mirror of
https://github.com/jimathy/jim_bridge.git
synced 2026-08-17 22:16:03 +01:00
Merge branch 'jimathy:main' into main
This commit is contained in:
@@ -7,14 +7,22 @@ AuthEvent = nil
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currentToken = nil
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if isServer() then
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local excludeRes = {
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[Exports.QBExport] = true,
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[Exports.ESXExport] = true,
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[Exports.VorpExport] = true,
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}
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local AuthEvent = getScript()..":"..keyGen()..keyGen()..keyGen()..keyGen()..":"..keyGen()..keyGen()..keyGen()..keyGen()
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validTokens = validTokens or {}
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createCallback(AuthEvent, function(source)
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local src = source
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local token = keyGen()..keyGen()..keyGen()..keyGen() -- Use a secure random generator here
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--debugPrint(GetInvokingResource())
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if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= Exports.QBExport and GetInvokingResource() ~= Exports.VorpExport then
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local invokingRes = GetInvokingResource()
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debugPrint(invokingRes)
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if invokingRes and invokingRes ~= getScript() and not excludeRes[invokingRes] then
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debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
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return ""
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end
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@@ -47,9 +55,9 @@ if isServer() then
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createCallback(getScript()..":callback:GetAuthEvent", function(source)
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local src = source
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--debugPrint(GetInvokingResource())
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local invokingRes = GetInvokingResource()
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if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= Exports.QBExport and GetInvokingResource() ~= Exports.VorpExport then
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if invokingRes and invokingRes ~= getScript() and not excludeRes[invokingRes] then
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debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital callback was called from an external resource^7")
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return ""
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end
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@@ -7,7 +7,10 @@ function AlienEffect()
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Wait(math.random(5000, 8000))
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local Ped = PlayerPedId()
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local animDict = "MOVE_M@DRUNK@VERYDRUNK"
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loadAnimDict(animDict)
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RequestAnimSet(animDict)
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while not HasAnimSetLoaded(animDict) do
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Wait(100)
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end
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SetPedCanRagdoll(Ped, true)
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ShakeGameplayCam('DRUNK_SHAKE', 2.80)
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SetTimecycleModifier("Drunk")
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@@ -1304,14 +1304,26 @@ function hasItem(items, amount, src)
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-- Fallback to default hasItem function
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if not hasTable or not next(hasTable) then
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for item, amt in pairs(items) do
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local count = 0
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for _, itemData in pairs(grabInv) do
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if itemData and itemData.name == item then
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count += (itemData.amount or itemData.count or 1)
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if isStarted(ESXExport) then
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for item, amt in pairs(items) do
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local count = 0
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for itemName, amount in pairs(grabInv) do
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if itemName and itemName == item then
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count += (amount or 1)
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end
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end
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hasTable[item] = { hasItem = count >= amt, count = count }
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end
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else
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for item, amt in pairs(items) do
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local count = 0
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for _, itemData in pairs(grabInv) do
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if itemData and itemData.name == item then
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count += (itemData.amount or itemData.count or 1)
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end
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end
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hasTable[item] = { hasItem = count >= amt, count = count }
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end
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hasTable[item] = { hasItem = count >= amt, count = count }
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end
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end
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@@ -1338,10 +1350,12 @@ end
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--- ```
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function getPlayerInv(src)
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local grabInv = nil
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local foundInv = ""
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for i = 1, #InvFunc do
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local inv = InvFunc[i]
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if isStarted(inv.invName) then
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foundInv = inv.invName
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grabInv = inv.getPlayerInv(src)
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break
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end
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@@ -1360,10 +1374,10 @@ function getPlayerInv(src)
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local xPlayer = ESX.GetPlayerFromId(src)
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grabInv = xPlayer and xPlayer.getInventory() or {}
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else
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local xPlayer = ESX.GetPlayerData()
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grabInv = xPlayer and xPlayer.inventory or {}
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grabInv = triggerCallback(getScript()..":GetESXInv")
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end
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end
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--jsonPrint(grabInv)
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end
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if grabInv == nil then
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@@ -1372,6 +1386,15 @@ function getPlayerInv(src)
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return grabInv, foundInv
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end
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if isServer() then
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createCallback(getScript()..":GetESXInv", function(source)
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local src = source
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local xPlayer = ESX.GetPlayerFromId(src)
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local inv = xPlayer.getInventory()
