mirror of
https://github.com/jimathy/jim_bridge.git
synced 2026-08-19 06:46:04 +01:00
Fix sell menu throwing errors on openning
It was checking the wrong table name for amounts and getting `nil`
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@@ -48,7 +48,9 @@ function sellMenu(data)
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header = k,
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header = k,
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txt = "Amount of items: "..countTable(v.Items),
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txt = "Amount of items: "..countTable(v.Items),
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onSelect = function()
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onSelect = function()
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v.onBack = function() sellMenu(origData) end
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v.onBack = function()
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sellMenu(origData)
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end
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v.sellTable = data.sellTable[k]
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v.sellTable = data.sellTable[k]
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sellMenu(v)
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sellMenu(v)
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end,
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end,
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@@ -57,8 +59,8 @@ function sellMenu(data)
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end
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end
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end
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end
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openMenu(Menu, {
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openMenu(Menu, {
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header = data.sellTable.Header or "Amount of items: "..countTable(data.sellTable.Items),
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header = data.sellTable.Header or "Amount of items: "..countTable(data.sellTable.Items or data.sellTable),
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headertxt = data.sellTable.Header and "Amount of items: "..countTable(data.sellTable.Items) or "",
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headertxt = data.sellTable.Header and "Amount of items: "..countTable(data.sellTable.Items or data.sellTable),
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canClose = true,
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canClose = true,
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onBack = data.onBack,
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onBack = data.onBack,
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})
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})
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@@ -105,12 +107,14 @@ function sellAnim(data)
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TriggerServerEvent(getScript().."Sellitems", data)
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TriggerServerEvent(getScript().."Sellitems", data)
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lookEnt(data.ped)
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lookEnt(data.ped)
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local dict = "mp_common"
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local dict = "mp_common"
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playAnim(dict, "givetake2_a", 0.3, 2)
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playAnim(dict, "givetake2_a", 0.3, 48)
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playAnim(dict, "givetake2_b", 0.3, 2, data.ped)
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playAnim(dict, "givetake2_b", 0.3, 48, data.ped)
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Wait(2000)
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Wait(2000)
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StopAnimTask(PlayerPedId(), dict, "givetake2_a", 0.5)
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StopAnimTask(PlayerPedId(), dict, "givetake2_a", 0.5)
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StopAnimTask(data.ped, dict, "givetake2_b", 0.5)
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StopAnimTask(data.ped, dict, "givetake2_b", 0.5)
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if data.onBack then data.onBack() end
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if data.onBack then
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data.onBack()
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end
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end
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end
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--- Server event handler for processing item sales.
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--- Server event handler for processing item sales.
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