mirror of
https://github.com/jimathy/jim_bridge.git
synced 2026-08-17 05:56:02 +01:00
refactor + attempt better support for other inventories
This commit is contained in:
@@ -1,9 +1,31 @@
|
||||
-- This is for experimental targets based on GTA in-world text prompts --
|
||||
local TextTargets = {}
|
||||
--[[
|
||||
Experimental GTA In-World Text Prompts Targets Module
|
||||
-------------------------------------------------------
|
||||
This module handles the creation, removal, and management of in-world text targets
|
||||
for interacting with entities and zones using GTA text prompts. It supports multiple
|
||||
targeting systems: OX Target, QB Target, or a fallback using DrawText3D.
|
||||
|
||||
Available functionalities:
|
||||
• createEntityTarget - Creates a target for a specific entity.
|
||||
• createBoxTarget - Creates a box-shaped zone target.
|
||||
• createCircleTarget - Creates a circular zone target.
|
||||
• createModelTarget - Creates a target for specified models.
|
||||
• removeEntityTarget - Removes a target from an entity.
|
||||
• removeZoneTarget - Removes a zone target.
|
||||
|
||||
Fallback: If no targeting system is detected (or if disabled via Config.System.DontUseTarget),
|
||||
the module uses DrawText3D prompts. This is experimental and may not work as expected.
|
||||
]]
|
||||
|
||||
-------------------------------------------------------------
|
||||
-- Utility Data & Tables
|
||||
-------------------------------------------------------------
|
||||
|
||||
-- Mapping of key codes to human-readable key names.
|
||||
local Keys = {
|
||||
[322] = "ESC", [288] = "F1", [289] = "F2", [170] = "F3", [166] = "F5",
|
||||
[167] = "F6", [168] = "F7", [169] = "F8", [56] = "F9", [57] = "F10",
|
||||
[243] = "~", [157] = "1", [158] = "2", [160] = "3", [164] = "4", [165] = "5",
|
||||
[243] = "~", [157] = "1", [158] = "2", [160] = "3", [164] = "4", [165] = "5",
|
||||
[159] = "6", [161] = "7", [162] = "8", [163] = "9", [84] = "-", [83] = "=",
|
||||
[177] = "BACKSPACE", [37] = "TAB",
|
||||
[44] = "Q", [32] = "W", [38] = "E", [45] = "R", [245] = "T", [246] = "Y",
|
||||
@@ -15,49 +37,63 @@ local Keys = {
|
||||
[244] = "M", [82] = ",", [81] = "."
|
||||
}
|
||||
|
||||
-- Target Creation --
|
||||
-- Target Entities, this is more based on qb-target's style of target creation, and translates those into ox or qb-target code --
|
||||
local targetEntities = {}
|
||||
-- Tables for storing created targets for the fallback system and zone management.
|
||||
local TextTargets = {} -- For fallback DrawText3D targets.
|
||||
local targetEntities = {} -- For entity targets.
|
||||
local boxTargets = {} -- For box-shaped zone targets.
|
||||
local circleTargets = {} -- For circular zone targets.
|
||||
|
||||
-------------------------------------------------------------
|
||||
-- Entity Target Creation
|
||||
-------------------------------------------------------------
|
||||
|
||||
--- Creates a target for an entity with specified options and interaction distance.
|
||||
--- Supports different targeting systems (OX Target, QB Target, or custom DrawText3D)
|
||||
--- based on the server configuration.
|
||||
---
|
||||
--- This function supports different targeting systems (OX Target, QB Target, or custom DrawText3D targets)
|
||||
--- based on the server configuration. It translates qb-target style options into the appropriate format
|
||||
--- for the detected targeting system.
|
||||
--- @param entity number The entity ID for which the target is created.
|
||||
--- @param opts table Array of option tables. Each option should include:
|
||||
--- - icon (string): The icon to display.
|
||||
--- - label (string): The text label for the option.
|
||||
--- - item (string|nil): (Optional) An associated item.
|
||||
--- - job (string|nil): (Optional) The job required to interact.
|
||||
--- - gang (string|nil): (Optional) The gang required to interact.
|
||||
--- - action (function|nil): (Optional) The function executed on selection.
|
||||
--- @param dist number The interaction distance for the target.
|
||||
---
|
||||
---@param entity number The entity ID to create a target for.
|
||||
---@param opts table A table of option configurations for the target.
|
||||
--- - **icon** (`string`): The icon to display for the option.
