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breakout from inventory exploit during crafting
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@@ -334,6 +334,10 @@ function makeItem(data)
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if isInventoryOpen() then
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if isInventoryOpen() then
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print("^1Error^7: ^2Inventory is open, you tried to break things")
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print("^1Error^7: ^2Inventory is open, you tried to break things")
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crafted, crafting = false, false
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crafted, crafting = false, false
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stopTempCam()
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ClearPedTasks(PlayerPedId())
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if canReturn then craftingMenu(data) end
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CraftLock = false
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return
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return
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end
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end
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if crafting and progressBar({
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if crafting and progressBar({
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@@ -353,10 +357,15 @@ function makeItem(data)
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Wait(200)
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Wait(200)
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end
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end
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if isInventoryOpen() then
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if isInventoryOpen() then
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--print("^1Error^7: ^2Inventory is open, you tried to break things")
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print("^1Error^7: ^2Inventory is open, you tried to break things")
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crafted, crafting, CraftLock = false, false, false
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crafted, crafting = false, false
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stopTempCam()
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ClearPedTasks(PlayerPedId())
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if canReturn then craftingMenu(data) end
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CraftLock = false
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return
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return
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end
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end
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if crafted then
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if crafted then
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local craftProp = nil
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local craftProp = nil
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if prop then
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if prop then
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