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return xPlayer.getInventory(src)
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end)
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end
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function isInventoryOpen()
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return IsNuiFocused()
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@@ -1556,14 +1579,21 @@ end
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RegisterNetEvent(getScript()..":server:toggleItem", function(give, item, amount, newsrc, info, slot, token)
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local excludeRes = {
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[QBExport] = true,
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[ESXExport] = true,
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[VorpExport] = true,
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}
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local invokingRes = GetInvokingResource()
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--debugPrint(GetInvokingResource())
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if GetInvokingResource() and GetInvokingResource() ~= getScript() and GetInvokingResource() ~= "qb-core" then
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if invokingRes and invokingRes ~= getScript() and not excludeRes[invokingRes] then
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debugPrint("^1Error^7: ^1Possible exploit^7, ^1vital function was called from an external resource^7")
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return
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end
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if not Items[item] then
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print("^6Bridge^7: ^1Error^7 - ^2Tried to "..(tostring(give) == "true" and "add" or "remove").." '^3"..item.."^7' but it doesn't exist")
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if not doesItemExist(item) then
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print("^1Error^7 - ^2Tried to "..(tostring(give) == "true" and "add" or "remove").." '^3"..item.."^7' but it doesn't exist")
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return
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end
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@@ -1957,8 +1987,14 @@ function getCurrentInvWeight(src)
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-- fallback function
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if weight == 0 then
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local itemcheck = getPlayerInv(src)
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for _, v in pairs(itemcheck) do
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weight += ((v.weight * v.amount) or 0)
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if isStarted(ESXExport) then
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for _, amount in pairs(itemcheck) do
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weight += (amount or 0)
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end
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else
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for _, v in pairs(itemcheck) do
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weight += ((v.weight * (v.amount or v.count)) or 0)
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end
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end
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end
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return weight
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@@ -2356,6 +2392,8 @@ function stashRemoveItem(stashItems, stashName, items)
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return
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end
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end
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-- Fallback to core functions
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if isStarted(QBExport) then
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local stashItems = getStash(stashName[1])
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for k, v in pairs(items) do
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@@ -2382,6 +2420,10 @@ function stashRemoveItem(stashItems, stashName, items)
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end
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RegisterNetEvent(getScript()..":server:stashRemoveItem", stashRemoveItem)
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function stashAddItem(stashItems, stashName, items)
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-- wip
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end
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-------------------------------------------------------------
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-- Stash Item Availability Check
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-------------------------------------------------------------
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@@ -32,7 +32,7 @@ local hungerThirstFunc = {
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setStress =
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function(src, stress)
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local Player = Core.Functions.GetPlayer(src)
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local newStress = Player.PlayerData.metadata.stress + stress
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local newStress = Player.PlayerData.metadata.stress - stress
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newStress = (newStress >= 100.0 and 100.0)or (newStress <= 0 and 0) or newStress
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Player.Functions.SetMetaData('stress', newStress)
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TriggerClientEvent('hud:client:UpdateStress', src, newStress)
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@@ -59,7 +59,7 @@ local hungerThirstFunc = {
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setStress =
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function(src, stress)
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local Player = Core.Functions.GetPlayer(src)
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local newStress = Player.PlayerData.metadata.stress + stress
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local newStress = Player.PlayerData.metadata.stress - stress
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newStress = (newStress >= 100.0 and 100.0)or (newStress <= 0 and 0) or newStress
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Player.Functions.SetMetaData('stress', newStress)
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TriggerClientEvent('hud:client:UpdateStress', src, newStress)
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@@ -86,7 +86,7 @@ local hungerThirstFunc = {
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setStress =
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function(src, stress)
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local Player = Core.Functions.GetPlayer(src)
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local newStress = Player.PlayerData.metadata.stress + stress
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local newStress = Player.PlayerData.metadata.stress - stress
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newStress = (newStress >= 100.0 and 100.0) or (newStress <= 0 and 0) or newStress
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Player.Functions.SetMetaData('stress', newStress)
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TriggerClientEvent('hud:client:UpdateStress', src, newStress)
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@@ -187,10 +187,10 @@ end)
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--- Server event handler for setting player needs (thirst or hunger).
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---
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--- @event
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--- @param type string "thirst" or "hunger".
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--- @param needType string "thirst" or "hunger".
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--- @param amount number New value to set.
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RegisterNetEvent(getScript()..":server:setNeed", function(needType, amount)
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print("^1Deprecated function ':server:setNeed' called, please update your scripts^7")
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print("^1Deprecated function ':server:setNeed' called, please update the scripts that use it^7")
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-- local src = source
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-- if needType == "thirst" then
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-- setThirst(src, amount)
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