|
||||
--- - **label** (`string`): The label text for the option.
|
||||
--- - **item** (`string|nil`): (Optional) The item associated with the option.
|
||||
--- - **job** (`string|nil`): (Optional) The job required to interact with the option.
|
||||
--- - **gang** (`string|nil`): (Optional) The gang required to interact with the option.
|
||||
--- - **action** (`function|nil`): (Optional) The function to execute when the option is selected.
|
||||
---@param dist number The interaction distance for the target.
|
||||
---
|
||||
---@usage
|
||||
--- @usage
|
||||
--- ```lua
|
||||
--- createEntityTarget(entityId, {
|
||||
--- { icon = "fas fa-car", label = "Open Vehicle", action = openVehicle },
|
||||
--- { icon = "fas fa-lock", label = "Lock Vehicle", action = lockVehicle }
|
||||
--- }, 2.5)
|
||||
---createEntityTarget(entityId, {
|
||||
--- {
|
||||
--- action = function()
|
||||
--- openStorage()
|
||||
--- end,
|
||||
--- icon = "fas fa-box",
|
||||
--- job = "police",
|
||||
--- label = "Open Storage",
|
||||
--- },
|
||||
---}, 2.0)
|
||||
--- ```
|
||||
function createEntityTarget(entity, opts, dist)
|
||||
-- Store the target entity for later cleanup.
|
||||
targetEntities[#targetEntities + 1] = entity
|
||||
local entityCoords = GetEntityCoords(entity)
|
||||
|
||||
-- Fallback: Use DrawText3D if targeting systems are disabled or unavailable.
|
||||
if Config.System.DontUseTarget or (not isStarted(OXTargetExport) and not isStarted(QBTargetExport)) then
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Entity^2 target with ^6DrawText ^7"..entity)
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Entity^2 target with DrawText for entity ^7"..entity)
|
||||
local existingTarget = nil
|
||||
for key, target in pairs(TextTargets) do
|
||||
if #(target.coords - entityCoords) < 0.01 then -- Adjust the threshold for coordinate matching
|
||||
-- Check if a target already exists at similar coordinates.
|
||||
for _, target in pairs(TextTargets) do
|
||||
if #(target.coords - entityCoords) < 0.01 then
|
||||
existingTarget = target
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
local keyTable = { 38, 29, 303, 45, 46, 47, 48 } -- Predefined key codes for options.
|
||||
if existingTarget then
|
||||
-- Combine options
|
||||
local keyTable = { 38, 29, 303, 45, 46, 47, 48 } -- Extend key table as needed
|
||||
-- Append new options to the existing target.
|
||||
for i = 1, #opts do
|
||||
local key = keyTable[#existingTarget.options + i]
|
||||
opts[i].key = key
|
||||
@@ -65,9 +101,8 @@ function createEntityTarget(entity, opts, dist)
|
||||
existingTarget.options[#existingTarget.options + 1] = opts[i]
|
||||
end
|
||||
else
|
||||
-- Create new target
|
||||
-- Create a new target entry.
|
||||
local tempText = {}
|
||||
local keyTable = { 38, 29, 303, 45, 46, 47, 48 }
|
||||
for i = 1, #opts do
|
||||
opts[i].key = keyTable[i]
|
||||
tempText[#tempText + 1] = " ~b~[~w~"..Keys[opts[i].key].."~b~] ~w~"..opts[i].label
|
||||
@@ -75,7 +110,7 @@ function createEntityTarget(entity, opts, dist)
|
||||
TextTargets[entity] = { coords = vec3(entityCoords.x, entityCoords.y, entityCoords.z), buttontext = tempText, options = opts, dist = dist }
|
||||
end
|
||||
elseif isStarted(OXTargetExport) then
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Entity^2 target with ^6"..OXTargetExport.." ^7"..entity)
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Entity ^2target with ^6"..OXTargetExport.." ^2for entity ^7"..entity)
|
||||
local options = {}
|
||||
for i = 1, #opts do
|
||||
options[i] = {
|
||||
@@ -91,84 +126,95 @@ function createEntityTarget(entity, opts, dist)
|
||||
end
|
||||
exports[OXTargetExport]:addLocalEntity(entity, options)
|
||||
elseif isStarted(QBTargetExport) then
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Entity^2 target with ^6"..QBTargetExport.." ^7"..entity)
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Entity ^2target with ^6"..QBTargetExport.." ^2for entity ^7"..entity)
|
||||
local options = { options = opts, distance = dist }
|
||||
exports[QBTargetExport]:AddTargetEntity(entity, options)
|
||||
end
|
||||
end
|
||||
|
||||
local boxTargets = {}
|
||||
-------------------------------------------------------------
|
||||
-- Box Zone Target Creation
|
||||
-------------------------------------------------------------
|
||||
|
||||
--- Creates a box-shaped target zone with specified options and interaction distance.
