInv and CoreInv or ""):find("start") then
imgLink = "nui://"..CoreInv.."/html/img/"..(Items[item].image or "") imgLink = "nui://"..CoreInv.."/html/img/"..(Items[item].image or "")
elseif GetResourceState(OrigenInv and OrigenInv or ""):find("start") then
imgLink = "nui://"..OrigenInv.."/html/img/"..(Items[item].image or "")
elseif GetResourceState(QBInv and QBInv or ""):find("start") then elseif GetResourceState(QBInv and QBInv or ""):find("start") then
imgLink = "nui://"..QBInv.."/html/images/"..(Items[item].image or "") imgLink = "nui://"..QBInv.."/html/images/"..(Items[item].image or "")
else else