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...

14 Commits
help ... v1.0

Author SHA1 Message Date
Jim Shield
e801910519 add CheckBridgeVersion and version.txt 2024-01-18 13:07:40 +00:00
Jim Shield
dbca627bc3 Fix hasJob + Add more debug messages 2024-01-18 13:05:45 +00:00
Jim Shield
b09534aad5 toggleduty() better checks - dupewarn() more info 2024-01-18 12:40:15 +00:00
Jim Shield
52dc9ff8ae Merge pull request #2 from jimathy/fixes
Fixes
2024-01-18 00:54:51 +00:00
Jim Shield
10e184afb0 move old/new qbcore info fixes 2024-01-18 00:52:00 +00:00
Jim Shield
4e645001fb Stop invImg giving errors if no image 2024-01-18 00:50:54 +00:00
Jim Shield
e33b68bd55 change qs-inv getinventory to getuserinventory 2024-01-17 23:39:10 +00:00
Jim Shield
7094bda2fb more old qbcore updates 2024-01-17 23:38:28 +00:00
Jim Shield
409c181cb2 add support for older QBCore GetPlayer event 2024-01-17 23:36:45 +00:00
Jim Shield
6c38f90b9a fix grade crafting 2024-01-17 21:05:38 +00:00
Jim Shield
d693a99852 update readme export info 2024-01-17 20:23:54 +00:00
Jim Shield
508c4a734a fix job crafting breaking and needing grades 2024-01-17 20:23:27 +00:00
Jim Shield
cd93ea3a38 fix esx progressbar triggering with ox 2024-01-17 17:49:42 +00:00
Jim Shield
bf88dbd4b3 Fixes and updates 2024-01-17 13:39:23 +00:00
6 changed files with 384 additions and 79 deletions

View File

@@ -24,3 +24,24 @@ The installation of this script is simple
- it just needs to start before any script that requires it - it just needs to start before any script that requires it
- it can start before core scripts if you want - it can start before core scripts if you want
- for `qb-core` I personally place this script in `resources > [standalone]` - for `qb-core` I personally place this script in `resources > [standalone]`
---
### Support for different exports and scripts
In exports.lua is the list of script folder names
This is for people who have customised/renamed scripts
eg. for people who use `ps-inventory`, this is mainly based on qb-inventory
so you need to rename
```lua
QBInv = "qb-inventory",
```
to
```lua
QBInv = "ps-inventory",
```
This will now use events from `ps-inventory` and use it through out the scripts.

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@@ -1,8 +1,10 @@
if IsDuplicityVersion() then
if GetResourceState(OXLibExport):find("start") then if GetResourceState(OXLibExport):find("start") then
createCallback(GetCurrentResourceName()..':server:GetStashItems', function(source, stashName) local stash = getStash(stashName) return stash end) createCallback(GetCurrentResourceName()..':server:GetStashItems', function(source, stashName) local stash = getStash(stashName) return stash end)
else else
createCallback(GetCurrentResourceName()..':server:GetStashItems', function(source, cb, stashName) local stash = getStash(stashName) cb(stash) end) createCallback(GetCurrentResourceName()..':server:GetStashItems', function(source, cb, stashName) local stash = getStash(stashName) cb(stash) end)
end end
end
local timeout = 0 local timeout = 0
local timing = false local timing = false
@@ -26,7 +28,7 @@ function GetStashTimeout(stashName, stop)
end end
local CraftLock = false local CraftLock = false
function craftingMenu(data) function craftingMenu(data) local hasjob = false
if CraftLock then return end if CraftLock then return end
if data.stashName and not GetStashTimeout(data.stashName) then if data.stashName and not GetStashTimeout(data.stashName) then
--triggerNotify(nil, "Chacking", "success") --triggerNotify(nil, "Chacking", "success")
@@ -38,12 +40,12 @@ function craftingMenu(data)
for k, v in pairs(Recipes[i]) do for k, v in pairs(Recipes[i]) do
if k ~= "amount" and k ~= "job" and k ~= "gang" then if k ~= "amount" and k ~= "job" and k ~= "gang" then
if Recipes[i].job then hasjob = false if Recipes[i].job then hasjob = false
for l, b in pairs(data.craftable[i]["job"]) do for l, b in pairs(Recipes[i].job) do
hasjob = hasJob(l) hasjob = hasJob(l, nil, b)
if hasJob == true then break end
end end
end end
local setheader, settext = "", "" local setheader, settext = "", ""
local text = ""
local disable = false local disable = false
local checktable = {} local checktable = {}
if Recipes[i].job and hasjob == false then else if Recipes[i].job and hasjob == false then else
@@ -216,7 +218,7 @@ function openShop(data)
if GetResourceState(OXInv):find("start") then if GetResourceState(OXInv):find("start") then
exports[OXInv]:openInventory('shop', { type = data.shop }) exports[OXInv]:openInventory('shop', { type = data.shop })
else else
TriggerServerEvent(Config.JimShops and "jim-shops:ShopOpen" or "inventory:server:OpenInventory", "shop", data.shop, data.items) TriggerServerEvent(Config.General.JimShops and "jim-shops:ShopOpen" or "inventory:server:OpenInventory", "shop", data.items.label, data.items)
end end
lookEnt(data.coords) lookEnt(data.coords)
end end
@@ -306,7 +308,7 @@ function hasItem(items, amount, src) local amount, count = amount and amount or
else if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2"..tostring(items).." ^1NOT FOUND^7") end return false end else if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2"..tostring(items).." ^1NOT FOUND^7") end return false end
elseif GetResourceState(QSInv):find("start") then elseif GetResourceState(QSInv):find("start") then
for _, itemData in pairs(exports[QSInv]:GetInventory()) do for _, itemData in pairs(exports[QSInv]:getUserInventory()) do
if itemData and (itemData.name == items) then if itemData and (itemData.name == items) then
if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2Item^7: '^3"..tostring(items).."^7' ^2Slot^7: ^3"..itemData.slot.." ^7x(^3"..tostring(itemData.amount).."^7)") end if Config.System.Debug then print("^6Bridge^7: ^3HasItem^7: ^2Item^7: '^3"..tostring(items).."^7' ^2Slot^7: ^3"..itemData.slot.." ^7x(^3"..tostring(itemData.amount).."^7)") end