|
||||
---
|
||||
--- This function supports different targeting systems (OX Target, QB Target, or custom DrawText3D targets)
|
||||
--- based on the server configuration. It translates qb-target style options into the appropriate format
|
||||
--- for the detected targeting system.
|
||||
---
|
||||
--- Supports different targeting systems based on the server configuration.
|
||||
---@param data table A table containing the box zone configuration.
|
||||
--- - **name** (`string`): The name identifier for the zone.
|
||||
--- - **coords** (`vector3`): The center coordinates of the box.
|
||||
--- - **width** (`number`): The width of the box.
|
||||
--- - **height** (`number`): The height of the box.
|
||||
--- - **options** (`table`): A table with additional options:
|
||||
--- - **heading** (`number`): The rotation angle of the box.
|
||||
--- - **debugPoly** (`boolean`): Whether to enable debug mode for the zone.
|
||||
--- - name (`string`): The name identifier for the zone.
|
||||
--- - coords (`vector3`): The center coordinates of the box.
|
||||
--- - width (`number`): The width of the box.
|
||||
--- - height (`number`): The height of the box.
|
||||
--- - options (`table`): A table with additional options:
|
||||
--- - heading (`number`): The rotation angle of the box.
|
||||
--- - debugPoly (`boolean`): Whether to enable debug mode for the zone.
|
||||
---
|
||||
---@param opts table A table of option configurations for the target.
|
||||
--- - **icon** (`string`): The icon to display for the option.
|
||||
--- - **label** (`string`): The label text for the option.
|
||||
--- - **item** (`string|nil`): (Optional) The item associated with the option.
|
||||
--- - **job** (`string|nil`): (Optional) The job required to interact with the option.
|
||||
--- - **gang** (`string|nil`): (Optional) The gang required to interact with the option.
|
||||
--- - **onSelect** (`function|nil`): (Optional) The function to execute when the option is selected.
|
||||
--- - icon (`string`): The icon to display for the option.
|
||||
--- - label (`string`): The label text for the option.
|
||||
--- - item (`string|nil`): (Optional) The item associated with the option.
|
||||
--- - job (`string|nil`): (Optional) The job required to interact with the option.
|
||||
--- - gang (`string|nil`): (Optional) The gang required to interact with the option.
|
||||
--- - onSelect (`function|nil`): (Optional) The function to execute when the option is selected.
|
||||
---@param dist number The interaction distance for the target.
|
||||
---
|
||||
---@return string|table name identifier or target object of the created zone.
|
||||
---
|
||||
---@usage
|
||||
--- ```lua
|
||||
--- createBoxTarget({
|
||||
--- name = 'storageBox',
|
||||
--- coords = vector3(100.0, 200.0, 30.0),
|
||||
--- width = 2.0,
|
||||
--- height = 2.0,
|
||||
--- options = { heading = 0, debugPoly = false }
|
||||
--- }, {
|
||||
--- { icon = "fas fa-box", label = "Open Storage", action = openStorage }
|
||||
--- }, 1.5)
|
||||
--- ```
|
||||
---```lua
|
||||
---createBoxTarget(
|
||||
--- {
|
||||
--- 'storageBox',
|
||||
--- vector3(100.0, 200.0, 30.0),
|
||||
--- 2.0,
|
||||
--- 2.0,
|
||||
--- {
|
||||
--- name = 'storageBox',
|
||||
--- heading = 100.0,
|
||||
--- debugPoly = true,
|
||||
--- minZ = 27.0
|
||||
--- maxZ = 32.0,
|
||||
--- },
|
||||
--- },
|
||||
---{
|
||||
--- {
|
||||
--- action = function()
|
||||
--- openStorage()
|
||||
--- end,
|
||||
--- icon = "fas fa-box",
|
||||
--- job = "police",
|
||||
--- label = "Open Storage",
|
||||
--- },
|
||||
---}, 2.0)
|
||||
---```
|
||||
function createBoxTarget(data, opts, dist)
|
||||
if Config.System.DontUseTarget or (not isStarted(OXTargetExport) and not isStarted(QBTargetExport)) then
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Box^2 target with ^6DrawText ^7"..data[1])
