mirror of
https://github.com/jimathy/jim-payments.git
synced 2026-08-17 06:16:02 +01:00
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5 Commits
| Author | SHA1 | Date | |
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41bedcc6ca | ||
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a4413ea5c6 | ||
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8adf3c3829 | ||
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f5753df4b2 | ||
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ec9dc51ccf |
@@ -64,7 +64,7 @@ Go to gks-phone > server > serverapi.lua
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- Add these lines:
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- Add these lines:
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```lua
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```lua
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TriggerEvent('jim-payments:Tickets:Give', { senderCitizenId = id.sendercitizenid, society = id.society, amount = amount })
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TriggerEvent('jim-payments:Tickets:Give', { sender = Ply.PlayerData.charinfo.firstname, senderCitizenId = data[1].sendercitizenid, society = data[1].society, amount = data[1].amount })
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```
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```
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--------------
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--------------
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76
atms.lua
76
atms.lua
@@ -21,10 +21,12 @@ local function cv(amount)
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return formatted
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return formatted
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end
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end
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local function loadModel(model) if Config.Debug then print("Debug: Loading Model: '"..model.."'") end RequestModel(model) while not HasModelLoaded(model) do Wait(0) end end
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local function unloadModel(model) if Config.Debug then print("Debug: Removing Model: '"..model.."'") end SetModelAsNoLongerNeeded(model) end
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local bossroles = {}
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local bossroles = {}
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local gangroles = {}
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local gangroles = {}
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CreateThread(function()
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CreateThread(function()
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if Config.Gabz then BankLoc = Config.GabzBankLocations ATMLoc = Config.GabzATMLocations end
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if Config.useATM then
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if Config.useATM then
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if Config.ATMBlips then
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if Config.ATMBlips then
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for k, v in pairs(Config.WallATMLocations) do
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for k, v in pairs(Config.WallATMLocations) do
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@@ -38,7 +40,7 @@ CreateThread(function()
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AddTextComponentString("ATM")
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AddTextComponentString("ATM")
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EndTextCommandSetBlipName(blip)
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EndTextCommandSetBlipName(blip)
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end
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end
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for k, v in pairs(ATMLoc) do
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for k, v in pairs(Config.ATMLocations) do
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blip = AddBlipForCoord(v)
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blip = AddBlipForCoord(v)
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SetBlipSprite(blip, 108)
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SetBlipSprite(blip, 108)
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SetBlipDisplay(blip, 4)
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SetBlipDisplay(blip, 4)
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@@ -53,7 +55,7 @@ CreateThread(function()
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end
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end
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if Config.useBanks then
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if Config.useBanks then
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if Config.BankBlips then
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if Config.BankBlips then
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for k,v in pairs(BankLoc) do
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for k,v in pairs(Config.BankLocations) do
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for l, b in pairs(v) do
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for l, b in pairs(v) do
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blip = AddBlipForCoord(b)
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blip = AddBlipForCoord(b)
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SetBlipSprite(blip, 108)
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SetBlipSprite(blip, 108)
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@@ -75,14 +77,14 @@ CreateThread(function()
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for l, b in pairs(QBCore.Shared.Jobs[tostring(k)].grades) do -- Grabs the list of grades
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for l, b in pairs(QBCore.Shared.Jobs[tostring(k)].grades) do -- Grabs the list of grades
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if QBCore.Shared.Jobs[tostring(k)].grades[l].isboss == true then -- Checks the grade if is boss
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if QBCore.Shared.Jobs[tostring(k)].grades[l].isboss == true then -- Checks the grade if is boss
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if bossroles[tostring(k)] ~= nil then -- checks if the line exists
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if bossroles[tostring(k)] ~= nil then -- checks if the line exists
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if bossroles[tostring(k)] > tonumber(l) then bossroles[tostring(k)] = tonumber(l) end -- the
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if bossroles[tostring(k)] > tonumber(l) then bossroles[tostring(k)] = tonumber(l) end -- the
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else bossroles[tostring(k)] = tonumber(l)
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else bossroles[tostring(k)] = tonumber(l)
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end
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end
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end
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end
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end
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end
