local QBCore = exports['qb-core']:GetCoreObject() RegisterServerEvent('jim-payments:Tickets:Give') AddEventHandler('jim-payments:Tickets:Give', function(amount, job) for k, v in pairs(QBCore.Functions.GetPlayers()) do local Player = QBCore.Functions.GetPlayer(v) if Player ~= nil then if Player.PlayerData.job.name == job and Player.PlayerData.job.onduty then if amount >= Config.Jobs[job].MinAmountforTicket then Player.Functions.AddItem('payticket', 1, false, {["quality"] = nil}) TriggerClientEvent('QBCore:Notify', Player.PlayerData.source, 'Receipt received', 'success') TriggerClientEvent('inventory:client:ItemBox', Player.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1) elseif amount < Config.Jobs[job].MinAmountforTicket then TriggerClientEvent("QBCore:Notify", Player.PlayerData.source, "Amount too low, didn't receive a receipt", "error") end end end end end) RegisterServerEvent('jim-payments:Tickets:Sell', function() local Player = QBCore.Functions.GetPlayer(source) if Player.Functions.GetItemByName("payticket") == nil then TriggerClientEvent('QBCore:Notify', source, "No tickets to trade", 'error') return else tickets = Player.Functions.GetItemByName("payticket").amount Player.Functions.RemoveItem('payticket', tickets) pay = (tickets * Config.Jobs[Player.PlayerData.job.name].PayPerTicket) Player.Functions.AddMoney('bank', pay, 'ticket-payment') TriggerClientEvent('inventory:client:ItemBox', source, QBCore.Shared.Items['payticket'], "remove", tickets) TriggerClientEvent('QBCore:Notify', source, "Tickets traded: "..tickets.." Total: $"..pay, 'success') end end) QBCore.Functions.CreateCallback('jim-payments:Ticket:Count', function(source, cb) if QBCore.Functions.GetPlayer(source).Functions.GetItemByName('payticket') == nil then amount = 0 else amount = QBCore.Functions.GetPlayer(source).Functions.GetItemByName('payticket').amount end cb(amount) end) RegisterServerEvent("jim-payments:server:Charge", function(citizen, price, billtype) local biller = QBCore.Functions.GetPlayer(source) local billed = QBCore.Functions.GetPlayer(tonumber(citizen)) local amount = tonumber(price) local billtype = string.lower(tostring(billtype)) if amount and amount > 0 then if billtype == "cash" then balance = billed.Functions.GetMoney(billtype) if balance >= amount then billed.Functions.RemoveMoney('cash', amount) TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), amount) TriggerEvent('jim-payments:Tickets:Give', amount, tostring(biller.PlayerData.job.name)) elseif balance < amount then TriggerClientEvent("QBCore:Notify", source, "Customer doesn't have enough cash to pay", "error") TriggerClientEvent("QBCore:Notify", tonumber(citizen), "You don't have enough cash to pay", "error") end elseif billtype == "card" then MySQL.Async.insert( 'INSERT INTO phone_invoices (citizenid, amount, society, sender, sendercitizenid) VALUES (?, ?, ?, ?, ?)', {billed.PlayerData.citizenid, amount, biller.PlayerData.job.name, biller.PlayerData.charinfo.firstname, biller.PlayerData.citizenid}) TriggerClientEvent('qb-phone:RefreshPhone', billed.PlayerData.source) TriggerClientEvent('QBCore:Notify', source, 'Invoice Successfully Sent', 'success') TriggerClientEvent('QBCore:Notify', billed.PlayerData.source, 'New Invoice Received') end else TriggerClientEvent('QBCore:Notify', source, "You can't charge $0", 'error') return end end) QBCore.Functions.CreateCallback('jim-payments:Name:Find', function(source, cb, userid) local Player = QBCore.Functions.GetPlayer(tonumber(userid)) local name = Player.PlayerData.charinfo.firstname..' '..Player.PlayerData.charinfo.lastname cb(name) end)