From eeb3f40018c6550d89533a6c09159148f0a37fa9 Mon Sep 17 00:00:00 2001 From: Jim Shield Date: Thu, 10 Jul 2025 22:16:26 +0100 Subject: [PATCH] fix break when trying to fade ents too far away --- shared/make/loaders.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/shared/make/loaders.lua b/shared/make/loaders.lua index 402efd2..c8f28b1 100644 --- a/shared/make/loaders.lua +++ b/shared/make/loaders.lua @@ -242,6 +242,7 @@ end -- Experimental, add fade in for spawned entities function fadeInEnt(ent, duration) + if not DoesEntityExist(ent) then return end duration = duration or 500 -- in ms local fadeSteps = 20 local stepTime = duration / fadeSteps