count += (itemData.amount or 1) count += (itemData.amount or 1)

View File

@@ -94,6 +94,27 @@ function makeProp(data, freeze, synced)
return prop return prop
end end
function cv(amount)
local formatted = amount or "0"
while true do formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2') if (k==0) then break end Wait(0) end
return formatted
end
function DrawText3D(x, y, z, text)
SetTextScale(0.35, 0.35)
SetTextFont(4)
SetTextProportional(true)
SetTextColour(255, 255, 255, 215)
BeginTextCommandDisplayText("STRING")
SetTextCentre(true)
AddTextComponentSubstringPlayerName(text)
SetDrawOrigin(x,y,z, 0)
EndTextCommandDisplayText(0.0, 0.0)
local factor = string.len(text) / 370
DrawRect(0.0, 0.0 + 0.0125, 0.017 + factor, 0.03, 0, 0, 0, 75)
ClearDrawOrigin()
end
AddEventHandler('onResourceStop', function(r) AddEventHandler('onResourceStop', function(r)
if r ~= GetCurrentResourceName() then return end if r ~= GetCurrentResourceName() then return end
stopSpinner() stopSpinner()
@@ -211,7 +232,12 @@ function createTempCam(ent, coords)
if Config.System.Debug then if Config.System.Debug then
triggerNotify(nil, "ModCam Created", "success") triggerNotify(nil, "ModCam Created", "success")
end end
local camCoords = GetOffsetFromEntityInWorldCoords(ent, 1.2, -0.3, 0.8) local camCoords = nil
if type(ent) ~= "vector3" then
camCoords = GetOffsetFromEntityInWorldCoords(ent, 1.2, -0.3, 0.8)
else
camCoords = ent
end
--local pedCoords = GetEntityCoords(PlayerPedId()) --local pedCoords = GetEntityCoords(PlayerPedId())
cam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", camCoords.x, camCoords.y, camCoords.z+0.5, 1.0, 0.0, 0.0, 60.00, false, 0) cam = CreateCamWithParams("DEFAULT_SCRIPTED_CAMERA", camCoords.x, camCoords.y, camCoords.z+0.5, 1.0, 0.0, 0.0, 60.00, false, 0)
PointCamAtCoord(cam, coords) PointCamAtCoord(cam, coords)
@@ -276,6 +302,7 @@ function progressBar(data)
lockInv(false) lockInv(false)
if data.cam then stopTempCam(data.cam) end if data.cam then stopTempCam(data.cam) end
end end
elseif Config.System.ProgressBar == "qb" then elseif Config.System.ProgressBar == "qb" then
Core.Functions.Progressbar("mechbar", Core.Functions.Progressbar("mechbar",
data.label, data.label,
@@ -297,10 +324,35 @@ function progressBar(data)
stopTempCam(data.cam) stopTempCam(data.cam)
end end
end, data.icon) end, data.icon)
elseif Config.System.ProgressBar == "gta" then
--local wait, inProgress = (Config.System.Debug and 1000 or data.time), true elseif Config.System.ProgressBar == "esx" then
local wait = data.time ESX.Progressbar(data.label, Config.System.Debug and 1000 or data.time, {
FreezePlayer = true,
animation ={
type =data.anim,
dict = data.dict,
scenario = data.task,
},
onFinish = function()
result = true
FreezeEntityPosition(PlayerPedId(), false)
lockInv(false)
if data.cam then
stopTempCam(data.cam)
end
end, onCancel = function()
result = false
FreezeEntityPosition(PlayerPedId(), false)
lockInv(false)
if data.cam then
stopTempCam(data.cam)
end
end
})
elseif Config.System.ProgressBar == "gta" then
local wait, inProgress = (Config.System.Debug and 1000 or data.time), true
--local wait = data.time
inProgress = true inProgress = true
if not (data.dead and data.dead or false) then if not (data.dead and data.dead or false) then
lockInv(true) lockInv(true)
@@ -506,12 +558,24 @@ RegisterNetEvent(GetCurrentResourceName()..":server:toggleItem", function(give,
if hasItem(item, amount and amount or 1, src) then -- check if you still have the item if hasItem(item, amount and amount or 1, src) then -- check if you still have the item
if GetResourceState(OXInv):find("start") then if GetResourceState(OXInv):find("start") then
local success = exports[OXInv]:RemoveItem(src, item, (amount and amount or 1), nil) local success = exports[OXInv]:RemoveItem(src, item, (amount and amount or 1), nil)
if Config.System.Debug then
print("^6Bridge^7: ^1Removing ^2from Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) - '"..OXInv)
end
elseif GetResourceState(QSInv):find("start") then elseif GetResourceState(QSInv):find("start") then
local success = exports[QSInv]:RemoveItem(src, item, amount) local success = exports[QSInv]:RemoveItem(src, item, amount)
if Config.System.Debug then
print("^6Bridge^7: ^1Removing ^2from Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) - '"..QSInv)
end
elseif GetResourceState(CoreInv):find("start") then elseif GetResourceState(CoreInv):find("start") then
local success = exports[CoreInv]:removeItemExact('primary-'..src, item, amount) local success = exports[CoreInv]:removeItemExact('primary-'..src, item, amount)
if Config.System.Debug then
print("^6Bridge^7: ^1Removing ^2from Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) - '"..CoreInv)
end
elseif GetResourceState(CodeMInv):find("start") then elseif GetResourceState(CodeMInv):find("start") then
local success = exports[CodeMInv]:RemoveItem(src, item, amount) local success = exports[CodeMInv]:RemoveItem(src, item, amount)
if Config.System.Debug then
print("^6Bridge^7: ^1Removing ^2from Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) - '"..CodeMInv)
end
elseif GetResourceState(QBInv):find("start") then elseif GetResourceState(QBInv):find("start") then
while remamount > 0 do while remamount > 0 do
if Core.Functions.GetPlayer(src).Functions.RemoveItem(item, 1) then end if Core.Functions.GetPlayer(src).Functions.RemoveItem(item, 1) then end
@@ -519,10 +583,12 @@ RegisterNetEvent(GetCurrentResourceName()..":server:toggleItem", function(give,
end end
if Config.Crafting.showItemBox then if Config.Crafting.showItemBox then
