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https://github.com/jimathy/jim_bridge.git
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12 Commits
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27a0e147fb |
@@ -1,6 +1,6 @@
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name "Jim_Bridge"
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name "Jim_Bridge"
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author "Jimathy"
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author "Jimathy"
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version "2.1.08"
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version "2.1.09"
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description "Framework Bridge By Jimathy"
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description "Framework Bridge By Jimathy"
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fx_version "cerulean"
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fx_version "cerulean"
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rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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@@ -11,7 +11,11 @@ files {
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'starter.lua',
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'starter.lua',
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'shared/*.lua',
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'shared/*.lua',
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'shared/make/*.lua',
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'shared/make/*.lua',
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'shared/auth/*.lua',
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'shared/make/*.lua',
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'shared/modules/*.lua',
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'shared/scaleforms/*.lua',
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'shared/scaleforms/*.lua',
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'shared/wrappers/*.lua',
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}
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}
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-- Version checker
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-- Version checker
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@@ -137,21 +137,31 @@ function distExploitCheck(table, src)
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return false
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return false
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end
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end
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local maxDist = 10.0
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local nearestDist = 999999.0
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local nearestCoords = nil
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local ped = src and GetPlayerPed(src) or PlayerPedId()
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local ped = src and GetPlayerPed(src) or PlayerPedId()
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local srcCoords = GetEntityCoords(ped)
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local srcCoords = GetEntityCoords(ped)
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local allow = false
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for i = 1, #table do
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for i = 1, #table do
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if #(table[i].xy - srcCoords.xy) <= 10 then
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local dist2d = #(table[i].xy - srcCoords.xy)
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-- Track the nearestDist
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if dist2d < nearestDist then
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nearestDist = dist2d
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nearestCoords = table[i]
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end
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if dist2d <= maxDist then
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debugPrint("^1Found location^7: ^3"..nearestDist.." ^7away from player - "..formatCoord(nearestCoords))
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return true
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return true
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else
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allow = false
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end
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end
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end
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end
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if not allow then
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print(src and ("^1Src ^3"..src.." ") or "", "^1Tried to open a registered shop/stash from over the distance limit^7")
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print(src and ("^1Src ^3"..src.." ") or "", "^1Tried to open a registered shop/stash from over the distance limit^7")
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print("^1Nearest Possible Location^7: ^3"..nearestDist.." ^7away from player - "..formatCoord(nearestCoords))
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return false
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return false
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end
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end
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end
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@@ -121,7 +121,7 @@ function craftingMenu(data)
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for k, v in pairs(Recipes[i]) do
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for k, v in pairs(Recipes[i]) do
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if not excludeKeys[k] then
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if not excludeKeys[k] then
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if not Recipes[i].amount then Recipes[i].amount = 1 end
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if not Recipes[i].amount then Recipes[i].amount = 1 end
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tempCarryTable[k] = tempCarryTable[k] and (tempCarryTable[k] < Recipes[i].amount) or Recipes[i].amount
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tempCarryTable[k] = math.max(tempCarryTable[k] or 0, Recipes[i].amount)
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end
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end
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end
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end
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end
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end
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@@ -434,6 +434,7 @@ function makeItem(origData)
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anim = "putdown_low",
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anim = "putdown_low",
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flag = 49,
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flag = 49,
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icon = k,
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icon = k,
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disableMovement = true,
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}) then
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}) then
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TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[k], "use", v)
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TriggerEvent((isStarted(QBInv) and QBInvNew and "qb-" or "")..'inventory:client:ItemBox', Items[k], "use", v)
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else
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else
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@@ -455,6 +456,7 @@ function makeItem(origData)
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anim = anim,
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anim = anim,
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flag = 49,
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flag = 49,
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icon = data.item,
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icon = data.item,
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disableMovement = true,
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request = true,
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request = true,
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}) then
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}) then
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TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
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TriggerServerEvent(getScript()..":Crafting:GetItem", data.item, data.craft, data.stashName, metadata, currentToken)
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@@ -487,6 +489,7 @@ function makeItem(origData)
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anim = anim,
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anim = anim,
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flag = 49,
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flag = 49,
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icon = data.item,
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icon = data.item,
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disableMovement = true,
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request = true,
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request = true,
