mirror of
https://github.com/jimathy/jim-payments.git
synced 2026-08-17 06:16:02 +01:00
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7 Commits
| Author | SHA1 | Date | |
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16515eceea | ||
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c967159d2b | ||
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d9dbbfa485 |
@@ -35,6 +35,15 @@ ensure [vehicles]
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ensure [jim]
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```
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---
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## BZZ Terminal Instructions
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Free Package https://bzzz.tebex.io/package/5551076
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Stream the prop and add the emote that is provided to rpemotes or dpemotes
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```lua
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['terminal'] = {['name'] = 'terminal', ['label'] = 'Wireless Terminal', ['weight'] = 5000, ["type"] = "item", ["image"] = 'terminal.png', ['unique'] = true, ['useable'] = true, ["shouldClose"] = true, ["combinable"] = nil, ['description'] = ''},
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```
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---
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## Item installation
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- To make use of the ticket reward system for workers you need to add the ticket item to your shared items lua
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@@ -1,6 +1,3 @@
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local QBCore = exports['qb-core']:GetCoreObject()
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RegisterNetEvent('QBCore:Client:UpdateObject', function() QBCore = exports['qb-core']:GetCoreObject() end)
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-- This script is a simple replacement for QB-Banking and QB-ATMs
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-- It uses QB-Input and server callbacks to retreive info about accounts and cash
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-- This requires QB-Target and has the location of every ATM, ATM prop and bank window
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@@ -108,7 +105,7 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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--this grabs all the info from names to savings account numbers in the databases
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local p = promise.new()
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QBCore.Functions.TriggerCallback('jim-payments:ATM:Find', function(cb) p:resolve(cb) end) local info = Citizen.Await(p)
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if not Config.RenewedBanking then
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if Config.Banking == "qb" then
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local p = promise.new()
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QBCore.Functions.TriggerCallback('qb-bossmenu:server:GetAccount', function(cb) p:resolve(cb) end, PlayerJob.name) info.society = Citizen.Await(p)
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local p2 = promise.new()
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@@ -1,6 +1,3 @@
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local QBCore = exports['qb-core']:GetCoreObject()
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RegisterNetEvent('QBCore:Client:UpdateObject', function() QBCore = exports['qb-core']:GetCoreObject() end)
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PlayerJob = {}
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PlayerGang = {}
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@@ -61,6 +58,9 @@ RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
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--Check if player is using /cashregister command
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if not outside and not onDuty and data.gang == nil then triggerNotify(nil, Loc[Config.Lan].error["not_onduty"], "error") return end
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local newinputs = {} -- Begin qb-input creation here.
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if Config.Usebzzz then
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TriggerEvent('animations:client:EmoteCommandStart', {'terminal'})
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end
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if Config.List then -- If nearby player list is wanted:
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--Retrieve a list of nearby players from server
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local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) p:resolve(cb) end)
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@@ -85,6 +85,7 @@ RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
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end
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--Check if image was given when opening the regsiter
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local img = data.img or ""
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if not string.find(img, "<") then img = "<center><p><img src="..img.." width=100px></p>" end
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--Continue adding payment options to qb-input
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newinputs[#newinputs+1] = { type = 'radio', name = 'billtype', text = Loc[Config.Lan].menu["type"], options = { { value = "cash", text = Loc[Config.Lan].menu["cash"] }, { value = "bank", text = Loc[Config.Lan].menu["card"] } } }
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newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = Loc[Config.Lan].menu["amount_charge"] }
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@@ -97,6 +98,9 @@ RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
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if not dialog.citizen or not dialog.price then return end
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TriggerServerEvent('jim-payments:server:Charge', dialog.citizen, dialog.price, dialog.billtype, data.img, outside, gang)
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end
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if config.Usebzzz then
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ExecuteCommand("e c")
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end
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end)
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RegisterNetEvent('jim-payments:client:PolCharge', function()
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@@ -13,7 +13,7 @@ Config = {
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-- Default Job Payment Systems --
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---------------------------------
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RenewedBanking = false, -- Enable if using Renewed-Banking false if using QB-Management
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Banking = "qb", -- qb, renewed, and fd currently default supported
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ApGov = false, -- Toggle support for AP-Goverment Tax
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@@ -38,6 +38,9 @@ Config = {