TriggerClientEvent('inventory:client:ItemBox', src, Items[item], "remove", (amount and amount or 1)) TriggerClientEvent('inventory:client:ItemBox', src, Items[item], "remove", (amount and amount or 1))
end
end end
if Config.System.Debug then if Config.System.Debug then
print("^6Bridge^7: ^1Removing ^2from Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7)'") print("^6Bridge^7: ^1Removing ^2from Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) - '"..QBInv)
end
else
print("^4Error^7: ^2No Inventory detected ^7- ^2Check ^3exports^1.^2lua^7")
end end
else else
dupeWarn(src, item) -- if not boot the player dupeWarn(src, item) -- if not boot the player
@@ -532,26 +598,34 @@ RegisterNetEvent(GetCurrentResourceName()..":server:toggleItem", function(give,
if GetResourceState(OXInv):find("start") then if GetResourceState(OXInv):find("start") then
local success = exports[OXInv]:AddItem(src, item, amount or 1, nil) local success = exports[OXInv]:AddItem(src, item, amount or 1, nil)
if Config.System.Debug then if Config.System.Debug then
print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^1OX^7'") print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^7"..OXInv)
end end
elseif GetResourceState(QSInv):find("start") then elseif GetResourceState(QSInv):find("start") then
local success = exports[QSInv]:AddItem(src, item, amount) local success = exports[QSInv]:AddItem(src, item, amount)
if Config.System.Debug then if Config.System.Debug then
print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^1QS^7'") print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^7"..QSInv)
end end
elseif GetResourceState(CoreInv):find("start") then elseif GetResourceState(CoreInv):find("start") then
local success = exports[CoreInv]:addItem('primary-'..src, item, amount) local success = exports[CoreInv]:addItem('primary-'..src, item, amount)
if Config.System.Debug then if Config.System.Debug then
print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^1Core^7'") print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^7"..CoreInv)
end end
elseif GetResourceState(CodeMInv):find("start") then elseif GetResourceState(CodeMInv):find("start") then
local success = exports[CodeMInv]:AddItem(src, item, amount) local success = exports[CodeMInv]:AddItem(src, item, amount)
if Config.System.Debug then
print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^7"..CodeMInv)
end
elseif GetResourceState(QBInv):find("start") then elseif GetResourceState(QBInv):find("start") then
if Core.Functions.GetPlayer(src).Functions.AddItem(item, amount or 1) then if Core.Functions.GetPlayer(src).Functions.AddItem(item, amount or 1) then
--if Config.Crafting.showItemBox then --if Config.Crafting.showItemBox then
TriggerClientEvent("inventory:client:ItemBox", src, Items[item], "add", amount and amount or 1) TriggerClientEvent("inventory:client:ItemBox", src, Items[item], "add", amount and amount or 1)
--end --end
end end
if Config.System.Debug then
print("^6Bridge^7: ^4Giving ^2Player^7(^2"..src.."^7) '^6"..Items[item].label.."^7(^2x^6"..((amount and amount or "1")).."^7) ^7"..QBInv)
end
else
print("^4Error^7: ^2No Inventory detected ^7- ^2Check ^3exports^1.^2lua^7")
end end
end end
end) end)
@@ -562,12 +636,11 @@ function dupeWarn(src, item)
if Config.System.Debug == false then if Config.System.Debug == false then
DropPlayer(src, src.." ^1Kicked for attempting to duplicate items") DropPlayer(src, src.." ^1Kicked for attempting to duplicate items")
end end
print("^5DupeWarn:^7: (^1"..tostring(src).."^7) ^2Dropped from server for item duplicating^7") print("^5DupeWarn:^7: (^1"..tostring(src).."^7) ^2Dropped from server - exploit protection detected an item not being found in players inventory^7")
end end
function toggleDuty() function toggleDuty()
if GetResourceState(QBExport):find("start") then if GetResourceState(QBExport):find("start") or GetResourceState(QBXExport):find("start") then
TriggerServerEvent("QBCore:ToggleDuty") TriggerServerEvent("QBCore:ToggleDuty")
else else
onDuty = not onDuty onDuty = not onDuty

View File

@@ -1,6 +1,6 @@
name "Jim_Bridge" name "Jim_Bridge"
author "Jimathy" author "Jimathy"
version "help" version "1.0"
description "Framework Bridge By Jimathy" description "Framework Bridge By Jimathy"
fx_version "cerulean" fx_version "cerulean"
game "gta5" game "gta5"

1
version.txt Normal file
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@@ -0,0 +1 @@
1.0

View File

@@ -11,17 +11,30 @@ OXInv = Exports and Exports.OXInv or ""
QBInv = Exports and Exports.QBInv or "" QBInv = Exports and Exports.QBInv or ""
QSInv = Exports and Exports.QSInv or "" QSInv = Exports and Exports.QSInv or ""
CoreInv = Exports and Exports.CoreInv or "" CoreInv = Exports and Exports.CoreInv or ""
CodeMInv = Exports and Exports.CodeMInv or ""
QBMenuExport = Exports and Exports.QBMenuExport or "" QBMenuExport = Exports and Exports.QBMenuExport or ""
QBTargetExport = Exports and Exports.QBTargetExport or "" QBTargetExport = Exports and Exports.QBTargetExport or ""
OXTargetExport = Exports and Exports.OXTargetExport or "" OXTargetExport = Exports and Exports.OXTargetExport or ""
function CheckBridgeVersion()
if IsDuplicityVersion() then
local currentVersion = "^3"..GetResourceMetadata("jim_bridge", 'version'):gsub("%.", "^7.^3").."^7"
PerformHttpRequest('https://raw.githubusercontent.com/jimathy/jim_bridge/duty-fixes/version.txt', function(err, newestVersion, headers)
if not newestVersion then print("^1Currently unable to run a version check for ^7'^3jim_bridge^7' ("..currentVersion.."^7)") return end
newestVersion = "^3"..newestVersion:sub(1, -2):gsub("%.", "^7.^3").."^7"
print(newestVersion == currentVersion and "^7'^3jim_bridge^7' - ^6You are running the latest version.^7 ("..currentVersion..")" or "^7'^3jim_bridge^7' - ^1You are currently running an outdated version^7, ^1please update^7!")