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end
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end
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end
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end
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for k, v in pairs(QBCore.Shared.Gangs) do
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for k, v in pairs(QBCore.Shared.Gangs) do
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if QBCore.Shared.Gangs[tostring(k)] then
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if QBCore.Shared.Gangs[tostring(k)] then
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for l, b in pairs(QBCore.Shared.Gangs[tostring(k)].grades) do
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for l, b in pairs(QBCore.Shared.Gangs[tostring(k)].grades) do
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if tostring(k) ~= "none" then
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if tostring(k) ~= "none" then
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@@ -92,7 +94,7 @@ CreateThread(function()
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else gangroles[tostring(k)] = tonumber(l)
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else gangroles[tostring(k)] = tonumber(l)
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end
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end
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end
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end
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end
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end
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end
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end
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end
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end
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end
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end
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@@ -101,38 +103,38 @@ CreateThread(function()
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exports['qb-target']:AddTargetModel(Config.ATMModels, { options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = "Use ATM", id = "atm" },}, distance = 1.5, })
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exports['qb-target']:AddTargetModel(Config.ATMModels, { options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = "Use ATM", id = "atm" },}, distance = 1.5, })
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for k,v in pairs(Config.WallATMLocations) do
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for k,v in pairs(Config.WallATMLocations) do
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Targets["jimwallatm"..k] =
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Targets["jimwallatm"..k] =
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exports['qb-target']:AddCircleZone("jimwallatm"..k, vector3(tonumber(v.x), tonumber(v.y), tonumber(v.z)+0.2), 0.5, { name="jimwallatm"..k, debugPoly=Config.Debug, useZ=true, },
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exports['qb-target']:AddCircleZone("jimwallatm"..k, vector3(tonumber(v.x), tonumber(v.y), tonumber(v.z)+0.2), 0.5, { name="jimwallatm"..k, debugPoly=Config.Debug, useZ=true, },
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{ options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = "Use ATM", id = "atm" },
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{ options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = "Use ATM", id = "atm" },
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--{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Transfer Money", id = "transfer" },
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--{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Transfer Money", id = "transfer" },
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}, distance = 1.5 })
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}, distance = 1.5 })
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end
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end
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for k,v in pairs(ATMLoc) do
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for k,v in pairs(Config.ATMLocations) do
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Targets["jimatm"..k] =
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Targets["jimatm"..k] =
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exports['qb-target']:AddCircleZone("jimatm"..k, vector3(tonumber(v.x), tonumber(v.y), tonumber(v.z)+0.2), 0.5, { name="jimatm"..k, debugPoly=Config.Debug, useZ=true, },
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exports['qb-target']:AddCircleZone("jimatm"..k, vector3(tonumber(v.x), tonumber(v.y), tonumber(v.z)+0.2), 0.5, { name="jimatm"..k, debugPoly=Config.Debug, useZ=true, },
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{ options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = "Use ATM", id = "atm" },
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{ options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-alt", label = "Use ATM", id = "atm" },
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--{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Transfer Money", id = "transfer" },
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--{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Transfer Money", id = "transfer" },
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}, distance = 1.5 })
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}, distance = 1.5 })
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end
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end
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end
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end
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if Config.useBanks then
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if Config.useBanks then
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for k,v in pairs(BankLoc) do
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for k,v in pairs(Config.BankLocations) do
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for l, b in pairs(v) do
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for l, b in pairs(v) do
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Targets["jimbank"..k..l] =
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Targets["jimbank"..k..l] =
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exports['qb-target']:AddCircleZone("jimbank"..k..l, vector3(tonumber(b.x), tonumber(b.y), tonumber(b.z)+0.2), 2.0, { name="jimbank"..k..l, debugPoly=Config.Debug, useZ=true, },
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exports['qb-target']:AddCircleZone("jimbank"..k..l, vector3(tonumber(b.x), tonumber(b.y), tonumber(b.z)+0.2), 2.0, { name="jimbank"..k..l, debugPoly=Config.Debug, useZ=true, },
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{ options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-piggy-bank", label = "Use Bank", id = "bank" },
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{ options = { { event = "jim-payments:Client:ATM:use", icon = "fas fa-piggy-bank", label = "Use Bank", id = "bank" },
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{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Transfer Money", id = "transfer" },
