mirror of
https://github.com/jimathy/jim_bridge.git
synced 2026-08-18 22:36:04 +01:00
Enforce numbers when changing stats
if the value ends up being `nil` this *should* force it to 0 Also added a check for if it can actually give `randomReward` before trying to
This commit is contained in:
@@ -301,17 +301,17 @@ function ConsumeSuccess(itemName, type, data)
|
|||||||
|
|
||||||
if isStarted(ESXExport) then
|
if isStarted(ESXExport) then
|
||||||
if hunger then
|
if hunger then
|
||||||
TriggerServerEvent(getScript()..":server:setNeed", "hunger", hunger * 10000)
|
TriggerServerEvent(getScript()..":server:setNeed", "hunger", tonumber(hunger) * 10000)
|
||||||
end
|
end
|
||||||
if thirst then
|
if thirst then
|
||||||
TriggerServerEvent(getScript()..":server:setNeed", "thirst", thirst * 10000)
|
TriggerServerEvent(getScript()..":server:setNeed", "thirst", tonumber(thirst) * 10000)
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
if hunger then
|
if hunger then
|
||||||
TriggerServerEvent(getScript()..":server:setNeed", "hunger", Core.Functions.GetPlayerData().metadata["hunger"] + hunger)
|
TriggerServerEvent(getScript()..":server:setNeed", "hunger", Core.Functions.GetPlayerData().metadata["hunger"] + tonumber(hunger))
|
||||||
end
|
end
|
||||||
if thirst then
|
if thirst then
|
||||||
TriggerServerEvent(getScript()..":server:setNeed", "thirst", Core.Functions.GetPlayerData().metadata["thirst"] + thirst)
|
TriggerServerEvent(getScript()..":server:setNeed", "thirst", Core.Functions.GetPlayerData().metadata["thirst"] + tonumber(thirst))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -325,8 +325,10 @@ function ConsumeSuccess(itemName, type, data)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if Config.Reward then
|
||||||
getRandomReward(itemName)
|
getRandomReward(itemName)
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-------------------------------------------------------------
|
-------------------------------------------------------------
|
||||||
-- Player Job & Information Utilities
|
-- Player Job & Information Utilities
|
||||||
|
|||||||
Reference in New Issue
Block a user