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}) then
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}) then
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data.craft.amount *= craftAmount
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data.craft.amount *= craftAmount
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@@ -593,4 +596,5 @@ RegisterNetEvent(getScript()..":Crafting:GetItem", function(ItemMake, craftable,
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-- Optionally, add experience here:
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-- Optionally, add experience here:
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-- for example:
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-- for example:
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-- if isStarted("core_skills") then exports["core_skills"]:AddExperience(src, 2) end
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-- if isStarted("core_skills") then exports["core_skills"]:AddExperience(src, 2) end
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end)
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end)
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@@ -1656,6 +1656,10 @@ RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount,
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local invName = ""
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local invName = ""
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if give == 0 or give == false then
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if give == 0 or give == false then
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if remamount < 0 then
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print("^1Error^7: ^7src - ^1Client tried to remove a minus number of item ^7- "..item)
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return
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end
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if not hasItem(item, amount or 1, src) then
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if not hasItem(item, amount or 1, src) then
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dupeWarn(src, item, amount)
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dupeWarn(src, item, amount)
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@@ -1803,6 +1807,7 @@ function getItemMetadata(item, slot, src)
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if chosenSlot then
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if chosenSlot then
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for k, v in pairs(itemcheck) do
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for k, v in pairs(itemcheck) do
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v.slot = tonumber(v.slot)
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if v.name == item and v.slot == chosenSlot then
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if v.name == item and v.slot == chosenSlot then
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lowestSlot = v.slot
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lowestSlot = v.slot
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metadata = itemcheck[k].info or itemcheck[k].metadata or {}
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metadata = itemcheck[k].info or itemcheck[k].metadata or {}
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@@ -1811,6 +1816,7 @@ function getItemMetadata(item, slot, src)
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end
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end
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else
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else
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for k, v in pairs(itemcheck) do
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for k, v in pairs(itemcheck) do
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v.slot = tonumber(v.slot)
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if v.name == item then
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if v.name == item then
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if v.slot <= lowestSlot then
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if v.slot <= lowestSlot then
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lowestSlot = v.slot
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lowestSlot = v.slot
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@@ -19,7 +19,7 @@ local camCache = {}
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-- ```
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-- ```
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function createTempCam(ent, coords)
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function createTempCam(ent, coords)
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local camID = nil
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local camID = nil
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if Config.Crafting?.craftCam or Config.System.enableCam then
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if (Config.Crafting and Config.Crafting.craftCam) or Config.System.enableCam then
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-- if not ent or coords are provided, make a basic camera to control later
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-- if not ent or coords are provided, make a basic camera to control later
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if not ent and not coords then
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if not ent and not coords then
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@@ -111,7 +111,10 @@ local notifyFunc = {
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--- triggerNotify("Alert", "You have been warned for misconduct.", "error", playerId)
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--- triggerNotify("Alert", "You have been warned for misconduct.", "error", playerId)
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--- ```
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--- ```
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function triggerNotify(title, message, type, src)
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function triggerNotify(title, message, type, src)
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if not Config.System?.Notify then debugPrint("Notify triggered but not set up") return end
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if not Config or not Config.System or not Config.System.Notify then
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print("Notify triggered but not set up")
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return
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end
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if src then
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if src then
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notifyFunc[Config.System.Notify].server(title, message, type, src)
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notifyFunc[Config.System.Notify].server(title, message, type, src)
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@@ -392,41 +392,6 @@ end
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--- ```
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--- ```
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function ConsumeSuccess(itemName, type, data)
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function ConsumeSuccess(itemName, type, data)
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print("^1Deprecated function 'ConsumeSuccess' called, please update your scripts^7")
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print("^1Deprecated function 'ConsumeSuccess' called, please update your scripts^7")
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--local hunger = data and data.hunger or Items[itemName].hunger
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--local thirst = data and data.thirst or Items[itemName].thirst
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--
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--ExecuteCommand("e c")
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--removeItem(itemName, 1)
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--
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--if isStarted(ESXExport) then
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-- if hunger then
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-- TriggerServerEvent(getScript()..":server:setNeed", "hunger", tonumber(hunger) * 10000)
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-- end
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-- if thirst then
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-- TriggerServerEvent(getScript()..":server:setNeed", "thirst", tonumber(thirst) * 10000)
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-- end
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--else
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-- if hunger then
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-- TriggerServerEvent(getScript()..":server:setNeed", "hunger", Core.Functions.GetPlayerData().metadata["hunger"] + tonumber(hunger))
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-- end
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-- if thirst then
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-- TriggerServerEvent(getScript()..":server:setNeed", "thirst", Core.Functions.GetPlayerData().metadata["thirst"] + tonumber(thirst))
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-- end
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--end
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--
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--if type == "alcohol" then
