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Update notify.lua
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@@ -111,7 +111,10 @@ local notifyFunc = {
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--- triggerNotify("Alert", "You have been warned for misconduct.", "error", playerId)
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--- ```
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function triggerNotify(title, message, type, src)
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if not Config.System?.Notify then debugPrint("Notify triggered but not set up") return end
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if not Config or not Config.System or not Config.System.Notify then
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print("Notify triggered but not set up")
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return
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end
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if src then
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notifyFunc[Config.System.Notify].server(title, message, type, src)
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