Add condition for stopping entity fade in

This commit is contained in:
Jim Shield
2025-07-17 12:40:43 +01:00
parent 3cb4005889
commit 9729d2fef1
3 changed files with 18 additions and 13 deletions

View File

@@ -55,7 +55,7 @@ end
-- ```lua
-- local ped = makePed(pedData, pedCoords, true, false, nil, {'animDict', 'animName'}, true)
-- ```
function makePed(data, coords, freeze, collision, scenario, anim, synced)
function makePed(data, coords, freeze, collision, scenario, anim, synced, fade)
local ped = nil
local model = nil
if type(data) == "table" then
@@ -142,10 +142,11 @@ function makePed(data, coords, freeze, collision, scenario, anim, synced)
end
unloadModel(model)
Peds[keyGen()..keyGen()] = ped
CreateThread(function()
fadeInEnt(ped)
end)
if fade ~= false then
CreateThread(function()
fadeInEnt(ped)
end)
end
return ped
end

View File

@@ -20,7 +20,7 @@ local Props = {}
--- }
--- local prop = makeProp(propData, true, false)
--- ```
function makeProp(data, freeze, synced)
function makeProp(data, freeze, synced, fade)
loadModel(data.prop)
local prop = CreateObject(data.prop, data.coords.x, data.coords.y, data.coords.z-1.03, synced and synced or false, synced and synced or false, false)
SetEntityAlpha(veh, 0, false)
@@ -30,9 +30,11 @@ function makeProp(data, freeze, synced)
debugPrint("^6Bridge^7: ^1Prop ^2Created^7: '^6"..prop.."^7' | ^2Hash^7: ^7'^6"..data.prop.."^7' | ^2Coord^7: "..formatCoord(data.coords))
SetModelAsNoLongerNeeded(data.prop)
Props[keyGen()..keyGen()] = prop
CreateThread(function()
fadeInEnt(prop)
end)
if fade ~= false then
CreateThread(function()
fadeInEnt(prop)
end)
end
return prop
end

View File

@@ -13,7 +13,7 @@ local Vehicles = {}
--- ```lua
--- local vehicle = makeVeh('adder', vector4(123.4, 567.8, 90.1, 180.0))
--- ```
function makeVeh(model, coords, synced)
function makeVeh(model, coords, synced, fade)
loadModel(model)
local veh = CreateVehicle(model, coords.x, coords.y, coords.z, coords.w, synced ~= false, false)
SetVehicleHasBeenOwnedByPlayer(veh, true)
@@ -31,9 +31,11 @@ function makeVeh(model, coords, synced)
debugPrint("^6Bridge^7: ^1Veh ^2Created^7: '^6"..veh.."^7' | ^2Hash^7: ^7'^6"..model.."^7' | ^2Coord^7: "..formatCoord(coords))
unloadModel(model)
Vehicles[#Vehicles + 1] = veh
CreateThread(function()
fadeInEnt(veh)
end)
if fade ~= false then
CreateThread(function()
fadeInEnt(veh)
end)
end
return veh
end