Files
jim-payments/client/atms.lua
2025-02-21 13:54:49 +00:00

112 lines
4.9 KiB
Lua

local Targets = {}
if Config.ATMs.enable then
CreateThread(function() -- Automatic detection of models and make targets and blips
while true do
local pedCoords = GetEntityCoords(PlayerPedId())
for _, v in pairs(GetGamePool('CObject')) do
for _, model in pairs(Config.ATMs.ATMModels) do
if GetEntityModel(v) == model then
local name, entCoords = getScript()..":ATMLocation:"..v, GetEntityCoords(v)
if #(pedCoords - entCoords) <= 150 then
if not Targets[name] then
Targets[name] =
createCircleTarget({name, vec3(entCoords.x, entCoords.y, entCoords.z+1.03), 0.5, { name=name, debugPoly = debugMode, useZ=true, },},
{ { action = function() lookEnt(v) TriggerEvent(getScript()..":Client:ATM") end,
icon = "fas fa-money-check-alt", label = locale("target", "atm"),
}, }, 1.5)
end
if Config.ATMs.showBlips then
if not DoesBlipExist(GetBlipFromEntity(v)) then
makeEntityBlip({entity = v, sprite = 434, col = 3, name = "ATM" })
end
end
else
removeZoneTarget(name)
Targets[name] = nil
if DoesBlipExist(GetBlipFromEntity(v)) then RemoveBlip(GetBlipFromEntity(v)) end
end
end
end
end
Wait(5000)
end
end)
end
RegisterNetEvent(getScript()..":Client:ATM", function() local setheader = nil
--this grabs all the info from names to savings account numbers in the databases
local info = triggerCallback(getScript()..":GetInfo")
playAnim("amb@prop_human_atm@male@enter", "enter", 2000, 1)
if progressBar({ label = locale("menu", "acc_atm"), time = 3000 }) then
local Menu = {}
Menu[#Menu+1] = {
isMenuHeader = true,
header = locale("menu", "welcome")..info.name,
txt = info.cid,
}
Menu[#Menu+1] = {
isMenuHeader = true,
header = locale("menu", "header_balance"),
txt = locale("menu", "bank_balance")..cv(info.bank)..br..locale("menu", "cash_balance")..cv(info.cash)
}
Menu[#Menu+1] = {
header = locale("menu", "withdraw"),
onSelect = function()
atmWithdrawl(info)
end,
}
local header = locale("menu", "header_atm")
if Config.System.Menu == "qb" then
header = "<center><img src="..Config.General.menuLogo.." width=200px></center>"
elseif Config.System.Menu == "ox" then
header = '!['..''.. ']('..Config.General.menuLogo..')'
end
openMenu(Menu, { header = header, canClose = true, onExit = function() playAnim("amb@prop_human_atm@male@exit", "exit", 3000, 1) end, })
else
triggerNotify(nil, locale("error", "cancel"), "error")
end
end)
function atmWithdrawl(info)
local setimage = locale("menu", "header_atm")
if Config.System.Menu == "qb" then setimage = "<center><img src="..Config.General.menuLogo.." width=200px></center>"
elseif Config.System.Menu == "ox" then setimage = '!['..''.. ']('..Config.General.menuLogo..')'
end
local dialog = createInput(locale("menu", "header_atm"), {
{ type = 'radio',
name = 'billtype',
text = Config.System.Menu == "ox" and locale("menu", "bank_balance")..cv(info.bank)..locale("menu", "cash_balance")..cv(info.cash)
or
setimage..
locale("menu", "header_balance")..br..
locale("menu", "bank_balance")..cv(info.bank)..br..
locale("menu", "cash_balance")..cv(info.cash)..br..br..
locale("menu", "header_option"),
options = {
{ value = "withdraw", text = locale("menu", "withdraw") },
} },
{ type = 'number',
isRequired = true,
name = 'amount',
text = locale("menu", "header_trans_amount"),
min = 0,
max = info.bank,
},
})
if dialog then
if dialog[1] then
dialog.billtype = dialog[1]
dialog.amount = dialog[2] or 1
end
if not dialog.amount then return end
playAnim("amb@prop_human_atm@male@exit", "exit", 3000, 1)
Wait(1000)
TriggerServerEvent(getScript()..":server:ATM:use", dialog.amount, dialog.billtype, dialog.account, "atm", info.society, info.gsociety)
end
end