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Box^2 target with ^6DrawText ^2 for zone ^7"..data[1])
|
||||
local existingTarget = nil
|
||||
for key, target in pairs(TextTargets) do
|
||||
if #(target.coords - data[2]) < 0.01 then -- Adjust the threshold as needed for coordinate precision
|
||||
for _, target in pairs(TextTargets) do
|
||||
if #(target.coords - data[2]) < 0.01 then
|
||||
existingTarget = target
|
||||
break
|
||||
end
|
||||
end
|
||||
local keyTable = { 38, 29, 303, 45, 46, 47, 48 }
|
||||
|
||||
local keyTable = { 38, 29, 303, 45, 46, 47, 48 }
|
||||
if existingTarget then
|
||||
-- Combine options
|
||||
for i = 1, #opts do
|
||||
local key = keyTable[#existingTarget.options + i]
|
||||
opts[i].key = key
|
||||
existingTarget.buttontext[#existingTarget.buttontext+1] = " ~b~[~w~"..Keys[key].."~b~] ~w~"..opts[i].label
|
||||
existingTarget.options[#existingTarget.options+1] = opts[i]
|
||||
existingTarget.buttontext[#existingTarget.buttontext + 1] = " ~b~[~w~"..Keys[key].."~b~] ~w~"..opts[i].label
|
||||
existingTarget.options[#existingTarget.options + 1] = opts[i]
|
||||
end
|
||||
else
|
||||
-- Create new target
|
||||
local tempText = {}
|
||||
for i = 1, #opts do
|
||||
opts[i].key = keyTable[i]
|
||||
tempText[#tempText+1] = " ~b~[~w~"..Keys[opts[i].key].."~b~] ~w~"..opts[i].label
|
||||
tempText[#tempText + 1] = " ~b~[~w~"..Keys[opts[i].key].."~b~] ~w~"..opts[i].label
|
||||
end
|
||||
TextTargets[data[1]] = { coords = data[2], buttontext = tempText, options = opts, dist = 1.5 }
|
||||
TextTargets[data[1]] = { coords = data[2], buttontext = tempText, options = opts, dist = dist }
|
||||
end
|
||||
return data[1]
|
||||
elseif isStarted(OXTargetExport) then
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Box^2 target with ^6"..OXTargetExport.." ^7"..data[1])
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Box^2 target with ^6"..OXTargetExport.." ^2for zone ^7"..data[1])
|
||||
local options = {}
|
||||
for i = 1, #opts do
|
||||
options[i] = {
|
||||
@@ -193,39 +239,38 @@ function createBoxTarget(data, opts, dist)
|
||||
debug = data[5].debugPoly,
|
||||
options = options
|
||||
})
|
||||
boxTargets[#boxTargets+1] = target
|
||||
boxTargets[#boxTargets + 1] = target
|
||||
return target
|
||||
elseif isStarted(QBTargetExport) then
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Box^2 target with ^6"..QBTargetExport.." ^7"..data[1])
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Box^2 target with ^6"..QBTargetExport.." ^2for zone ^7"..data[1])
|
||||
local options = { options = opts, distance = dist }
|
||||
local target = exports[QBTargetExport]:AddBoxZone(data[1], data[2], data[3], data[4], data[5], options)
|
||||
boxTargets[#boxTargets+1] = target
|
||||
boxTargets[#boxTargets + 1] = target
|
||||
return data[1]
|
||||
end
|
||||
end
|
||||
|
||||
local circleTargets = {}
|
||||
-------------------------------------------------------------
|
||||
-- Circle Zone Target Creation
|
||||
-------------------------------------------------------------
|
||||
|
||||
--- Creates a circular target zone with specified options and interaction distance.
|
||||
---
|
||||
--- This function supports different targeting systems (OX Target, QB Target, or custom DrawText3D targets)
|
||||
--- based on the server configuration. It translates qb-target style options into the appropriate format
|
||||
--- for the detected targeting system.
|
||||
--- Supports different targeting systems based on server configuration.
|
||||
---
|
||||
---@param data table A table containing the circle zone configuration.
|
||||
--- - **name** (`string`): The name identifier for the zone.
|
||||
--- - **coords** (`vector3`): The center coordinates of the circle.
|
||||
--- - **radius** (`number`): The radius of the circle.
|
||||
--- - **options** (`table`): A table with additional options:
|
||||
--- - **debugPoly** (`boolean`): Whether to enable debug mode for the zone.
