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https://github.com/jimathy/jim_bridge.git
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changes for beta branch
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@@ -359,6 +359,10 @@ function makeItem(data)
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craftProp = makeProp({ prop = prop.model, coords = vec4(0, 0, 0, 0), true, true })
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AttachEntityToEntity(craftProp, PlayerPedId(), GetPedBoneIndex(PlayerPedId(), prop.bone), prop.pos.x, prop.pos.y, prop.pos.z, prop.rot.x, prop.rot.y, prop.rot.z, true, true, false, true, 1, true)
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end
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if data.sound then
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local s = data.sound
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PlaySoundFromEntity(s.soundId, s.audioName, PlayerPedId(), s.audioRef, true, 0)
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end
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if crafting and progressBar({
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label = bartext..((metadata and metadata.label) or Items[data.item].label),
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time = bartime,
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@@ -389,6 +393,12 @@ function makeItem(data)
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PlaySoundFromEntity(breakId, "Drill_Pin_Break", PlayerPedId(), "DLC_HEIST_FLEECA_SOUNDSET", 1, 0)
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canReturn = false
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end
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if data.sound then
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StopSound(data.sound.soundId)
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end
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if data.requiredItemfunc then
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data.requiredItemfunc()
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end
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else
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crafting = false
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break
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