end)
end
end
CheckBridgeVersion()
for k, v in pairs(Exports) do for k, v in pairs(Exports) do
if GetResourceState(v):find("start") then print("^6Bridge^7: '^3"..v.."^7' ^2export found ^7") end if GetResourceState(v):find("start") then print("^6Bridge^7: '^3"..v.."^7' ^2export found ^7") end
end end
-- Load item lists from qb-core or ox_lib -- Load item lists
if GetResourceState(OXInv):find("start") then if GetResourceState(OXInv):find("start") then
print("^6Bridge^7: ^2Loading ^3Items^2 from ^7"..OXInv) print("^6Bridge^7: ^2Loading ^3Items^2 from ^7"..OXInv)
Items = exports[OXInv]:Items() Items = exports[OXInv]:Items()
@@ -35,24 +48,26 @@ if GetResourceState(OXInv):find("start") then
end end
elseif GetResourceState(QBExport):find("start") then elseif GetResourceState(QBExport):find("start") then
print("^6Bridge^7: ^2Loading ^3Items^2 from ^7"..QBExport) print("^6Bridge^7: ^2Loading ^3Items^2 from ^7"..QBExport)
Core = exports[QBExport]:GetCoreObject() Core = Core or exports[QBExport]:GetCoreObject()
Items = Core.Shared.Items Items = Core.Shared.Items
elseif GetResourceState(ESXExport):find("start") then elseif GetResourceState(ESXExport):find("start") then
print("^6Bridge^7: ^2Loading ^3Items^2 from ^7"..ESXExport) print("^6Bridge^7: ^2Loading ^3Items^2 from ^7"..ESXExport)
ESX = exports[ESXExport]:getSharedObject() ESX = exports[ESXExport]:getSharedObject()
Items = ESX.Items Items = ESX.Items
else
print("^4ERROR^7: ^2No Core Items detected ^7- ^2Check ^3exports^1.^2lua^7")
end end
-- Load Vehicles -- Load Vehicles
if GetResourceState(QBXExport):find("start") then if GetResourceState(QBXExport):find("start") then
Core = exports[QBExport]:GetCoreObject() Core = Core or exports[QBExport]:GetCoreObject()
print("^6Bridge^7: ^2Loading ^3Vehicles^2 from ^7"..QBXExport) print("^6Bridge^7: ^2Loading ^3Vehicles^2 from ^7"..QBXExport)
Vehicles = exports[QBXExport]:GetVehiclesByHash() Vehicles = exports[QBXExport]:GetVehiclesByHash()
elseif GetResourceState(QBExport):find("start") then elseif GetResourceState(QBExport):find("start") then
print("^6Bridge^7: ^2Loading ^3Vehicles^2 from ^7"..QBExport) print("^6Bridge^7: ^2Loading ^3Vehicles^2 from ^7"..QBExport)
Core = exports[QBExport]:GetCoreObject() Core = Core or exports[QBExport]:GetCoreObject()
RegisterNetEvent('QBCore:Client:UpdateObject', function() RegisterNetEvent('QBCore:Client:UpdateObject', function()
Core = exports[QBExport]:GetCoreObject() Core = Core or exports[QBExport]:GetCoreObject()
end) end)
Vehicles = Core.Shared.Vehicles Vehicles = Core.Shared.Vehicles
elseif GetResourceState(OXCoreExport):find("start") then elseif GetResourceState(OXCoreExport):find("start") then
@@ -78,11 +93,13 @@ elseif GetResourceState(ESXExport):find("start") then
end end
end end
end) end)
else
print("^4ERROR^7: ^2No Vehicle info detected ^7- ^2Check ^3exports^1.^2lua^7")
end end
-- Load Jobs -- Load Jobs
if GetResourceState(QBXExport):find("start") then if GetResourceState(QBXExport):find("start") then
Core = exports[QBExport]:GetCoreObject() Core = Core or exports[QBExport]:GetCoreObject()
print("^6Bridge^7: ^2Loading ^3Jobs^7/^3Gangs^2 from ^7"..QBXExport) print("^6Bridge^7: ^2Loading ^3Jobs^7/^3Gangs^2 from ^7"..QBXExport)
Jobs = exports[QBXExport]:GetJobs() Jobs = exports[QBXExport]:GetJobs()
Gangs = exports[QBXExport]:GetGangs() Gangs = exports[QBXExport]:GetGangs()
@@ -108,8 +125,8 @@ elseif GetResourceState(OXCoreExport):find("start") then
elseif GetResourceState(QBExport):find("start") then elseif GetResourceState(QBExport):find("start") then
print("^6Bridge^7: ^2Loading ^3Jobs^7/^3Gangs^2 from ^7"..QBExport) print("^6Bridge^7: ^2Loading ^3Jobs^7/^3Gangs^2 from ^7"..QBExport)
Core = Core or exports[QBExport]:GetCoreObject() Core = Core or Core or exports[QBExport]:GetCoreObject()
RegisterNetEvent('QBCore:Client:UpdateObject', function() Core = exports[QBExport]:GetCoreObject() end) RegisterNetEvent('QBCore:Client:UpdateObject', function() Core = Core or exports[QBExport]:GetCoreObject() end)
Jobs = Core.Shared.Jobs Jobs = Core.Shared.Jobs
Gangs = Core.Shared.Gangs Gangs = Core.Shared.Gangs
@@ -136,6 +153,8 @@ elseif GetResourceState(ESXExport):find("start") then
Gangs = Jobs Gangs = Jobs
end end
end) end)
else
print("^4ERROR^7: ^2No Job/Gang ifo detected ^7- ^2Check ^3exports^1.^2lua^7")
end end
function makeBossRoles(role) function makeBossRoles(role)
@@ -178,6 +197,8 @@ function createPoly(data) local Location = nil
data.onExit() data.onExit()
end end
end) end)
else
print("^4ERROR^7: ^2No PolyZone creation script detected ^7- ^2Check ^3exports^1.^2lua^7")
end end
end end
@@ -195,6 +216,8 @@ function createCirclePoly(data) local Location = nil
data.onExit() data.onExit()
end end
end) end)
else
print("^4ERROR^7: ^2No PolyZone creation script detected ^7- ^2Check ^3exports^1.^2lua^7")
end end
end end
@@ -363,6 +386,18 @@ function isOx() return (Config.System.Menu == "ox" or Config.System.Menu == "gta
function isWarMenuOpen() if Config.System.Menu == "gta" then return WarMenu.IsAnyMenuOpened() else return false end end function isWarMenuOpen() if Config.System.Menu == "gta" then return WarMenu.IsAnyMenuOpened() else return false end end
local TextTargets = {}
local Keys = {
[322] = "ESC", [288] = "F1", [289] = "F2", [170] = "F3", [166] = "F5",
[167] = "F6", [168] = "F7", [169] = "F8", [56] = "F9", [57] = "F10",
[243] = "~", [157] = "1", [158] = "2", [160] = "3", [164] = "4", [165] = "5", [159] = "6", [161] = "7", [162] = "8", [163] = "9", [84] = "-", [83] = "=", [177] = "BACKSPACE", [37] = "TAB",
[44] = "Q", [32] = "W", [38] = "E", [45] = "R", [245] = "T", [246] = "Y", [303] = "U", [199] = "P",
[39] = "[", [40] = "]", [18] = "ENTER", [137] = "CAPS",
[34] = "A", [8] = "S", [9] = "D", [23] = "F", [47] = "G",
[74] = "H", [311] = "K", [182] = "L", [21] = "LEFTSHIFT",
[20] = "Z", [73] = "X", [26] = "C", [0] = "V", [29] = "B", [249] = "N",
[244] = "M", [82] = ",", [81] = "."