|
||||
--- - name (`string`): The name identifier for the zone.
|
||||
--- - coords (`vector3`): The center coordinates of the circle.
|
||||
--- - radius (`number`): The radius of the circle.
|
||||
--- - options (`table`): A table with additional options:
|
||||
--- - debugPoly (`boolean`): Whether to enable debug mode for the zone.
|
||||
---
|
||||
---@param opts table A table of option configurations for the target.
|
||||
--- - **icon** (`string`): The icon to display for the option.
|
||||
--- - **label** (`string`): The label text for the option.
|
||||
--- - **item** (`string|nil`): (Optional) The item associated with the option.
|
||||
--- - **job** (`string|nil`): (Optional) The job required to interact with the option.
|
||||
--- - **gang** (`string|nil`): (Optional) The gang required to interact with the option.
|
||||
--- - **onSelect** (`function|nil`): (Optional) The function to execute when the option is selected.
|
||||
--- - icon (`string`): The icon to display for the option.
|
||||
--- - label (`string`): The label text for the option.
|
||||
--- - item (`string|nil`): (Optional) The item associated with the option.
|
||||
--- - job (`string|nil`): (Optional) The job required to interact with the option.
|
||||
--- - gang (`string|nil`): (Optional) The gang required to interact with the option.
|
||||
--- - onSelect (`function|nil`): (Optional) The function to execute when the option is selected.
|
||||
---@param dist number The interaction distance for the target.
|
||||
---
|
||||
---@return string|table name identifier or target object of the created zone.
|
||||
@@ -243,37 +288,34 @@ local circleTargets = {}
|
||||
--- ```
|
||||
function createCircleTarget(data, opts, dist)
|
||||
if Config.System.DontUseTarget then
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Circle^2 target with ^6DrawText ^7"..data[1])
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Circle ^2target with ^6DrawText ^2for zone ^7"..data[1])
|
||||
local existingTarget = nil
|
||||
for key, target in pairs(TextTargets) do
|
||||
if #(target.coords - data[2]) < 0.01 then -- Adjust the threshold for precision
|
||||
for _, target in pairs(TextTargets) do
|
||||
if #(target.coords - data[2]) < 0.01 then
|
||||
existingTarget = target
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
local keyTable = { 38, 29, 303, 45, 46, 47, 48 }
|
||||
if existingTarget then
|
||||
-- Combine options
|
||||
local keyTable = { 38, 29, 303, 45, 46, 47, 48 } -- Extend key table as needed
|
||||
for i = 1, #opts do
|
||||
local key = keyTable[#existingTarget.options + i]
|
||||
opts[i].key = key
|
||||
existingTarget.buttontext[#existingTarget.buttontext+1] = " ~b~[~w~"..Keys[key].."~b~] ~w~"..opts[i].label
|
||||
existingTarget.options[#existingTarget.options+1] = opts[i]
|
||||
existingTarget.buttontext[#existingTarget.buttontext + 1] = " ~b~[~w~"..Keys[key].."~b~] ~w~"..opts[i].label
|
||||
existingTarget.options[#existingTarget.options + 1] = opts[i]
|
||||
end
|
||||
else
|
||||
-- Create new target
|
||||
local tempText = {}
|
||||
local keyTable = { 38, 29, 303, 45, 46, 47, 48 }
|
||||
for i = 1, #opts do
|
||||
opts[i].key = keyTable[i]
|
||||
tempText[#tempText+1] = " ~b~[~w~"..Keys[opts[i].key].."~b~] ~w~"..opts[i].label
|
||||
tempText[#tempText + 1] = " ~b~[~w~"..Keys[opts[i].key].."~b~] ~w~"..opts[i].label
|
||||
end
|
||||
TextTargets[data[1]] = { coords = data[2], buttontext = tempText, options = opts, dist = dist }
|
||||
end
|
||||
return data[1]
|
||||
elseif isStarted(OXTargetExport) then
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Sphere^2 target with ^6"..OXTargetExport.." ^7"..data[1])
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Circle ^2target with ^6"..OXTargetExport.." ^2for zone ^7"..data[1])
|
||||
local options = {}
|
||||
for i = 1, #opts do
|
||||
options[i] = {
|
||||
@@ -283,7 +325,7 @@ function createCircleTarget(data, opts, dist)
|
||||
groups = opts[i].job or opts[i].gang,
|
||||
onSelect = opts[i].onSelect or opts[i].action,
|
||||
canInteract = function(_, distance)
|
||||
return distance < dist and true or false
|
||||
return distance < dist
|
||||
end
|
||||
}
|
||||
end
|
||||
@@ -293,45 +335,46 @@ function createCircleTarget(data, opts, dist)
|
||||
debug = data[4].debugPoly,
|
||||
options = options
|
||||
})
|
||||
circleTargets[#circleTargets+1] = target
|
||||
circleTargets[#circleTargets + 1] = target
|
||||
return target
|
||||
elseif isStarted(QBTargetExport) then
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Circle^2 target with ^6"..QBTargetExport.." ^7"..data[1])
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Circle ^2target with ^6"..QBTargetExport.." ^2for zone ^7"..data[1])
|
||||
local options = { options = opts, distance = dist }
|
||||
local target = exports[QBTargetExport]:AddCircleZone(data[1], data[2], data[3], data[4], options)
|
||||
circleTargets[#circleTargets+1] = target
|
||||
circleTargets[#circleTargets + 1] = target
|
||||
return data[1]
|
||||
end
|
||||
end
|
||||
|
||||
local targetEntities = {}
|
||||
-------------------------------------------------------------
|
||||
-- Model Target Creation
|
||||
-------------------------------------------------------------
|
||||
|
||||
--- Creates a target for an entity with specified options and interaction distance.
