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move exploit protection to new file
Moves Auth Token stuff to separate file because it doesn't really need to be in `itemcontrol.lua` Helps me keep track of it better too Also added a "cooldown" to workaround people's multicharacter scripts claiming the players loaded more than once and breaking it
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@@ -177,7 +177,7 @@ for _, v in pairs({ -- This is a specific load order
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'effects.lua',
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--'warmenu.lua',
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'_authToken.lua',
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-- Do version check last
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'_scriptversioncheck.lua'
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}) do
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