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-- alcoholCount = (alcoholCount or 0) + 1
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-- if alcoholCount > 1 and alcoholCount < 4 then
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-- TriggerEvent("evidence:client:SetStatus", "alcohol", 200)
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-- elseif alcoholCount >= 4 then
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-- TriggerEvent("evidence:client:SetStatus", "heavyalcohol", 200)
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-- AlienEffect()
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-- end
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--end
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--
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--if Config.Reward then
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-- getRandomReward(itemName)
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--end
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end
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end
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-------------------------------------------------------------
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-------------------------------------------------------------
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@@ -613,6 +578,7 @@ local getPlayerFunc = {
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local Player = {}
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local Player = {}
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local info = ESX.GetPlayerFromId(src)
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local info = ESX.GetPlayerFromId(src)
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if not info then return {} end
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if not info then return {} end
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Player = {
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Player = {
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name = info.getName(),
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name = info.getName(),
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cash = info.getMoney(),
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cash = info.getMoney(),
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@@ -629,8 +595,8 @@ local getPlayerFunc = {
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onDuty = info.job.onDuty,
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onDuty = info.job.onDuty,
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--account = info.charinfo.account,
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--account = info.charinfo.account,
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citizenId = info.identifier,
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citizenId = info.identifier,
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hunger = info.status.hunger,
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hunger = Player(src).state.hunger or 0,
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thirst = info.status.thirst,
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thirst = Player(src).state.thirst or 0,
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}
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}
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return Player
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return Player
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end,
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end,
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@@ -646,6 +612,7 @@ local getPlayerFunc = {
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if v.name == "money" then cash = v.money end
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if v.name == "money" then cash = v.money end
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if v.name == "bank" then bank = v.money end
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if v.name == "bank" then bank = v.money end
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end
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end
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Player = {
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Player = {
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firstname = info.firstName,
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firstname = info.firstName,
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lastname = info.lastName,
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lastname = info.lastName,
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@@ -662,8 +629,8 @@ local getPlayerFunc = {
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citizenId = info.identifier,
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citizenId = info.identifier,
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isDead = IsEntityDead(PlayerPedId()),
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isDead = IsEntityDead(PlayerPedId()),
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isDown = IsPedDeadOrDying(PlayerPedId(), true),
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isDown = IsPedDeadOrDying(PlayerPedId(), true),
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hunger = info.status.hunger,
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hunger = LocalPlayer.state.hunger or 0,
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thirst = info.status.thirst,
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thirst = LocalPlayer.state.thirst or 0,
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}
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}
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return Player
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return Player
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end,
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end,
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@@ -192,6 +192,21 @@ local societyFunc = {
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end,
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end,
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},
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},
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{ bankName = "wasabi_banking",
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getAccount =
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function(society)
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return exports['wasabi_banking']:GetAccountBalance(society, 'society')
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end,
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chargeSociety =
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function(society, amount)
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exports['wasabi_banking']:RemoveMoney('society', society, amount)
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end,
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fundSociety =
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function(society, amount)
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exports['wasabi_banking']:AddMoney('society', society, amount)
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end,
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},
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}
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}
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18
version.txt
18
version.txt
@@ -1,10 +1,14 @@
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2.1.08
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2.1.09
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|
||||||
- Fix getStash() always trying to use fallback functions
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- Add 100 wait for stopCam to reduce slow movement
|
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- Start adding stashEditMetadata() function - wip
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- Add support for rcore_clothing in openClothing() - Thanks desypher
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- Add check for broken/missing config.lua in scripts
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- Add hunger and thirst calls to getPlayer() - Thanks oosayeroo
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- Add fix for debugMode breaking if no config file
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- Add support for tgg-billing - Thanks GhostInLowGear
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- Add a callback to check for society bank balances
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- Fix hasJob() checking players who haven't logged in yet
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- Add player head movement for `lookEnt()` to continue looking after turning
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- Add exploit possibility for removeItem with minus numbers
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- Fix movement being allowed when crafting
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- Make distExploitCheck() more verbose
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- CodeM slot fix, force to number (because numbers are apparently strings)
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- ESX change to check statebag for hunger and thirst info
|
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|
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https://github.com/jimathy/jim_bridge/releases/latest
|
https://github.com/jimathy/jim_bridge/releases/latest
|
||||||
Reference in New Issue
Block a user