mirror of
https://github.com/jimathy/jim_bridge.git
synced 2026-08-16 21:46:03 +01:00
Remove references to qs scripts
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@@ -15,7 +15,6 @@ local Exports = {
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OXInv = "ox_inventory",
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QBInv = "qb-inventory",
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PSInv = "ps-inventory",
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QSInv = "qs-inventory",
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CoreInv = "core_inventory",
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CodeMInv = "codem-inventory",
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OrigenInv = "origen_inventory",
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@@ -149,11 +148,8 @@ local itemFunc = {
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-- If this is nil, they need to update to qbx_core 1.23.0+
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if not cache.Items then
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-- if their inventory doesn't allow that (they refuse to update their butchered core replacement):
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if GetResourceState(Exports.QSInv):find("start") then
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itemResource = Exports.QSInv
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cache.Items = exports[Exports.QSInv]:GetItemList()
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elseif GetResourceState(Exports.OrigenInv):find("start") then
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if GetResourceState(Exports.OrigenInv):find("start") then
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itemResource = Exports.OrigenInv
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cache.Items = exports[Exports.OrigenInv]:Items()
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@@ -179,14 +175,10 @@ local itemFunc = {
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},
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{ script = Exports.ESXExport,
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cacheItem = function()
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if GetResourceState(Exports.QSInv):find("start") then
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cache.Items = exports[Exports.QSInv]:GetItemList()
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else
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cache.Items = ESX.GetItems()
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while not next(cache.Items) do
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cache.Items = ESX.GetItems()
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while not next(cache.Items) do
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cache.Items = ESX.GetItems()
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Wait(1000)
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end
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Wait(1000)
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end
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end,
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},
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@@ -437,9 +429,7 @@ local function getInventoryConfig(resource, data)
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}
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local fn, err = load(content, '@'..data.file, 't', env)
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--local success, err = xpcall(fn, function(e)
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-- print(debug.traceback("Error while executing qs-inventory config:\n" .. tostring(e), 2))
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--end)
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if not fn then return nil, "Failed to compile config: " .. err end
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if not pcall(fn) then return nil, "Error executing config file" end
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@@ -470,7 +460,6 @@ local invWeightTable = {
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},
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[Exports.JPRInv] = { file = "configs/main_config.lua", path = { "MaxInventoryWeight" }, slotPath = { "MaxInventorySlots" } },
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[Exports.PSInv] = { file = "config.lua", path = { "MaxInventoryWeight" }, slotPath = { "MaxInventorySlots" } },
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[Exports.QSInv] = { file = "config/config.lua", path = { "InventoryWeight", "weight" }, slotPath = { "InventoryWeight", "slots" } },
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[Exports.TgiannInv] = { file = "configs/config.lua", path = { "slotsMaxWeights", "player", "maxWeight" }, slotPath = { "slotsMaxWeights", "player", "slots" } },
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[Exports.CodeMInv] = { file = "config/config.lua", path = { "MaxWeight" }, slotPath = { "MaxSlots" } },
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[Exports.RSGInv] = { file = "config/config.lua", path = { "MaxWeight" }, slotPath = { "MaxSlots" } },
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