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{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Transfer Money", id = "transfer" },
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{ event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-dollar", label = "Access Savings", id = "savings" },
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{ event = "jim-payments:Client:ATM:use", icon = "fas fa-money-check-dollar", label = "Access Savings", id = "savings" },
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{ event = "jim-payments:Client:ATM:use", icon = "fas fa-building", label = "Access Society Account", id = "society", job = bossroles },
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{ event = "jim-payments:Client:ATM:use", icon = "fas fa-building", label = "Access Society Account", id = "society", job = bossroles },
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{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Society Money Transfer", id = "societytransfer", job = bossroles },
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{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Society Money Transfer", id = "societytransfer", job = bossroles },
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{ event = "jim-payments:Client:ATM:use", icon = "fas fa-building", label = "Gang Society Account", id = "gang", gang = gangroles },
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{ event = "jim-payments:Client:ATM:use", icon = "fas fa-building", label = "Gang Society Account", id = "gang", gang = gangroles },
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{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Gang Money Transfer", id = "gangtransfer", gang = gangroles }, },
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{ event = "jim-payments:Client:ATM:use", icon = "fas fa-arrow-right-arrow-left", label = "Gang Money Transfer", id = "gangtransfer", gang = gangroles }, },
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distance = 2.5 })
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distance = 2.5 })
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if Config.Peds then
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if Config.Peds then
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local i = math.random(1, #Config.PedPool)
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local i = math.random(1, #Config.PedPool)
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RequestModel(Config.PedPool[i]) while not HasModelLoaded(Config.PedPool[i]) do Wait(0) end
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loadModel(Config.PedPool[i])
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if Peds["jimbank"..k..l] == nil then Peds["jimbank"..k..l] = CreatePed(0, Config.PedPool[i], vector3(tonumber(b.x), tonumber(b.y), tonumber(b.z)), b[4], false, false) end
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if Peds["jimbank"..k..l] == nil then Peds["jimbank"..k..l] = CreatePed(0, Config.PedPool[i], vector3(tonumber(b.x), tonumber(b.y), tonumber(b.z)-1.03), b[4], false, false) end
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if Config.Debug then print("Ped Created - 'jimbank"..k..l.."'") end
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if Config.Debug then print("Ped Created - 'jimbank"..k..l.."'") end
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end
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end
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end
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end
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@@ -163,14 +165,14 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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QBCore.Functions.TriggerCallback('jim-payments:ATM:Find', function(cb) p:resolve(cb) end) local info = Citizen.Await(p)
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QBCore.Functions.TriggerCallback('jim-payments:ATM:Find', function(cb) p:resolve(cb) end) local info = Citizen.Await(p)
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local society local gsociety local cancelled = false
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local society local gsociety local cancelled = false
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if Config.Manage then
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if Config.Manage then
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society = GrabAccount("GetAccount", PlayerJob.name)
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society = GrabAccount("GetAccount", PlayerJob.name)
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Wait(200)
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Wait(200)
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gsociety = GrabAccount("GetGangAccount", PlayerGang.name)
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gsociety = GrabAccount("GetGangAccount", PlayerGang.name)
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else
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else
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local p = promise.new()
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local p = promise.new()
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QBCore.Functions.TriggerCallback('qb-bossmenu:server:GetAccount', function(cb) p:resolve(cb) end, PlayerJob.name) society = Citizen.Await(p)
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QBCore.Functions.TriggerCallback('qb-bossmenu:server:GetAccount', function(cb) p:resolve(cb) end, PlayerJob.name) society = Citizen.Await(p)
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local p2 = promise.new()
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local p2 = promise.new()
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QBCore.Functions.TriggerCallback('qb-gangmenu:server:GetAccount', function(cb) p2:resolve(cb) end, PlayerGang.name) gsociety = Citizen.Await(p2)
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QBCore.Functions.TriggerCallback('qb-gangmenu:server:GetAccount', function(cb) p2:resolve(cb) end, PlayerGang.name) gsociety = Citizen.Await(p2)
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end
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end
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local atmbartime = 2500
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local atmbartime = 2500
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local setoptions = {}
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local setoptions = {}
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@@ -211,8 +213,8 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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end, function()
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end, function()
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TriggerEvent("QBCore:Notify", "Cancelled!", "error")
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TriggerEvent("QBCore:Notify", "Cancelled!", "error")
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cancelled = true
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cancelled = true
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end, data.icon)
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end, data.icon)
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elseif data.id == "transfer" then
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elseif data.id == "transfer" then