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`U_F_M_CasinoShop_01`,
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},
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usebzzz = false, -- enable if you're using the prop from bzzz
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Enablecommand = true, -- Enables the cashregister command
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PhoneBank = false, -- Set this to false to use the popup payment system FOR CARD/BANK PAYMENTS instead of using phone invoices
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-- This doesn't affect Cash payments as they by default use confirmation now
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-- This is helpful for phones that don't support invoices well
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@@ -1,12 +1,11 @@
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name "Jim-Payments"
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author "Jimathy"
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version "v2.8.5"
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version "v2.8.6"
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description "Payment Script By Jimathy"
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fx_version "cerulean"
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game "gta5"
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lua54 'yes'
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dependencies { 'qb-input', 'qb-target', }
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client_scripts { 'client/*.lua', 'locales/*.lua' }
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server_scripts { '@oxmysql/lib/MySQL.lua', 'server/*.lua' }
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shared_scripts { 'config.lua', 'shared/*.lua', 'locales/*.lua' }
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client_scripts { 'client/*.lua', }
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server_scripts { '@oxmysql/lib/MySQL.lua', 'server/*.lua' }
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@@ -1,6 +1,3 @@
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local QBCore = exports['qb-core']:GetCoreObject()
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RegisterNetEvent('QBCore:Server:UpdateObject', function() if source ~= '' then return false end QBCore = exports['qb-core']:GetCoreObject() end)
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local function cv(amount)
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local formatted = amount
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while true do
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@@ -70,14 +67,23 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
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elseif tonumber(society) >= amount then
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triggerNotify(nil, Loc[Config.Lan].success["draw"]..cv(amount)..Loc[Config.Lan].success["fromthe"]..Player.PlayerData.job.label..Loc[Config.Lan].success["account"], "success", src)
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Player.Functions.AddMoney('bank', amount)
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if Config.RenewedBanking then TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount)
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else exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount) end
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if Config.Banking == "renewed" then
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exports['Renewed-Banking']:removeAccountMoney(tostring(Player.PlayerData.job.name), amount)
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elseif Config.Banking == "qb" then
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exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
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elseif Config.Banking == "fd" then
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exports.fd_banking:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
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end
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elseif billtype == "deposit" then
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if bankB < amount then triggerNotify(nil, Loc[Config.Lan].error["nomoney_bank"], "error", src)
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elseif bankB >= amount then
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if Config.RenewedBanking then TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(Player.PlayerData.job.name), amount)
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else exports["qb-management"]:AddMoney(tostring(Player.PlayerData.job.name), amount) end
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if Config.Banking == "qb" then
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exports['Renewed-Banking']:addAccountMoney(tostring(Player.PlayerData.job.name), amount)
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elseif Config.Banking == "qb" then
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exports["qb-management"]:AddMoney(tostring(Player.PlayerData.job.name), amount)
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elseif Config.Banking == "fd" then
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exports.fd_banking:AddMoney(tostring(Player.PlayerData.job.name), amount)
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end
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Player.Functions.RemoveMoney('bank', amount) Wait(1500)
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triggerNotify(nil, Loc[Config.Lan].success["deposited"]..cv(amount)..Loc[Config.Lan].success["into"]..Player.PlayerData.job.label..Loc[Config.Lan].success["account"], "success", src)
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end
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@@ -100,8 +106,13 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
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local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
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if result[1] then
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local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
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if Config.RenewedBanking then TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount)
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else exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount) end
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if Config.Banking == "renewed" then
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exports['Renewed-Banking']:removeAccountMoney(tostring(Player.PlayerData.job.name), amount)
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elseif Config.Banking == "qb" then
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exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount) end
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elseif Config.Banking == "fd" then
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exports.fd_banking:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
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end
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if Reciever then
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Reciever.Functions.AddMoney('bank', amount)