}
-- Targets -- -- Targets --
local targetEntities = {} local targetEntities = {}
function createEntityTarget(entity, opts, dist) function createEntityTarget(entity, opts, dist)
@@ -391,6 +426,14 @@ function createEntityTarget(entity, opts, dist)
end end
local options = { options = opts, distance = dist } local options = { options = opts, distance = dist }
exports[QBTargetExport]:AddTargetEntity(entity, options) exports[QBTargetExport]:AddTargetEntity(entity, options)
else
local tempText = ""
local keyTable = { 38, 29, 303, }
for i = 1, #opts do
opts[i].key = keyTable[i]
tempText = tempText.."~b~["..Keys[opts[i].key].."] ~w~"..opts[i].label.." "
end
TextTargets[entity] = { coords = GetEntityCoords(entity), buttontext = tempText, options = opts, dist = dist }
end end
end end
@@ -434,17 +477,106 @@ function createBoxTarget(data, opts, dist)
local target = exports[QBTargetExport]:AddBoxZone(data[1], data[2], data[3], data[4], data[5], options) local target = exports[QBTargetExport]:AddBoxZone(data[1], data[2], data[3], data[4], data[5], options)
boxTargets[#boxTargets+1] = target boxTargets[#boxTargets+1] = target
return target return target
else
local tempText = ""
local keyTable = { 38, 29, 303, }
for i = 1, #opts do
opts[i].key = keyTable[i]
tempText = tempText.."~b~["..Keys[opts[i].key].."] ~w~"..opts[i].label.." "
end
TextTargets[data[1]] = { coords = data[2], buttontext = tempText, options = opts, dist = dist }
return data[1]
end
end
local circleTargets = {}
function createCircleTarget(data, opts, dist)
if GetResourceState(OXTargetExport):find("start") then
if Config.System.Debug then
print("^6Bridge^7: ^2Creating new ^3Sphere^2 target with ^6"..OXTargetExport.." ^7"..data[1])
end
local options = {}
for i = 1, #opts do
options[i] = {
icon = opts[i].icon,
label = opts[i].label,
item = opts[i].item or nil,
groups = opts[i].job or opts[i].gang,
onSelect = opts[i].onSelect or opts[i].action,
canInteract = function(_, distance)
return distance < dist and true or false
end
}
end
local target = exports[OXTargetExport]:addSphereZone({
coords = data[2],
radius = data[3],
debug = data[4].debugPoly,
options = options
})
circleTargets[#circleTargets+1] = target
return target
elseif GetResourceState(QBTargetExport):find("start") then
if Config.System.Debug then
print("^6Bridge^7: ^2Creating new ^3Circle^2 target with ^6"..QBTargetExport.." ^7"..data[1])
end
local options = { options = opts, distance = dist }
local target = exports[QBTargetExport]:AddCircleZone(data[1], data[2], data[3], data[4], options)
circleTargets[#circleTargets+1] = target
return target
else
local tempText = ""
local keyTable = { 38, 29, 303, }
for i = 1, #opts do
opts[i].key = keyTable[i]
tempText = tempText.."~b~["..Keys[opts[i].key].."] ~w~"..opts[i].label.." "
end
TextTargets[data[1]] = { coords = data[2], buttontext = tempText, options = opts, dist = dist }
return data[1]
end end
end end
function removeEntityTarget(entity) function removeEntityTarget(entity)
if GetResourceState(QBTargetExport):find("start") then exports[QBTargetExport]:RemoveTargetEntity(entity) end if GetResourceState(QBTargetExport):find("start") then exports[QBTargetExport]:RemoveTargetEntity(entity) end
if GetResourceState(OXTargetExport):find("start") then exports[OXTargetExport]:removeLocalEntity(entity, nil) end if GetResourceState(OXTargetExport):find("start") then exports[OXTargetExport]:removeLocalEntity(entity, nil) end
if not GetResourceState(OXTargetExport):find("start") and not GetResourceState(QBTargetExport):find("start") then
TextTargets[entity] = nil
end
end end
function removeZoneTarget(target) function removeZoneTarget(target)
if GetResourceState(QBTargetExport):find("start") then exports[QBTargetExport]:RemoveZone(target) end if GetResourceState(QBTargetExport):find("start") then exports[QBTargetExport]:RemoveZone(target) end
if GetResourceState(OXTargetExport):find("start") then exports[OXTargetExport]:removeZone(target, true) end if GetResourceState(OXTargetExport):find("start") then exports[OXTargetExport]:removeZone(target, true) end
if not GetResourceState(OXTargetExport):find("start") and not GetResourceState(QBTargetExport):find("start") then
TextTargets[target] = nil
end
end
if not GetResourceState(OXTargetExport):find("start") and not GetResourceState(QBTargetExport):find("start") and not IsDuplicityVersion() then
CreateThread(function()
while true do
local pedCoords = GetEntityCoords(PlayerPedId())
for k, v in pairs (TextTargets) do
if #(pedCoords - v.coords) <= v.dist then
DrawText3D(
v.coords.x,
v.coords.y,
v.coords.z + 1.0,
v.buttontext
)
for i = 1, #v.options do
if IsControlJustPressed(0, v.options[i].key) then
if v.options[i].onSelect then v.options[i].onSelect() end
if v.options[i].action then v.options[i].action() end
end
end
end
end
Wait(0)
end
end)
end end
AddEventHandler('onResourceStop', function(r) AddEventHandler('onResourceStop', function(r)
@@ -457,6 +589,10 @@ AddEventHandler('onResourceStop', function(r)
if GetResourceState(OXTargetExport):find("start") then exports[OXTargetExport]:removeZone(boxTargets[i], true) if GetResourceState(OXTargetExport):find("start") then exports[OXTargetExport]:removeZone(boxTargets[i], true)
elseif GetResourceState(QBTargetExport):find("start") then exports[QBTargetExport]:RemoveZone(boxTargets[i].name) end elseif GetResourceState(QBTargetExport):find("start") then exports[QBTargetExport]:RemoveZone(boxTargets[i].name) end
end end
for i = 1, #circleTargets do
if GetResourceState(OXTargetExport):find("start") then exports[OXTargetExport]:removeZone(circleTargets[i], true)
