diff --git a/fxmanifest.lua b/fxmanifest.lua index 5596f93..af47220 100644 --- a/fxmanifest.lua +++ b/fxmanifest.lua @@ -1,6 +1,6 @@ name "Jim_Bridge" author "Jimathy" -version "2.0.17" +version "2.0.18" description "Framework Bridge By Jimathy" fx_version "cerulean" rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.' diff --git a/version.txt b/version.txt index a409d89..f0ec67c 100644 --- a/version.txt +++ b/version.txt @@ -1,6 +1,17 @@ -2.0.17 +2.0.18 -- Fix progressbars getting stuck on ox_lib -- #BlameMcklean for this one +- Fix ox_inv client item caching (images) +- Add better checks if errors in ox_inv items and add more prominent error messages all around +- Tidy up several debugPrints +- Move AuthEvents to new file +- Fix clearStash error with PSInv and JPRInv +- Add extra trigger event for PSInv when opening stash (hopefully fix missing items for some) +- Fix onPlayerUnloaded() not triggering +- Add support for esx_society in openBossMenu() +- Added support for okokbilling to billPlayer() +- Rework progressBar and ui_modules folder +- Rework isAnimal.lua to be more automated and smarter +- Rework/Fix auto detection of QBInvNew +- Add new functions to get players current Inventory Weight https://github.com/jimathy/jim_bridge \ No newline at end of file