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setoptions = { { value = "transfer", text = "Transfer" } }
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setoptions = { { value = "transfer", text = "Transfer" } }
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setview = "Welcome back, "..info.name.."<br><br>- Account -<br>"..info.account.."<br>"..info.cid.."<br><br>- Balances -<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
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setview = "Welcome back, "..info.name.."<br><br>- Account -<br>"..info.account.."<br>"..info.cid.."<br><br>- Balances -<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
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@@ -225,21 +227,21 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
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end, function()
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end, function()
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TriggerEvent("QBCore:Notify", "Cancelled!", "error")
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TriggerEvent("QBCore:Notify", "Cancelled!", "error")
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cancelled = true
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cancelled = true
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end, data.icon)
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end, data.icon)
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elseif data.id == "savings" then
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elseif data.id == "savings" then
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setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
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setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
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setview = "Welcome back, "..info.name.."<br><br>- Account Info -<br>Savings ID: "..info.aid.."<br>"..info.cid.."<br><br>- Balances -<br>💰Savings - $"..cv(info.savbal).."<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
|
setview = "Welcome back, "..info.name.."<br><br>- Account Info -<br>Savings ID: "..info.aid.."<br>"..info.cid.."<br><br>- Balances -<br>💰Savings - $"..cv(info.savbal).."<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
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setheader = "💰 Savings 💰"
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setheader = "💰 Savings 💰"
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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setinputs = { { type = 'radio', name = 'billtype', text = setview, options = setoptions },
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{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
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{ type = 'number', isRequired = true, name = 'amount', text = '💵 Amount to transfer' }, }
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PlayATMAnimation('enter')
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PlayATMAnimation('enter')
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QBCore.Functions.Progressbar("accessing_atm", "Accessing Savings", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
|
QBCore.Functions.Progressbar("accessing_atm", "Accessing Savings", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
|
||||||
end, function()
|
end, function()
|
||||||
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
||||||
cancelled = true
|
cancelled = true
|
||||||
end, data.icon)
|
end, data.icon)
|
||||||
|
|
||||||
elseif data.id == "society" then
|
elseif data.id == "society" then
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setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
|
setoptions = { { value = "withdraw", text = "Withdrawl" }, { value = "deposit", text = "Deposit" } }
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||||||
setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerJob.label.."<br><br>- Balances -<br>🏢"..PlayerJob.label.." - $"..cv(society).."<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
|
setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerJob.label.."<br><br>- Balances -<br>🏢"..PlayerJob.label.." - $"..cv(society).."<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
|
||||||
@@ -251,8 +253,8 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
|
|||||||
end, function()
|
end, function()
|
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TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
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cancelled = true
|
cancelled = true
|
||||||
end, data.icon)
|
end, data.icon)
|
||||||
|
|
||||||
elseif data.id == "societytransfer" then
|
elseif data.id == "societytransfer" then
|
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setoptions = { { value = "transfer", text = "Transfer" } }
|
setoptions = { { value = "transfer", text = "Transfer" } }
|
||||||
setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerJob.label.."<br><br>- Balances -<br>🏢"..PlayerJob.label.." - $"..cv(society).."<br><br>- Options -"
|
setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerJob.label.."<br><br>- Balances -<br>🏢"..PlayerJob.label.." - $"..cv(society).."<br><br>- Options -"
|
||||||
@@ -265,8 +267,8 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
|
|||||||
end, function()
|
end, function()
|
||||||
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
||||||
cancelled = true
|
cancelled = true
|
||||||
end, data.icon)
|
end, data.icon)
|
||||||
|
|
||||||
elseif data.id == "gang" then
|
elseif data.id == "gang" then
|
||||||
setheader = "🏢 Society Banking 🏢"
|
setheader = "🏢 Society Banking 🏢"
|
||||||
setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerGang.label.."<br><br>- Balances -<br>🏢"..PlayerGang.label.." - $"..cv(gsociety).."<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
|
setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerGang.label.."<br><br>- Balances -<br>🏢"..PlayerGang.label.." - $"..cv(gsociety).."<br>🏦Bank - $"..cv(info.bank).."<br><br>- Options -"
|
||||||
@@ -278,8 +280,8 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
|
|||||||
end, function()
|
end, function()
|
||||||
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
||||||
cancelled = true
|
cancelled = true
|
||||||
end, data.icon)
|
end, data.icon)
|
||||||
|
|
||||||
elseif data.id == "gangtransfer" then
|
elseif data.id == "gangtransfer" then
|
||||||
setoptions = { { value = "transfer", text = "Transfer" } }
|
setoptions = { { value = "transfer", text = "Transfer" } }
|
||||||
setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerGang.label.."<br><br>- Balances -<br>🏢"..PlayerGang.label.." - $"..cv(gsociety).."<br><br>- Options -"
|
setview = "Welcome back, "..info.name.."<br><br>- Society Account -<br>"..PlayerGang.label.."<br><br>- Balances -<br>🏢"..PlayerGang.label.." - $"..cv(gsociety).."<br><br>- Options -"
|
||||||
@@ -289,13 +291,13 @@ RegisterNetEvent('jim-payments:Client:ATM:use', function(data)
|
|||||||
{ type = 'number', isRequired = true, name = 'amount', text = '💸 Amount to transfer' }, }
|
{ type = 'number', isRequired = true, name = 'amount', text = '💸 Amount to transfer' }, }
|
||||||
PlayATMAnimation('enter')
|
PlayATMAnimation('enter')
|
||||||
QBCore.Functions.Progressbar("accessing_atm", "Accessing Transfers", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