elseif GetResourceState(QBTargetExport):find("start") then exports[QBTargetExport]:RemoveZone(circleTargets[i].name) end
end
end) end)
-- NOTIFICATIONS -- -- NOTIFICATIONS --
@@ -554,14 +690,14 @@ end
-- Callbacks -- Callbacks
function createCallback(callbackName, funct) function createCallback(callbackName, funct)
if GetResourceState(OXLibExport):find("start") then if GetResourceState(OXLibExport):find("start") then
if Config and Config.System.Debug then print("^6Bridge^7: ^2Registering ^3Callback^2 with ^7"..OXLibExport, callbackName) end if Config.System.Debug then print("^6Bridge^7: ^2Registering ^3Callback^2 with ^7"..OXLibExport, callbackName) end
lib.callback.register(callbackName, funct) lib.callback.register(callbackName, funct)
elseif GetResourceState(QBExport):find("start") then elseif GetResourceState(QBExport):find("start") then
if Config and Config.System.Debug then print("^6Bridge^7: ^2Registering ^3Callback^2 with ^7"..QBExport, callbackName) end if Config.System.Debug then print("^6Bridge^7: ^2Registering ^3Callback^2 with ^7"..QBExport, callbackName) end
Core = exports[QBExport]:GetCoreObject() Core = Core or exports[QBExport]:GetCoreObject()
Core.Functions.CreateCallback(callbackName, funct) Core.Functions.CreateCallback(callbackName, funct)
elseif GetResourceState(ESXExport):find("start") then elseif GetResourceState(ESXExport):find("start") then
if Config and Config.System.Debug then print("^6Bridge^7: ^2Registering ^3Callback^2 with ^7"..ESXExport, callbackName) end if Config.System.Debug then print("^6Bridge^7: ^2Registering ^3Callback^2 with ^7"..ESXExport, callbackName) end
ESX.RegisterServerCallback(callbackName, funct) ESX.RegisterServerCallback(callbackName, funct)
else else
print("^6Bridge^7: ^1ERROR^7: ^3Can't find any script to register callback with", callbackName) print("^6Bridge^7: ^1ERROR^7: ^3Can't find any script to register callback with", callbackName)
@@ -570,15 +706,15 @@ end
function triggerCallback(callBackName, value) local result = nil function triggerCallback(callBackName, value) local result = nil
if GetResourceState(OXLibExport):find("start") then if GetResourceState(OXLibExport):find("start") then
if Config and Config.System.Debug then print("^6Bridge^7: ^2Triggering ^3Callback^2 with ^7"..OXLibExport, callBackName) end if Config.System.Debug then print("^6Bridge^7: ^2Triggering ^3Callback^2 with ^7"..OXLibExport, callBackName) end
result = lib.callback.await(callBackName, false, value) result = lib.callback.await(callBackName, false, value)
elseif GetResourceState(QBExport):find("start") then elseif GetResourceState(QBExport):find("start") then
if Config and Config.System.Debug then print("^6Bridge^7: ^2Triggering ^3Callback^2 with ^7"..QBExport, callBackName) end if Config.System.Debug then print("^6Bridge^7: ^2Triggering ^3Callback^2 with ^7"..QBExport, callBackName) end
local p = promise.new() local p = promise.new()
Core.Functions.TriggerCallback(callBackName, function(cb) p:resolve(cb) end, value) Core.Functions.TriggerCallback(callBackName, function(cb) p:resolve(cb) end, value)
result = Citizen.Await(p) result = Citizen.Await(p)
elseif GetResourceState(ESXExport):find("start") then elseif GetResourceState(ESXExport):find("start") then
if Config and Config.System.Debug then print("^6Bridge^7: ^2Triggering ^3Callback^2 with ^7"..ESXExport, callBackName) end if Config.System.Debug then print("^6Bridge^7: ^2Triggering ^3Callback^2 with ^7"..ESXExport, callBackName) end
local p = promise.new() local p = promise.new()
ESX.TriggerServerCallback(callBackName, function(cb) p:resolve(cb) end, value) ESX.TriggerServerCallback(callBackName, function(cb) p:resolve(cb) end, value)
result = Citizen.Await(p) result = Citizen.Await(p)
@@ -599,14 +735,17 @@ function onPlayerLoaded(func)
elseif GetResourceState(OXCoreExport):find("start") then elseif GetResourceState(OXCoreExport):find("start") then
if Config.System.Debug then print("^6Bridge^7: ^2Registering ^3onPlayerLoaded^2 with ^7"..OXLibExport) end if Config.System.Debug then print("^6Bridge^7: ^2Registering ^3onPlayerLoaded^2 with ^7"..OXLibExport) end
AddEventHandler('ox:playerLoaded', func) AddEventHandler('ox:playerLoaded', func)
else
print("^4ERROR^7: ^2No Core detected for onPlayerLoaded ^7- ^2Check ^3exports^1.^2lua^7")
end end
end end
-- INPUT -- -- INPUT --
function createInput(title, opts) function createInput(title, opts)
local dialog = nil local dialog = nil
local options = {} local options = {}
if Config.Input.Menu == "ox" then if Config.System.Menu == "ox" then
for i = 1, #opts do for i = 1, #opts do
if opts[i].type == "radio" then if opts[i].type == "radio" then
for k in pairs(opts[i].options) do for k in pairs(opts[i].options) do
@@ -615,7 +754,7 @@ function createInput(title, opts)
options[i] = { options[i] = {
type = "select", type = "select",
isRequired = opts[i].isRequired, isRequired = opts[i].isRequired,
label = opts[i].label, label = opts[i].label or opts[i].text,
name = opts[i].name, name = opts[i].name,
default = opts[i].options[1].value, default = opts[i].options[1].value,
options = opts[i].options, options = opts[i].options,
@@ -624,7 +763,23 @@ function createInput(title, opts)
if opts[i].type == "number" then if opts[i].type == "number" then
options[i] = { options[i] = {
type = "number", type = "number",
label = opts[i].text.." - "..opts[i].txt, label = opts[i].text ..(opts[i].txt and " - "..opts[i].txt or ""),
isRequired = opts[i].isRequired,
name = opts[i].name,
options = opts[i].options,
}
end
if opts[i].type == "text" then
options[i] = {
type = "input",
label = opts[i].text ..(opts[i].txt and " - "..opts[i].txt or ""),
isRequired = opts[i].isRequired,