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triggerNotify(nil, Loc[Config.Lan].success["sent"]..amount..Loc[Config.Lan].success["to"]..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success", src)
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@@ -122,14 +133,16 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
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elseif tonumber(gsociety) >= amount then
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triggerNotify(nil, Loc[Config.Lan].success["draw"]..cv(amount)..Loc[Config.Lan].success["fromthe"]..Player.PlayerData.gang.label..Loc[Config.Lan].success["account"], "success", src)
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Player.Functions.AddMoney('bank', amount)
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if Config.RenewedBanking then TriggerEvent("qb-gangmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount)
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else exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount) end
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if Config.Banking == "renewed" then exports['Renewed-Banking']:removeAccountMoney( tostring(Player.PlayerData.gang.name), amount)
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elseif Config.Banking == "qb" then exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
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elseif Config.Banking == "fd" then exports.fd_banking:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount) end
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end
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elseif billtype == "deposit" then
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if bankB < amount then triggerNotify(nil, Loc[Config.Lan].error["nomoney_bank"], "error", src)
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elseif bankB >= amount then
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if Config.RenewedBanking then TriggerEvent("qb-gangmenu:server:addAccountMoney", tostring(Player.PlayerData.gang.name), amount)
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else exports["qb-management"]:AddGangMoney(tostring(Player.PlayerData.gang.name), amount) end
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if Config.Banking == "rewnewed" then exports['Renewed-Banking']:addAccountMoney(tostring(Player.PlayerData.gang.name), amount)
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elseif Config.Banking == "qb" then exports["qb-management"]:AddGangMoney(tostring(Player.PlayerData.gang.name), amount)
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elseif Config.Banking == "fd" then exports.fd_banking:AddGangMoney(tostring(Player.PlayerData.gang.name), amount) end
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Player.Functions.RemoveMoney('bank', amount) Wait(1500)
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triggerNotify(nil, Loc[Config.Lan].success["deposited"]..cv(amount)..Loc[Config.Lan].success["into"]..Player.PlayerData.gang.label..Loc[Config.Lan].success["account"], "success", src)
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end
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@@ -152,8 +165,13 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
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local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
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if result[1] then
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local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
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if Config.RenewedBanking then TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount)
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else exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount) end
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if Config.Banking == "renewed" then
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exports['Renewed-Banking']:removeAccountMoney( tostring(Player.PlayerData.gang.name), amount)
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elseif Config.Banking == "qb" then
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exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
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elseif Config.Banking == "fd" then
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exports.fd_banking:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
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end
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if not Reciever then
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Reciever.Functions.AddMoney('bank', amount)
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triggerNotify(nil, Loc[Config.Lan].success["sent"]..amount..Loc[Config.Lan].success["to"]..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success", src)
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@@ -213,7 +231,7 @@ QBCore.Functions.CreateCallback('jim-payments:ATM:Find', function(source, cb)
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local gsociety = 0
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-- If qb-management, grab info directly from database
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if Config.RenewedBanking then
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if not Config.Banking == "renewed" then
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local result = MySQL.Sync.fetchAll('SELECT * FROM management_funds')
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for _, v in pairs(result) do
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if Player.PlayerData.job.name == v.job_name then society = v.amount end
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@@ -1,5 +1,3 @@
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local QBCore = exports['qb-core']:GetCoreObject()
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RegisterNetEvent('QBCore:Server:UpdateObject', function() if source ~= '' then return false end QBCore = exports['qb-core']:GetCoreObject() end)
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local function cv(amount)
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local formatted = amount
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@@ -15,7 +13,13 @@ AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName(
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end
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end)
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QBCore.Commands.Add("cashregister", Loc[Config.Lan].command["cash_reg"], {}, false, function(source) TriggerClientEvent("jim-payments:client:Charge", source, {}, true) end)
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CreateThread(function()
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if Config.Enablecommand then
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QBCore.Commands.Add("cashregister", Loc[Config.Lan].command["cash_reg"], {}, false, function(source) TriggerClientEvent("jim-payments:client:Charge", source, {}, true) end)
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end
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end)
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QBCore.Commands.Add("polcharge", Loc[Config.Lan].command["charge"], {}, false, function(source) TriggerClientEvent("jim-payments:client:PolCharge", source) end)
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RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