|
||||
--- Creates a target for models with specified options and interaction distance.
|
||||
--- Supports different targeting systems (OX Target, QB Target) based on server configuration.
|
||||
---
|
||||
--- This function supports different targeting systems (OX Target, QB Target, or custom DrawText3D targets)
|
||||
--- based on the server configuration. It translates qb-target style options into the appropriate format
|
||||
--- for the detected targeting system.
|
||||
--- @param models table Array of model identifiers.
|
||||
--- @param opts table Array of option tables (same structure as in createEntityTarget).
|
||||
--- @param dist number The interaction distance for the target.
|
||||
---
|
||||
---@param entity number The entity ID to create a target for.
|
||||
---@param opts table A table of option configurations for the target.
|
||||
--- - **icon** (`string`): The icon to display for the option.
|
||||
--- - **label** (`string`): The label text for the option.
|
||||
--- - **item** (`string|nil`): (Optional) The item associated with the option.
|
||||
--- - **job** (`string|nil`): (Optional) The job required to interact with the option.
|
||||
--- - **gang** (`string|nil`): (Optional) The gang required to interact with the option.
|
||||
--- - **action** (`function|nil`): (Optional) The function to execute when the option is selected.
|
||||
---@param dist number The interaction distance for the target.
|
||||
---
|
||||
---@usage
|
||||
--- @usage
|
||||
--- ```lua
|
||||
--- createEntityTarget(entityId, {
|
||||
--- { icon = "fas fa-car", label = "Open Vehicle", action = openVehicle },
|
||||
--- { icon = "fas fa-lock", label = "Lock Vehicle", action = lockVehicle }
|
||||
--- }, 2.5)
|
||||
--- ```
|
||||
---createModelTarget(
|
||||
---{ model1, model2 },
|
||||
---{
|
||||
--- {
|
||||
--- action = function()
|
||||
--- openStorage()
|
||||
--- end,
|
||||
--- icon = "fas fa-box",
|
||||
--- job = "police",
|
||||
--- label = "Open Storage",
|
||||
--- },
|
||||
---}, 2.0)
|
||||
---```
|
||||
function createModelTarget(models, opts, dist)
|
||||
if Config.System.DontUseTarget or (not isStarted(OXTargetExport) and not isStarted(QBTargetExport)) then
|
||||
--
|
||||
-- Fallback for model targets is not implemented.
|
||||
elseif isStarted(OXTargetExport) then
|
||||
debugPrint("^6Bridge^7: ^2Creating new ^3Model^2 target with ^6"..OXTargetExport)
|
||||
local options = {}
|
||||
@@ -355,28 +398,32 @@ function createModelTarget(models, opts, dist)
|
||||
end
|
||||
end
|
||||
|
||||
-------------------------------------------------------------
|
||||
-- Target Removal Functions
|
||||
-------------------------------------------------------------
|
||||
|
||||
|
||||
-- Simple function to remove an entity target created within the script --
|
||||
--- Removes a previously created entity target.
|
||||
---
|
||||
--- This function removes the target associated with the specified entity based on the active targeting system.
|
||||
---
|
||||
--- @param entity number The entity ID whose target should be removed.
