Add fade in animations for entity spawning

This commit is contained in:
Jim Shield
2025-07-09 15:10:53 +01:00
parent 6ecbc3392a
commit e6b4c1d13c
4 changed files with 37 additions and 4 deletions

View File

@@ -23,12 +23,16 @@ local Props = {}
function makeProp(data, freeze, synced)
loadModel(data.prop)
local prop = CreateObject(data.prop, data.coords.x, data.coords.y, data.coords.z-1.03, synced and synced or false, synced and synced or false, false)
SetEntityAlpha(veh, 0, false)
SetEntityHeading(prop, (data.coords.w or 0) + 180.0)
FreezeEntityPosition(prop, freeze or false)
debugPrint("^6Bridge^7: ^1Prop ^2Created^7: '^6"..prop.."^7' | ^2Hash^7: ^7'^6"..data.prop.."^7' | ^2Coord^7: "..formatCoord(data.coords))
SetModelAsNoLongerNeeded(data.prop)
Props[keyGen()..keyGen()] = prop
CreateThread(function()
fadeInEnt(prop)
end)
return prop
end