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Version Bump
`2.0.23` - `2.1.0`
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@@ -1,6 +1,6 @@
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name "Jim_Bridge"
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author "Jimathy"
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version "2.0.23"
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version "2.1.0"
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description "Framework Bridge By Jimathy"
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fx_version "cerulean"
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rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'
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@@ -25,7 +25,6 @@ local function awaitWithTimeout(registerFn, timeoutMs)
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return nil, res
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end
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--- Registers a callback function with the appropriate framework.
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---
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--- This function checks which framework is started (e.g., OX, QB, ESX) and registers the callback accordingly.
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27
version.txt
27
version.txt
@@ -1,15 +1,16 @@
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2.0.22
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2.1.0
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- Support for qs-interface
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- Fix polyzone minZ + maxZ handling
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- Fix ox_target zone location to match qb-target
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- Fix "Waiting for script start" loop bug
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- Add condition for fading in entities
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- Fix typo breaking scripts on gta skillbar fail
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- Fix typo for gksphone invoice event
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- Fix latio_ui TextUI placement
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- Remove registerShop debug message
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- Fix typo in print when removing codem stash item
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- Fix function typo from origen inv documenation
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- Script Overhaul, replace whole script
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- Very alpha support for VorpCore
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- Improve security
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- Removal of Quasar Script Support
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- Support Tgiann-inv's new item system
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- Refactor most multi-functions to be more optimized and smarter
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- Added multifunction bossmenu and clothing functions
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- Added ability to supress update notifcations in fxmanfiest.lua
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- Added coordinate checks to registerStash, registerShop and sellShop
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- Optimize and Enhance built-in progressbar + target functions
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- Improve weird multicharacter issue triggering onPlayerLoaded more than once
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- Scripts that use this will need updating too, as things like stashes won't open
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https://github.com/jimathy/jim_bridge
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https://github.com/jimathy/jim_bridge/releases/latest
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