|
QBCore.Functions.Progressbar("accessing_atm", "Accessing Transfers", atmbartime, false, true, { disableMovement = false, disableCarMovement = false, disableMouse = false, disableCombat = false, }, {}, {}, {}, function() -- Done
|
||||||
|
|
||||||
end, function()
|
end, function()
|
||||||
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
TriggerEvent("QBCore:Notify", "Cancelled!", "error")
|
||||||
cancelled = true
|
cancelled = true
|
||||||
end, data.icon)
|
end, data.icon)
|
||||||
end
|
end
|
||||||
|
|
||||||
Wait(atmbartime+500)
|
Wait(atmbartime+500)
|
||||||
if not cancelled then
|
if not cancelled then
|
||||||
cancelled = false
|
cancelled = false
|
||||||
@@ -327,7 +329,7 @@ RegisterNetEvent('jim-payments:client:ATM:give', function()
|
|||||||
if nearbyList[#nearbyList] == nil then TriggerEvent("QBCore:Notify", "No one near by to charge", "error") return end
|
if nearbyList[#nearbyList] == nil then TriggerEvent("QBCore:Notify", "No one near by to charge", "error") return end
|
||||||
local dialog = exports['qb-input']:ShowInput({ header = "Give someone cash", submitText = "Give",
|
local dialog = exports['qb-input']:ShowInput({ header = "Give someone cash", submitText = "Give",
|
||||||
inputs = {
|
inputs = {
|
||||||
{ text = " ", name = "citizen", type = "select", options = nearbyList },
|
{ text = " ", name = "citizen", type = "select", options = nearbyList },
|
||||||
{ type = 'number', isRequired = true, name = 'price', text = '💵 Amount to Pay' }, }
|
{ type = 'number', isRequired = true, name = 'price', text = '💵 Amount to Pay' }, }
|
||||||
})
|
})
|
||||||
if dialog then
|
if dialog then
|
||||||
@@ -338,6 +340,6 @@ RegisterNetEvent('jim-payments:client:ATM:give', function()
|
|||||||
end)
|
end)
|
||||||
|
|
||||||
AddEventHandler('onResourceStop', function(resource) if resource ~= GetCurrentResourceName() then return end
|
AddEventHandler('onResourceStop', function(resource) if resource ~= GetCurrentResourceName() then return end
|
||||||
for k, v in pairs(Targets) do exports['qb-target']:RemoveZone(k) end
|
for k in pairs(Targets) do exports['qb-target']:RemoveZone(k) end
|
||||||
for k, v in pairs(Peds) do DeletePed(Peds[k]) end
|
for k in pairs(Peds) do unloadModel(GetEntityModel(Peds[k])) DeletePed(Peds[k]) end
|
||||||
end)
|
end)
|
||||||
171
client.lua
171
client.lua
@@ -1,8 +1,11 @@
|
|||||||
local QBCore = exports['qb-core']:GetCoreObject()
|
local QBCore = exports['qb-core']:GetCoreObject()
|
||||||
|
|
||||||
PlayerJob = {}
|
PlayerJob = {}
|
||||||
|
PlayerGang = {}
|
||||||
|
|
||||||
local onDuty = false
|
local onDuty = false
|
||||||
local BankPed = {}
|
local BankPed = nil
|
||||||
|
|
||||||
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function() QBCore.Functions.GetPlayerData(function(PlayerData) PlayerJob = PlayerData.job PlayerGang = PlayerData.gang end) end)
|
RegisterNetEvent('QBCore:Client:OnPlayerLoaded', function() QBCore.Functions.GetPlayerData(function(PlayerData) PlayerJob = PlayerData.job PlayerGang = PlayerData.gang end) end)
|
||||||
RegisterNetEvent('QBCore:Client:OnJobUpdate', function(JobInfo) PlayerJob = JobInfo onDuty = PlayerJob.onduty end)
|
RegisterNetEvent('QBCore:Client:OnJobUpdate', function(JobInfo) PlayerJob = JobInfo onDuty = PlayerJob.onduty end)
|
||||||
RegisterNetEvent('QBCore:Client:SetDuty', function(duty) onDuty = duty end)
|
RegisterNetEvent('QBCore:Client:SetDuty', function(duty) onDuty = duty end)
|
||||||
@@ -10,53 +13,70 @@ RegisterNetEvent('QBCore:Client:OnGangUpdate', function(GangInfo) PlayerGang = G
|
|||||||
|
|
||||||
--Keeps track of duty on script restarts
|
--Keeps track of duty on script restarts
|
||||||
AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() ~= resource then return end
|
AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() ~= resource then return end
|
||||||
QBCore.Functions.GetPlayerData(function(PlayerData) PlayerJob = PlayerData.job PlayerGang = PlayerData.gang onDuty = PlayerJob.onduty end)
|
QBCore.Functions.GetPlayerData(function(PlayerData)
|
||||||
|
PlayerJob = PlayerData.job
|
||||||
|
PlayerGang = PlayerData.gang
|
||||||
|
onDuty = PlayerJob.onduty
|
||||||
|
end)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
local function loadModel(model) if Config.Debug then print("Debug: Loading Model: '"..model.."'") end RequestModel(model) while not HasModelLoaded(model) do Wait(0) end end
|
||||||
|
local function unloadModel(model) if Config.Debug then print("Debug: Removing Model: '"..model.."'") end SetModelAsNoLongerNeeded(model) end
|
||||||
|
|
||||||
CreateThread(function()
|
CreateThread(function()
|
||||||
local jobroles = {}
|
local jobroles = {} local gangroles = {}
|
||||||
local gangroles = {}
|
--Build Job/Gang Checks for cashin location
|
||||||
for k, v in pairs(Config.Jobs) do if v.gang then gangroles[tostring(k)] = 0 else jobroles[tostring(k)] = 0 end end
|
for k, v in pairs(Config.Jobs) do if v.gang then gangroles[tostring(k)] = 0 else jobroles[tostring(k)] = 0 end end
|
||||||
exports['qb-target']:AddCircleZone("JimBank", vector3(Config.CashInLocation.x, Config.CashInLocation.y, Config.CashInLocation.z), 2.0, { name="JimBank", debugPoly=Config.Debug, useZ=true, },
|
--Create Target at location
|
||||||
{ options = {
|
exports['qb-target']:AddCircleZone("JimBank", vector3(Config.CashInLocation.x, Config.CashInLocation.y, Config.CashInLocation.z), 2.0, { name="JimBank", debugPoly=Config.Debug, useZ=true, },
|
||||||
|
{ options = {
|
||||||
{ event = "jim-payments:Tickets:Menu", icon = "fas fa-receipt", label = "Cash in Job Receipts", job = jobroles, },
|
{ event = "jim-payments:Tickets:Menu", icon = "fas fa-receipt", label = "Cash in Job Receipts", job = jobroles, },
|
||||||
{ event = "jim-payments:Tickets:Menu", icon = "fas fa-receipt", label = "Cash in Gang Receipts", gang = gangroles, } },
|
{ event = "jim-payments:Tickets:Menu", icon = "fas fa-receipt", label = "Cash in Gang Receipts", gang = gangroles, } },
|
||||||
distance = 2.0 })
|
distance = 2.0 })
|
||||||
|
--Crete Ped at the location
|
||||||
if Config.Peds then
|
if Config.Peds then
|
||||||
local i = math.random(1, #Config.PedPool)
|
local i = math.random(1, #Config.PedPool)
|
||||||
RequestModel(Config.PedPool[i]) while not HasModelLoaded(Config.PedPool[i]) do Wait(0) end
|
loadModel(Config.PedPool[i])
|
||||||
if not BankPed[1] then BankPed[1] = CreatePed(0, Config.PedPool[i], vector3(Config.CashInLocation.x, Config.CashInLocation.y, Config.CashInLocation.z-1), Config.CashInLocation[4], false, false) end
|
if not BankPed then BankPed = CreatePed(0, Config.PedPool[i], vector3(Config.CashInLocation.x, Config.CashInLocation.y, Config.CashInLocation.z-1), Config.CashInLocation[4], false, false) end
|
||||||
if Config.Debug then print("Ped Created for Ticket Trade") end
|
if Config.Debug then print("Ped Created for Ticket Trade") end
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
|
RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
|
||||||
if outside == nil then outside = false end
|
--Check if player is using /cashregister command
|
||||||
if not outside and not onDuty and data.gang == nil then TriggerEvent("QBCore:Notify", "Not Clocked in!", "error") return end -- Require to be on duty when making a payment
|
if not outside and not onDuty and data.gang == nil then TriggerEvent("QBCore:Notify", "Not Clocked in!", "error") return end
|
||||||
local onlineList = {}
|
local newinputs = {} -- Begin qb-input creation here.