|
||||
---
|
||||
--- @usage
|
||||
--- ```lua
|
||||
--- removeEntityTarget(entityId)
|
||||
--- ```
|
||||
function removeEntityTarget(entity)
|
||||
if isStarted(QBTargetExport) then exports[QBTargetExport]:RemoveTargetEntity(entity) end
|
||||
if isStarted(OXTargetExport) then exports[OXTargetExport]:removeLocalEntity(entity, nil) end
|
||||
if (Config.System.DontUseTarget or (not isStarted(OXTargetExport) and not isStarted(QBTargetExport))) then TextTargets[entity] = nil end
|
||||
if isStarted(QBTargetExport) then
|
||||
exports[QBTargetExport]:RemoveTargetEntity(entity)
|
||||
end
|
||||
if isStarted(OXTargetExport) then
|
||||
exports[OXTargetExport]:removeLocalEntity(entity, nil)
|
||||
end
|
||||
if Config.System.DontUseTarget or (not isStarted(OXTargetExport) and not isStarted(QBTargetExport)) then
|
||||
TextTargets[entity] = nil
|
||||
end
|
||||
end
|
||||
|
||||
-- Simple function to remove circle or box targets in the script --
|
||||
--- Removes a previously created zone target.
|
||||
---
|
||||
--- This function removes the target associated with the specified zone based on the active targeting system.
|
||||
---
|
||||
--- @param target string|table The name identifier or target object of the zone to remove.
|
||||
---
|
||||
--- @usage
|
||||
@@ -385,54 +432,60 @@ end
|
||||
--- removeZoneTarget(targetObject)
|
||||
--- ```
|
||||
function removeZoneTarget(target)
|
||||
if isStarted(QBTargetExport) then exports[QBTargetExport]:RemoveZone(target) end
|
||||
if isStarted(OXTargetExport) then exports[OXTargetExport]:removeZone(target, true) end
|
||||
if (Config.System.DontUseTarget or (not isStarted(OXTargetExport) and not isStarted(QBTargetExport))) then TextTargets[target] = nil end
|
||||
if isStarted(QBTargetExport) then
|
||||
exports[QBTargetExport]:RemoveZone(target)
|
||||
end
|
||||
if isStarted(OXTargetExport) then
|
||||
exports[OXTargetExport]:removeZone(target, true)
|
||||
end
|
||||
if Config.System.DontUseTarget or (not isStarted(OXTargetExport) and not isStarted(QBTargetExport)) then
|
||||
TextTargets[target] = nil
|
||||
end
|
||||
end
|
||||
|
||||
-- If no target script is found, default to DrawText3D targets -- * experimental *
|
||||
-------------------------------------------------------------
|
||||
-- Fallback: DrawText3D Targets (Experimental)
|
||||
-------------------------------------------------------------
|
||||
|
||||
-- If no targeting system is detected and this is a client script, use DrawText3D for targets.
|
||||
if (Config.System.DontUseTarget or (not isStarted(OXTargetExport) and not isStarted(QBTargetExport))) and not isServer() then
|
||||
CreateThread(function()
|
||||
while true do
|
||||
local pedCoords = GetEntityCoords(PlayerPedId())
|
||||
local camCoords = GetGameplayCamCoord()
|
||||
local camRotation = GetGameplayCamRot(2) -- Get camera rotation in degrees
|
||||
local camForwardVector = RotationToDirection(camRotation) -- Convert rotation to direction vector
|
||||
local camRotation = GetGameplayCamRot(2) -- Camera rotation (degrees)
|
||||
local camForwardVector = RotationToDirection(camRotation) -- Convert rotation to direction
|
||||
|
||||
local closestTarget = nil
|
||||
local closestDist = math.huge
|
||||
|
||||
for k, v in pairs(TextTargets) do
|
||||
local targetCoords = v.coords
|
||||
local dist = #(pedCoords - targetCoords)
|
||||
local vecToTarget = targetCoords - camCoords
|
||||
|
||||
-- Normalize the vector to the target
|
||||
-- Identify the closest target in front of the camera.
|
||||
for _, target in pairs(TextTargets) do
|
||||
local dist = #(pedCoords - target.coords)
|
||||
local vecToTarget = target.coords - camCoords
|
||||
local vecToTargetNormalized = normalizeVector(vecToTarget)
|
||||
|
||||
-- Dot product to check if facing the target
|
||||
local dot = camForwardVector.x * vecToTargetNormalized.x + camForwardVector.y * vecToTargetNormalized.y + camForwardVector.z * vecToTargetNormalized.z
|
||||
local isFacingTarget = dot > 0.5 -- Threshold for facing target.