}
end
if opts[i].type == "select" then
options[i] = {
type = "select",
label = opts[i].text ..(opts[i].txt and " - "..opts[i].txt or ""),
isRequired = opts[i].isRequired, isRequired = opts[i].isRequired,
name = opts[i].name, name = opts[i].name,
options = opts[i].options, options = opts[i].options,
@@ -637,11 +792,11 @@ function createInput(title, opts)
dialog = exports[OXLibExport]:inputDialog(title, options) dialog = exports[OXLibExport]:inputDialog(title, options)
return dialog return dialog
end end
if Config.Input.Menu == "qb" then if Config.System.Menu == "qb" then
dialog = exports['qb-input']:ShowInput({ header = title, submitText = "Pay", inputs = opts }) dialog = exports['qb-input']:ShowInput({ header = title, submitText = "Accept", inputs = opts })
return dialog return dialog
end end
if Config.Input.Menu == "gta" then if Config.System.Menu == "gta" then
WarMenu.CreateMenu(tostring(opts), WarMenu.CreateMenu(tostring(opts),
title, title,
" ", " ",
@@ -799,19 +954,24 @@ RegisterNetEvent(GetCurrentResourceName()..":server:ChargePlayer", function(cost
if type == "cash" then if type == "cash" then
if GetResourceState(OXInv):find("start") then if GetResourceState(OXInv):find("start") then
exports[OXInv]:RemoveItem(src, "money", cost) exports[OXInv]:RemoveItem(src, "money", cost)
if Config.System.Debug then print("^6Bridge^7: ^2Charging ^2Player: '^6"..cost.."^7'", type, OXInv) end
elseif GetResourceState(QBExport):find("start") then elseif GetResourceState(QBExport):find("start") then
Core.Functions.GetPlayer(src).Functions.RemoveMoney("cash", cost) Core.Functions.GetPlayer(src).Functions.RemoveMoney("cash", cost)
if Config.System.Debug then print("^6Bridge^7: ^2Charging ^2Player: '^6"..cost.."^7'", type, QBExport) end
elseif GetResourceState(ESXExport):find("start") then elseif GetResourceState(ESXExport):find("start") then
local Player = ESX.GetPlayerFromId(src) local Player = ESX.GetPlayerFromId(src)
Player.removeMoney(cost, "") Player.removeMoney(cost, "")
if Config.System.Debug then print("^6Bridge^7: ^2Charging ^2Player: '^6"..cost.."^7'", type, ESXExport) end
end end
end end
if type == "bank" then if type == "bank" then
if GetResourceState(QBExport):find("start") or GetResourceState(QBXExport):find("start") then if GetResourceState(QBExport):find("start") or GetResourceState(QBXExport):find("start") then
Core.Functions.GetPlayer(src).Functions.RemoveMoney("bank", cost) Core.Functions.GetPlayer(src).Functions.RemoveMoney("bank", cost)
if Config.System.Debug then print("^6Bridge^7: ^2Charging ^2Player: '^6"..cost.."^7'", type, QBExport) end
elseif GetResourceState(ESXExport):find("start") then elseif GetResourceState(ESXExport):find("start") then
local Player = ESX.GetPlayerFromId(src) local Player = ESX.GetPlayerFromId(src)
Player.removeMoney(cost, "") Player.removeMoney(cost, "")
if Config.System.Debug then print("^6Bridge^7: ^2Charging ^2Player: '^6"..cost.."^7'", type, ESXExport) end
end end
end end
end) end)
@@ -830,8 +990,9 @@ function createUseableItem(item, funct)
end end
end end
function hasJob(job, src) local hasJob = false function hasJob(job, source, grade) local hasJob = false
if src then if source then
local src = tonumber(source)
if GetResourceState(ESXExport):find("start") then if GetResourceState(ESXExport):find("start") then
local info = ESX.GetPlayerFromId(src).job local info = ESX.GetPlayerFromId(src).job
while not info do while not info do
@@ -850,14 +1011,35 @@ function hasJob(job, src) local hasJob = false
elseif GetResourceState(QBXExport):find("start") then elseif GetResourceState(QBXExport):find("start") then
local jobinfo = exports[QBXExport]:GetPlayer(src).PlayerData.job local jobinfo = exports[QBXExport]:GetPlayer(src).PlayerData.job
if jobinfo.name == job then hasJob = true end if jobinfo.name == job then hasJob = true
if grade and not (grade <= jobinfo.grade.level) then hasJob = false end
end
local ganginfo = exports[QBXExport]:GetPlayer(src).PlayerData.gang local ganginfo = exports[QBXExport]:GetPlayer(src).PlayerData.gang
if ganginfo.name == job then hasJob = true end if ganginfo.name == job then hasJob = true
else if grade and not (grade <= ganginfo.grade.level) then hasJob = false end
end
elseif GetResourceState(QBExport):find("start") and not GetResourceState(QBXExport):find("start") then
if Core.Functions.GetPlayer then -- support older qb-core functions
local jobinfo = Core.Functions.GetPlayer(src).PlayerData.job
if jobinfo.name == job then hasJob = true
if grade and not (grade <= jobinfo.grade.level) then hasJob = false end
end
local ganginfo = Core.Functions.GetPlayer(src).PlayerData.gang
if ganginfo.name == job then hasJob = true
if grade and not (grade <= ganginfo.grade.level) then hasJob = false end
end
else -- support newer qb-core exports
local jobinfo = exports[QBExport]:GetPlayer(src).PlayerData.job local jobinfo = exports[QBExport]:GetPlayer(src).PlayerData.job
if jobinfo.name == job then hasJob = true end if jobinfo.name == job then hasJob = true
if grade and not (grade <= jobinfo.grade.level) then hasJob = false end
end
local ganginfo = exports[QBExport]:GetPlayer(src).PlayerData.gang local ganginfo = exports[QBExport]:GetPlayer(src).PlayerData.gang
if ganginfo.name == job then hasJob = true end if ganginfo.name == job then hasJob = true
if grade and not (grade <= ganginfo.grade.level) then hasJob = false end
end
end
else
print("^4ERROR^7: ^2No Core detected for hasJob ^7- ^2Check ^3exports^1.^2lua^7")
end end
else else
if GetResourceState(ESXExport):find("start") then if GetResourceState(ESXExport):find("start") then
@@ -876,26 +1058,39 @@ function hasJob(job, src) local hasJob = false
