RegisterNetEvent(getScript()..":Tickets:Menu", function(data) local PlayerInfo = getPlayer() local hasItem, hasTable = hasItem("payticket", 1) if not hasItem then triggerNotify(nil, locale("error" ,"no_ticket"), "error") return end local amount, sellable, name, label = hasTable["payticket"].count, false, "", "" for k, v in pairs(Config.Receipts.Jobs) do sellable = (data.gang and v.gang and k == PlayerInfo.gang) or (not data.gang and not v.gang and k == PlayerInfo.job) if sellable then name, label = k, (data.gang and Gangs[PlayerInfo.gang].label) or (not data.gang and Jobs[PlayerInfo.job].label) break end end if sellable then local Menu = {} Menu[#Menu+1] = { isMenuHeader = true, txt = locale("menu" ,"ticket_amount")..amount..locale("menu" ,"total_pay")..(Config.Receipts.Jobs[name].PayPerTicket * amount) } Menu[#Menu+1] = { icon = "fas fa-circle-check", header = locale("menu" ,"yes"), onSelect = function() TriggerServerEvent(getScript()..":Tickets:Sell") playAnim("pickup_object", "putdown_low", 2000, 1) end, } openMenu(Menu, { header = "🧾 "..label..locale("menu" ,"receipt"), headertxt = locale("menu" ,"trade_confirm"), canClose = true, }) end end)