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@@ -23,18 +27,27 @@ RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
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local takecomm = math.floor(tonumber(data.amount) * Config.Jobs[data.society].Commission)
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if biller then -- If this is found, it ISN'T a phone payment, so add money to society here
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if gang then
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if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.gang.name).."^7)") end
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else
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if Config.Banking == "renewed" then
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exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
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if Config.Debug then
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print("^5Debug^7: ^3Renewed-Banking^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.gang.name).."^7)") end
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elseif Config.Banking == "qb" then
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exports["qb-management"]:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports["qb-management"]:GetGangAccount(biller.PlayerData.gang.name).."^7)") end
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elseif Config.Banking == "fd" then
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exports.fd_banking:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3FD-Banking^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports.fd_banking:GetGangAccount(biller.PlayerData.gang.name).."^7)") end
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end
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elseif not gang then
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if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
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if Config.Banking == "renewed"
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then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..tostring(exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.job.name)).."^7)") end
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else
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elseif Config.Banking == "qb" then
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exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
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elseif Config.Banking == "fd" then
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exports.fd_banking:AddMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
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if Config.Debug then print("^5Debug^7: ^3FD-Banking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports.fd_banking:GetAccount(biller.PlayerData.job.name).."^7)") end
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end
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end
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elseif not biller then --Find the biller from their citizenid
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@@ -186,13 +199,16 @@ RegisterServerEvent("jim-payments:server:PolCharge", function(citizen, price)
|
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if Config.ApGov then exports['ap-government']:chargeCityTax(billed.PlayerData.source, "Item", price) end
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if biller.Functions.AddMoney("bank", commission) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Commission of ^7$^6"..commission.." ^2sent to Player^7(^6"..biller.PlayerData.source.."^7)") end end
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if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), (price - commission))
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if Config.Banking == "renewed" then
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exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), (price - commission))
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if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..(price - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney((biller.PlayerData.job.name).."^7)")) end
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else
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elseif Config.Banking == "qb" then
|
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exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), (price - commission))
|
||||
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..(price - takecomm).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||
elseif Config.Banking == "fd" then
|
||||
exports.fd_banking:AddMoney(tostring(biller.PlayerData.job.name), (price - commission))
|
||||
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..(price - takecomm).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports.fd_banking:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||
end
|
||||
|
||||
triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["charged"]..(price - commission), "success", src)
|
||||
triggerNotify(nil, Loc[Config.Lan].success["you_charged"]..(price - commission), nil, billed.PlayerData.source)
|
||||
else
|
||||
@@ -213,11 +229,15 @@ RegisterServerEvent("jim-payments:server:PolPopup", function(data)
|
||||
triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["accepted_pay"]..data.amount..Loc[Config.Lan].success["charge_end"], "success", data.biller)
|
||||
if biller.Functions.AddMoney("bank", commission) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Commission^2 of ^7$^6"..commission.." ^2sent to Player^7(^6"..biller.PlayerData.source.."^7)") end end
|
||||
|
||||
if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
|
||||
if Config.Banking == "renewed" then
|
||||
exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
|
||||
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..(data.amount - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney((biller.PlayerData.job.name).."^7)")) end
|
||||
else
|
||||
elseif Config.Banking == "qb" then
|
||||
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
|
||||
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||
elseif Config.Banking == "fd" then
|
||||
exports.fd_banking:AddMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
|
||||
if Config.Debug then print("^5Debug^7: ^3FD-Banking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports.fd_banking:GetAccount(biller.PlayerData.job.name).."^7)") end
|
||||
end
|
||||
else
|
||||
triggerNotify(nil, Loc[Config.Lan].error["declined_payment"], nil, src)
|
||||
@@ -233,3 +253,12 @@ QBCore.Functions.CreateCallback('jim-payments:MakePlayerList', function(source,
|
||||
end
|
||||
cb(onlineList)
|
||||
end)
|
||||
|
||||
|
||||
CreateThread(function()
|
||||
if Config.Usebzzz then
|
||||
QBCore.Functions.CreateUseableItem('terminal', function(source, item)
|
||||
TriggerClientEvent("jim-payments:client:Charge", source, {}, true)
|
||||
end)
|
||||
end
|
||||
end)
|
||||
@@ -1,5 +1,4 @@
|
||||
local QBCore = exports['qb-core']:GetCoreObject()
|
||||
RegisterNetEvent('QBCore:Client:UpdateObject', function() QBCore = exports['qb-core']:GetCoreObject() end)
|
||||
QBCore = exports['qb-core']:GetCoreObject()
|
||||
|
||||
local time = 1000
|
||||
function loadModel(model) if not HasModelLoaded(model) then
|
||||
|
||||
Reference in New Issue
Block a user