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jim_bridge/shared/scaleforms/countDownHandler.lua

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--[[
CountdownHandler Module
-------------------------
This module provides a countdown HUD using a Scaleform movie ("COUNTDOWN").
It handles loading, updating, and disposing of the scaleform, as well as
playing sounds and displaying messages for each countdown tick.
TriggerNetEvent(getScript()..":startCountdown", 5, 25)
]]
CountdownHandler = {}
CountdownHandler.__index = CountdownHandler
--- Creates a new CountdownHandler instance.
--- @return table table A new CountdownHandler object.
function CountdownHandler:new()
local self = setmetatable({}, CountdownHandler)
self.scaleform = nil
self.renderCountdown = false
self.colour = { r = 255, g = 255, b = 255, a = 255 }
return self
end
--- Loads the "COUNTDOWN" scaleform movie.
function CountdownHandler:Load()
if self.scaleform then
return
end
self.scaleform = RequestScaleformMovie("COUNTDOWN")
while not HasScaleformMovieLoaded(self.scaleform) do
Wait(0)
end
end
--- Disposes of the currently loaded scaleform movie.
function CountdownHandler:Dispose()
if self.scaleform then
SetScaleformMovieAsNoLongerNeeded(self.scaleform)
self.scaleform = nil
end
end
--- Updates the HUD by drawing the scaleform movie fullscreen.
function CountdownHandler:Update()
if self.scaleform then
DrawScaleformMovieFullscreen(self.scaleform, 255, 255, 255, 255, 0)
end
end
--- Displays a message on the countdown HUD.
--- @param message string The message to display.
function CountdownHandler:ShowMessage(message)
local r, g, b, a = self.colour.r, self.colour.g, self.colour.b, self.colour.a
-- Set the message in the scaleform.
BeginScaleformMovieMethod(self.scaleform, "SET_MESSAGE")
ScaleformMovieMethodAddParamPlayerNameString(message)
ScaleformMovieMethodAddParamInt(r)
ScaleformMovieMethodAddParamInt(g)
ScaleformMovieMethodAddParamInt(b)
ScaleformMovieMethodAddParamBool(true)
EndScaleformMovieMethod()
-- Trigger a fade effect (optional).
BeginScaleformMovieMethod(self.scaleform, "FADE_MP")
ScaleformMovieMethodAddParamPlayerNameString(message)
ScaleformMovieMethodAddParamInt(r)
ScaleformMovieMethodAddParamInt(g)
ScaleformMovieMethodAddParamInt(b)
EndScaleformMovieMethod()
end
--- Starts the countdown HUD.
--- @param number number|nil The starting number for the countdown (default: 3).
--- @param hudColour number|nil The HUD colour index (default: 18).
--- @return boolean boolean True when the countdown has finished.
--- @usage
--- ```lua
--- if CountdownHandler:Start(5, 25) then
--- -- When run in an if statement, the script will wait until its finished to continue
--- print("Countdown Complete")
--- end
--- ```
function CountdownHandler:Start(number, hudColour)
local finished = false
number = number or 3
hudColour = hudColour or 18
-- Get HUD colour using framework function; alternatives could be added here.
local r, g, b, a = GetHudColour(hudColour)
self.colour = { r = r, g = g, b = b, a = a }
self:Load()
self.renderCountdown = true
CreateThread(function()
while self.renderCountdown do
Wait(0)
self:Update()
end
end)
-- Countdown logic
CreateThread(function()
local currentNumber = number
while currentNumber > 0 do
playSound("Count")
self:ShowMessage(tostring(currentNumber))
Wait(1000)
currentNumber = currentNumber - 1
end
playSound("Go")
self:ShowMessage("GO")
finished = true
Wait(1000)
self.renderCountdown = false
self:Dispose()
finished = true
end)
while not finished do Wait(10) end
return true
end
-- Create a singleton instance of CountdownHandler.
CountdownHandler = CountdownHandler:new()
-- Register an event to start the countdown.
RegisterNetEvent(getScript()..":startCountdown", function(number, hudColour)
CountdownHandler:Start(number, hudColour)
end)
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return CountdownHandler