|
||||
|
||||
local isFacingTarget = dot > 0.5 -- Adjust threshold as needed
|
||||
|
||||
if dist <= v.dist and isFacingTarget then
|
||||
if dist <= target.dist and isFacingTarget then
|
||||
if dist < closestDist then
|
||||
closestDist = dist
|
||||
closestTarget = v
|
||||
closestTarget = target
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for k, v in pairs(TextTargets) do
|
||||
local isClosest = (v == closestTarget)
|
||||
if #(pedCoords - v.coords) <= v.dist then
|
||||
for i = 1, #v.options do
|
||||
if IsControlJustPressed(0, v.options[i].key) and isClosest then
|
||||
if v.options[i].onSelect then v.options[i].onSelect() end
|
||||
if v.options[i].action then v.options[i].action() end
|
||||
-- Render the DrawText3D targets and listen for key presses.
|
||||
for _, target in pairs(TextTargets) do
|
||||
local isClosest = (target == closestTarget)
|
||||
if #(pedCoords - target.coords) <= target.dist then
|
||||
for i = 1, #target.options do
|
||||
if IsControlJustPressed(0, target.options[i].key) and isClosest then
|
||||
if target.options[i].onSelect then target.options[i].onSelect() end
|
||||
if target.options[i].action then target.options[i].action() end
|
||||
end
|
||||
end
|
||||
DrawText3D(vec3(v.coords.x, v.coords.y, v.coords.z + 0.7), concatenateText(v.buttontext), isClosest)
|
||||
DrawText3D(vec3(target.coords.x, target.coords.y, target.coords.z + 0.7), concatenateText(target.buttontext), isClosest)
|
||||
end
|
||||
end
|
||||
Wait(0)
|
||||
@@ -440,18 +493,34 @@ if (Config.System.DontUseTarget or (not isStarted(OXTargetExport) and not isStar
|
||||
end)
|
||||
end
|
||||
|
||||
-- If the current loaded script is stopped, automatically remove targets --
|
||||
-------------------------------------------------------------
|
||||
-- Cleanup on Resource Stop
|
||||
-------------------------------------------------------------
|
||||
|
||||
-- When the current resource stops, remove all targets.
|
||||
onResourceStop(function()
|
||||
-- Remove entity targets.
|
||||
for i = 1, #targetEntities do
|
||||
if isStarted(OXTargetExport) then exports[OXTargetExport]:removeLocalEntity(targetEntities[i], nil)
|
||||
elseif isStarted(QBTargetExport) then exports[QBTargetExport]:RemoveTargetEntity(targetEntities[i]) end
|
||||
if isStarted(OXTargetExport) then
|
||||
exports[OXTargetExport]:removeLocalEntity(targetEntities[i], nil)
|
||||
elseif isStarted(QBTargetExport) then
|
||||
exports[QBTargetExport]:RemoveTargetEntity(targetEntities[i])
|
||||
end
|
||||
end
|
||||
-- Remove box zone targets.
|
||||
for i = 1, #boxTargets do
|
||||
if isStarted(OXTargetExport) then exports[OXTargetExport]:removeZone(boxTargets[i], true)
|
||||
elseif isStarted(QBTargetExport) then exports[QBTargetExport]:RemoveZone(boxTargets[i].name) end
|
||||
if isStarted(OXTargetExport) then
|
||||
exports[OXTargetExport]:removeZone(boxTargets[i], true)
|
||||
elseif isStarted(QBTargetExport) then
|
||||
exports[QBTargetExport]:RemoveZone(boxTargets[i].name)
|
||||
end
|
||||
end
|
||||
-- Remove circle zone targets.
|
||||
for i = 1, #circleTargets do
|
||||
if isStarted(OXTargetExport) then exports[OXTargetExport]:removeZone(circleTargets[i], true)
|
||||
elseif isStarted(QBTargetExport) then exports[QBTargetExport]:RemoveZone(circleTargets[i].name) end
|
||||
if isStarted(OXTargetExport) then
|
||||
exports[OXTargetExport]:removeZone(circleTargets[i], true)
|
||||
elseif isStarted(QBTargetExport) then
|
||||
exports[QBTargetExport]:RemoveZone(circleTargets[i].name)
|
||||
end
|
||||
end
|
||||
end, true)
|
||||
Reference in New Issue
Block a user