|
||||||
local nearbyList = {}
|
if Config.List then -- If nearby player list is wanted:
|
||||||
local p = promise.new()
|
--Retrieve a list of nearby players from server
|
||||||
QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) p:resolve(cb) end)
|
local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) p:resolve(cb) end)
|
||||||
onlineList = Citizen.Await(p)
|
local onlineList = Citizen.Await(p)
|
||||||
for k, v in pairs(QBCore.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.PaymentRadius)) do
|
local nearbyList = {}
|
||||||
local dist = #(GetEntityCoords(GetPlayerPed(v)) - GetEntityCoords(PlayerPedId()))
|
--Convert list of players nearby into one qb-input understands + add distance info
|
||||||
for i = 1, #onlineList do
|
for _, v in pairs(QBCore.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.PaymentRadius)) do
|
||||||
if onlineList[i].value == GetPlayerServerId(v) then
|
local dist = #(GetEntityCoords(GetPlayerPed(v)) - GetEntityCoords(PlayerPedId()))
|
||||||
if v ~= PlayerId() or Config.Debug then
|
for i = 1, #onlineList do
|
||||||
nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
|
if onlineList[i].value == GetPlayerServerId(v) then
|
||||||
|
if v ~= PlayerId() or Config.Debug then
|
||||||
|
nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
dist = nil
|
--If list is empty(no one nearby) show error and stop
|
||||||
|
if not nearbyList[#nearbyList] then TriggerEvent("QBCore:Notify", "No one near by to charge", "error") return end
|
||||||
|
newinputs[#newinputs+1] = { text = " ", name = "citizen", type = "select", options = nearbyList }
|
||||||
|
else -- If Config.List is false, create input text box for ID's
|
||||||
|
newinputs[#newinputs+1] = { type = 'text', isRequired = true, name = 'citizen', text = '# Customer ID #' }
|
||||||
end
|
end
|
||||||
if not data.img then img = "" else img = data.img end
|
--Check if image was given when opening the regsiter
|
||||||
if nearbyList[#nearbyList] == nil then TriggerEvent("QBCore:Notify", "No one near by to charge", "error") return end
|
local img = data.img or ""
|
||||||
local newinputs = {}
|
--Continue adding payment options to qb-input
|
||||||
if Config.List then newinputs[#newinputs+1] = { text = " ", name = "citizen", type = "select", options = nearbyList } end
|
|
||||||
if not Config.List then newinputs[#newinputs+1] = { type = 'text', isRequired = true, name = 'citizen', text = '# Customer ID #' } end
|
|
||||||
newinputs[#newinputs+1] = { type = 'radio', name = 'billtype', text = 'Payment Type', options = { { value = "cash", text = "Cash" }, { value = "bank", text = "Card" } } }
|
newinputs[#newinputs+1] = { type = 'radio', name = 'billtype', text = 'Payment Type', options = { { value = "cash", text = "Cash" }, { value = "bank", text = "Card" } } }
|
||||||
newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = '💵 Amount to Charge' }
|
newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = '💵 Amount to Charge' }
|
||||||
if data.job then label = PlayerJob.label gang = false elseif data.gang then label = PlayerGang.label gang = true end
|
--Grab Player Job name or Gang Name if needed
|
||||||
|
local label = PlayerJob.label
|
||||||
|
local gang = false
|
||||||
|
if data.gang then label = PlayerGang.label gang = true end
|
||||||
local dialog = exports['qb-input']:ShowInput({ header = img..label.." Cash Register", submitText = "Send", inputs = newinputs})
|
local dialog = exports['qb-input']:ShowInput({ header = img..label.." Cash Register", submitText = "Send", inputs = newinputs})
|
||||||
if dialog then
|
if dialog then
|
||||||
if not dialog.citizen or not dialog.price then return end
|
if not dialog.citizen or not dialog.price then return end
|
||||||
@@ -64,48 +84,91 @@ RegisterNetEvent('jim-payments:client:Charge', function(data, outside)
|
|||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
RegisterNetEvent('jim-payments:Tickets:Menu', function(data)
|
RegisterNetEvent('jim-payments:client:PolCharge', function()
|
||||||
local amount = 0
|
--Check if player is allowed to use /cashregister command
|
||||||
local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:Ticket:Count', function(cb) p:resolve(cb) end) amount = Citizen.Await(p)
|
local allowed = false
|
||||||
if amount == 0 or amount == nil then TriggerEvent("QBCore:Notify", "You don't have any tickets to trade", "error") return end
|
for k in pairs(Config.FineJobs) do if k == PlayerJob.name then allowed = true end end
|
||||||
local sellable = false
|
if not allowed then TriggerEvent("QBCore:Notify", "You don't have the required job", "error") return end
|
||||||
local name = "" local label = ""
|
|
||||||
for k, v in pairs(Config.Jobs) do
|
local newinputs = {} -- Begin qb-input creation here.
|
||||||
if data.gang then
|
if Config.FineJobList then -- If nearby player list is wanted:
|
||||||
if v.gang and k == PlayerGang.name then
|
--Retrieve a list of nearby players from server
|
||||||
name = k
|
local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:MakePlayerList', function(cb) p:resolve(cb) end)
|
||||||
label = PlayerGang.label
|
local onlineList = Citizen.Await(p)
|
||||||
sellable = true
|
local nearbyList = {}
|
||||||
end
|
--Convert list of players nearby into one qb-input understands + add distance info
|
||||||
else
|
for _, v in pairs(QBCore.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), Config.PaymentRadius)) do
|
||||||
if not v.gang and k == PlayerJob.name then
|
local dist = #(GetEntityCoords(GetPlayerPed(v)) - GetEntityCoords(PlayerPedId()))
|
||||||
name = k
|
for i = 1, #onlineList do
|
||||||
label = PlayerJob.label
|
if onlineList[i].value == GetPlayerServerId(v) then
|
||||||
sellable = true
|
if v ~= PlayerId() or Config.Debug then
|
||||||
|
nearbyList[#nearbyList+1] = { value = onlineList[i].value, text = onlineList[i].text..' ('..math.floor(dist+0.05)..'m)' }
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if sellable then
|
--If list is empty(no one nearby) show error and stop
|
||||||
|
if not nearbyList[#nearbyList] then TriggerEvent("QBCore:Notify", "No one near by to charge", "error") return end
|
||||||
|
newinputs[#newinputs+1] = { text = " ", name = "citizen", type = "select", options = nearbyList }
|
||||||
|
else -- If Config.List is false, create input text box for ID's
|
||||||
|