elseif GetResourceState(QBXExport):find("start") then elseif GetResourceState(QBXExport):find("start") then
local jobinfo = QBX.PlayerData.job local jobinfo = QBX.PlayerData.job
if jobinfo.name == job then hasJob = true end if jobinfo.name == job then hasJob = true
if grade and not (grade <= jobinfo.grade.level) then hasJob = false end
end
local ganginfo = QBX.PlayerData.gang local ganginfo = QBX.PlayerData.gang
if ganginfo.name == job then hasJob = true end if ganginfo.name == job then hasJob = true
else if grade and not (grade <= ganginfo.grade.level) then hasJob = false end
end
elseif GetResourceState(QBExport):find("start") and not GetResourceState(QBXExport):find("start") then
local info = nil local info = nil
Core.Functions.GetPlayerData(function(PlayerData) Core.Functions.GetPlayerData(function(PlayerData)
info = PlayerData info = PlayerData
end) end)
local jobinfo = info.job local jobinfo = info.job
if jobinfo.name == job then hasJob = true end if jobinfo.name == job then
hasJob = true
if grade and not (grade <= jobinfo.grade.level) then hasJob = false end
end
local ganginfo = info.gang local ganginfo = info.gang
if ganginfo.name == job then hasJob = true end if ganginfo.name == job then
hasJob = true
if grade and not (grade <= ganginfo.grade.level) then hasJob = false end
end
else
print("^4ERROR^7: ^2No Core detected for hasJob() ^7- ^2Check ^3exports^1.^2lua^7")
end end
end end
return hasJob return hasJob
end end
function getPlayer(src) local Player = {} function getPlayer(source) local Player = {}
if Config.System.Debug then print("^6Bridge^7: ^2Getting ^3Player^2 info^7") end if Config.System.Debug then print("^6Bridge^7: ^2Getting ^3Player^2 info^7") end
if src then -- If called from server if source then -- If called from server
local src = tonumber(source)
if GetResourceState(ESXExport):find("start") then if GetResourceState(ESXExport):find("start") then
local info = ESX.GetPlayerFromId(src) local info = ESX.GetPlayerFromId(src)
Player = { Player = {
@@ -922,15 +1117,26 @@ function getPlayer(src) local Player = {}
bank = info.Functions.GetMoney("bank"), bank = info.Functions.GetMoney("bank"),
} }
elseif GetResourceState(QBExport):find("start") and not GetResourceState(QBXExport):find("start") then elseif GetResourceState(QBExport):find("start") and not GetResourceState(QBXExport):find("start") then
local info = Core.Functions.GetPlayer(tonumber(src)) if Core.Functions.GetPlayer ~= nil then -- support older qb-core functions
local info = Core.Functions.GetPlayer(src).PlayerData
Player = { Player = {
name = info.PlayerData.charinfo.firstname.." "..info.PlayerData.charinfo.lastname, name = info.charinfo.firstname.." "..info.charinfo.lastname,
cash = info.PlayerData.money["cash"], cash = info.money["cash"],
bank = info.PlayerData.money["bank"], bank = info.money["bank"],
}
else
local info = exports[QBExport]:GetPlayer(src).PlayerData
Player = {
name = info.charinfo.firstname.." "..info.charinfo.lastname,
cash = info.money["cash"],
bank = info.money["bank"],
} }
end end
else else
if ESX ~= nil then print("^4ERROR^7: ^2No Core detected for getPlayer() ^7- ^2Check ^3exports^1.^2lua^7")
end
else
if GetResourceState(ESXExport):find("start") and ESX ~= nil then
local info = ESX.GetPlayerData() local info = ESX.GetPlayerData()
local cash, bank = 0, 0 local cash, bank = 0, 0
for k, v in pairs(ESX.GetPlayerData().accounts) do for k, v in pairs(ESX.GetPlayerData().accounts) do
@@ -956,16 +1162,16 @@ function getPlayer(src) local Player = {}
cash = info.money["cash"], cash = info.money["cash"],
bank = info.money["bank"], bank = info.money["bank"],
} }
else elseif GetResourceState(QBExport):find("start") and not GetResourceState(QBXExport):find("start") then
local info = nil local info = nil
Core.Functions.GetPlayerData(function(PlayerData) Core.Functions.GetPlayerData(function(PlayerData) info = PlayerData end)
info = PlayerData
end)
Player = { Player = {
name = info.charinfo.firstname.." "..info.charinfo.lastname, name = info.charinfo.firstname.." "..info.charinfo.lastname,
cash = info.money["cash"], cash = info.money["cash"],
bank = info.money["bank"], bank = info.money["bank"],
} }
else
print("^4ERROR^7: ^2No Core detected for hasJob ^7- ^2Check ^3exports^1.^2lua^7")
end end
end end
return Player return Player
@@ -985,13 +1191,15 @@ function invImg(item)
local imgLink = "" local imgLink = ""
if item ~= "" and Items[item] then if item ~= "" and Items[item] then
if GetResourceState(OXInv):find("start") then if GetResourceState(OXInv):find("start") then
imgLink = "nui://"..OXInv.."/web/images/"..Items[item].image imgLink = "nui://"..OXInv.."/web/images/"..(Items[item].image or "")
elseif GetResourceState(QSInv and QSInv or ""):find("start") then elseif GetResourceState(QSInv and QSInv or ""):find("start") then
imgLink = "nui://"..QSInv.."/html/images/"..Items[item].image imgLink = "nui://"..QSInv.."/html/images/"..(Items[item].image or "")
elseif GetResourceState(CoreInv and CoreInv or ""):find("start") then elseif GetResourceState(CoreInv and CoreInv or ""):find("start") then
imgLink = "nui://"..CoreInv.."/html/img/"..Items[item].image imgLink = "nui://"..CoreInv.."/html/img/"..(Items[item].image or "")
elseif GetResourceState(QBInv and QBInv or ""):find("start") then elseif GetResourceState(QBInv and QBInv or ""):find("start") then
imgLink = "nui://"..QBInv.."/html/images/"..Items[item].image imgLink = "nui://"..QBInv.."/html/images/"..(Items[item].image or "")
else
print("^4ERROR^7: ^2No Inventory detected for invImg ^7- ^2Check ^3exports^1.^2lua^7")
end end
end end
return imgLink return imgLink