newinputs[#newinputs+1] = { type = 'text', isRequired = true, name = 'citizen', text = "# Person's ID #" }
|
||||||
|
end
|
||||||
|
--Continue adding payment options to qb-input
|
||||||
|
newinputs[#newinputs+1] = { type = 'number', isRequired = true, name = 'price', text = '💵 Amount to Charge' }
|
||||||
|
--Grab Player Job name or Gang Name if needed
|
||||||
|
local label = PlayerJob.label
|
||||||
|
local gang = false
|
||||||
|
local dialog = exports['qb-input']:ShowInput({ header = label.." Charge", submitText = "Send", inputs = newinputs})
|
||||||
|
if dialog then
|
||||||
|
if not dialog.citizen or not dialog.price then return end
|
||||||
|
TriggerServerEvent('jim-payments:server:PolCharge', dialog.citizen, dialog.price)
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
|
||||||
|
RegisterNetEvent('jim-payments:Tickets:Menu', function(data)
|
||||||
|
--Get ticket info
|
||||||
|
local p = promise.new() QBCore.Functions.TriggerCallback('jim-payments:Ticket:Count', function(cb) p:resolve(cb) end)
|
||||||
|
local amount = Citizen.Await(p)
|
||||||
|
if amount == 0 then TriggerEvent("QBCore:Notify", "You don't have any tickets to trade", "error") return end
|
||||||
|
local sellable = false
|
||||||
|
local name = "" local label = ""
|
||||||
|
--Check/adjust for job/gang names
|
||||||
|
for k, v in pairs(Config.Jobs) do
|
||||||
|
if data.gang then if v.gang and k == PlayerGang.name then name = k label = PlayerGang.label sellable = true end
|
||||||
|
else if not v.gang and k == PlayerJob.name then name = k label = PlayerJob.label sellable = true end
|
||||||
|
end
|
||||||
|
if sellable then -- if info is found then:
|
||||||
exports['qb-menu']:openMenu({
|
exports['qb-menu']:openMenu({
|
||||||
{ isMenuHeader = true, header = "🧾 "..label.." Receipts 🧾", txt = "Do you want trade your receipts for payment?" },
|
{ isMenuHeader = true, header = "🧾 "..label.." Receipts 🧾", txt = "Do you want trade your receipts for payment?" },
|
||||||
{ isMenuHeader = true, header = "", txt = "Amount of Tickets: "..amount.."<br>Total Payment: $"..(Config.Jobs[name].PayPerTicket * amount) },
|
{ isMenuHeader = true, header = "", txt = "Amount of Tickets: "..amount.."<br>Total Payment: $"..(Config.Jobs[name].PayPerTicket * amount) },
|
||||||
{ icon = "fas fa-circle-check", header = "Yes", txt = "", params = { event = "jim-payments:Tickets:Sell:yes" } },
|
{ icon = "fas fa-circle-check", header = "Yes", txt = "", params = { event = "jim-payments:Tickets:Sell:yes" } },
|
||||||
{ icon = "fas fa-circle-xmark", header = "No", txt = "", params = { event = "jim-payments:Tickets:Sell:no" } }, })
|
{ icon = "fas fa-circle-xmark", header = "No", txt = "", params = { event = "jim-payments:Tickets:Sell:no" } },
|
||||||
|
})
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
RegisterNetEvent("jim-payments:client:PayPopup", function(amount, biller, billtype, img, billerjob, gang)
|
RegisterNetEvent("jim-payments:client:PayPopup", function(amount, biller, billtype, img, billerjob, gang, outside)
|
||||||
if not img then img = "" end
|
local img = img or ""
|
||||||
exports['qb-menu']:openMenu({
|
exports['qb-menu']:openMenu({
|
||||||
{ isMenuHeader = true, header = img.."🧾 "..billerjob.." Payment 🧾", txt = "Do you want accept the payment?" },
|
{ isMenuHeader = true, header = img.."🧾 "..billerjob.." Payment 🧾", txt = "Do you want accept the payment?" },
|
||||||
{ isMenuHeader = true, header = "", txt = billtype:gsub("^%l", string.upper).." Payment: $"..amount },
|
{ isMenuHeader = true, header = "", txt = billtype:gsub("^%l", string.upper).." Payment: $"..amount },
|
||||||
{ icon = "fas fa-circle-check", header = "Yes", txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = true, amount = amount, biller = biller, billtype = billtype, gang = gang } } },
|
{ icon = "fas fa-circle-check", header = "Yes", txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = true, amount = amount, biller = biller, billtype = billtype, gang = gang, outside = outside } } },
|
||||||
{ icon = "fas fa-circle-xmark", header = "No", txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = false, amount = amount, biller = biller, billtype = billtype } } }, })
|
{ icon = "fas fa-circle-xmark", header = "No", txt = "", params = { isServer = true, event = "jim-payments:server:PayPopup", args = { accept = false, amount = amount, biller = biller, billtype = billtype, outside = outside } } }, })
|
||||||
|
end)
|
||||||
|
|
||||||
|
RegisterNetEvent("jim-payments:client:PolPopup", function(amount, biller, billerjob)
|
||||||
|
exports['qb-menu']:openMenu({
|
||||||
|
{ isMenuHeader = true, header = "🧾 "..billerjob.." Payment 🧾", txt = "Do you want accept the charge?" },
|
||||||
|
{ isMenuHeader = true, header = "", txt = "Bank Charge: $"..amount },
|
||||||
|
{ icon = "fas fa-circle-check", header = "Yes", txt = "", params = { isServer = true, event = "jim-payments:server:PolPopup", args = { accept = true, amount = amount, biller = biller } } },
|
||||||
|
{ icon = "fas fa-circle-xmark", header = "No", txt = "", params = { isServer = true, event = "jim-payments:server:PolPopup", args = { accept = false, amount = amount, biller = biller } } }, })
|
||||||
end)
|
end)
|
||||||
|
|
||||||
RegisterNetEvent('jim-payments:Tickets:Sell:yes', function() TriggerServerEvent('jim-payments:Tickets:Sell') end)
|
RegisterNetEvent('jim-payments:Tickets:Sell:yes', function() TriggerServerEvent('jim-payments:Tickets:Sell') end)
|
||||||
RegisterNetEvent('jim-payments:Tickets:Sell:no', function() exports['qb-menu']:closeMenu() end)
|
RegisterNetEvent('jim-payments:Tickets:Sell:no', function() exports['qb-menu']:closeMenu() end)
|
||||||
|
|
||||||
AddEventHandler('onResourceStop', function(resource) if resource ~= GetCurrentResourceName() then return end
|
AddEventHandler('onResourceStop', function(resource) if resource ~= GetCurrentResourceName() then return end
|
||||||
exports['qb-target']:RemoveZone("JimBank") DeletePed(BankPed[1])
|
exports['qb-target']:RemoveZone("JimBank") unloadModel(GetEntityModel(BankPed)) DeletePed(BankPed)
|
||||||
end)
|
end)
|
||||||
406
config.lua
406
config.lua
@@ -1,223 +1,227 @@
|
|||||||
print("Jim-Payments v2.6 - Payments Script by Jimathy")
|
print("Jim-Payments v2.7 - Payments Script by Jimathy")
|
||||||
|
|
||||||
-- If you need support I now have a discord available, it helps me keep track of issues and give better support.
|
-- If you need support I now have a discord available, it helps me keep track of issues and give better support.
|
||||||
|
|
||||||
-- https://discord.gg/xKgQZ6wZvS
|
-- https://discord.gg/xKgQZ6wZvS
|
||||||
|
|
||||||
Config = {}
|
Config = {
|
||||||
|
Debug = true,
|
||||||
|
Manage = true, -- "true" if using qb-management
|
||||||
|
-- "false" if using qb-bossmenu
|
||||||
|
TicketSystem = true, -- Enable this if you want to use the ticket system false
|
||||||
|
|
||||||
Config.Debug = false
|
List = true, -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
|
||||||
|
PaymentRadius = 30, -- This is how far the playerlist will check for nearby players (based on the person charging)
|
||||||
|
|
||||||
Config.Manage = true -- "true" if using qb-management
|
Peds = true, -- "true" to enable peds spawning in banks
|
||||||
-- "false" if using qb-bossmenu
|
PedPool = {
|
||||||
|
`IG_Bankman`,
|
||||||
Config.TicketSystem = true -- Enable this if you want to use the ticket system false
|
`U_M_M_BankMan`,
|
||||||
|
`S_F_M_Shop_HIGH`,
|
||||||
|
`S_M_M_HighSec_02`,
|
||||||
|
`S_M_M_HighSec_03`,
|
||||||
|
`S_M_M_HighSec_04`,
|
||||||
|
`A_F_Y_Business_01`,
|
||||||
|
`A_F_Y_Business_02`,
|
||||||
|
`A_F_Y_Business_03`,
|
||||||
|
`A_F_Y_Business_04`,
|
||||||
|
`A_M_M_Business_01`,
|
||||||
|
`A_M_Y_Business_02`,
|
||||||
|
`A_M_Y_Business_03`,
|
||||||
|
`U_F_M_CasinoShop_01`,
|
||||||
|
},
|
||||||
|
useATM = true, -- Enable this to use the scripts ATM's and controls
|
||||||
|
useBanks = true, -- Enable this to use my banking stuff
|
||||||
|
BankBlips = true, -- Enable this if you disabled qb-banking and need bank locations
|
||||||
|
ATMBlips = false, -- Enable this if you are a pyscho and need every ATM to be on the map too
|
||||||
|
|
||||||
Config.List = true -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
|
PhoneBank = false, -- Set this to false to use the popup payment system FOR CARD/BANK PAYMENTS instead of using phone invoices
|
||||||
Config.PaymentRadius = 30 -- This is how far the playerlist will check for nearby players (based on the person charging)
|
|
||||||
|
|
||||||
Config.Peds = true -- "true" to enable peds spawning in banks
|
|
||||||
Config.PedPool = {
|
|
||||||
[1] = `IG_Bankman`,
|
|
||||||
[2] = `U_M_M_BankMan`,
|
|
||||||
[3] = `S_F_M_Shop_HIGH`,
|
|
||||||
[4] = `S_M_M_HighSec_02`,
|
|
||||||
[5] = `S_M_M_HighSec_03`,
|
|
||||||
[6] = `S_M_M_HighSec_04`,
|
|
||||||
[7] = `A_F_Y_Business_01`,
|
|
||||||
[8] = `A_F_Y_Business_02`,
|
|
||||||
[9] = `A_F_Y_Business_03`,
|
|
||||||
[10] = `A_F_Y_Business_04`,
|
|
||||||
[11] = `A_M_M_Business_01`,
|
|
||||||
[12] = `A_M_Y_Business_02`,
|
|
||||||
[13] = `A_M_Y_Business_03`,
|
|
||||||
[14] = `U_F_M_CasinoShop_01`,
|
|
||||||
}
|
|
||||||
|
|
||||||
Config.Gabz = true -- "true" to enable Gabz Banking locations
|
|
||||||
Config.useATM = true -- Enable this to use my ATM's
|
|
||||||
Config.useBanks = true -- Enable this to use my banking stuff
|
|
||||||
Config.BankBlips = true -- Enable this if you disabled qb-banking and need bank locations
|
|
||||||
Config.ATMBlips = false -- Enable this if you are a pyscho and need every ATM to be on the map too
|
|
||||||
|
|
||||||
Config.PhoneBank = true -- Set this to false to use the popup payment system FOR CARD/BANK PAYMENTS instead of using phone invoices
|
|
||||||
-- This doesn't affect Cash payments as they by default use confirmation now
|
-- This doesn't affect Cash payments as they by default use confirmation now
|
||||||
-- This is helpful for phones that don't support invoices well
|
-- This is helpful for phones that don't support invoices well
|
||||||
|
|
||||||
Config.PhoneType = "qb" -- Change this setting to make invoices work with your phone script [still testing this currently]
|
PhoneType = "qb", -- Change this setting to make invoices work with your phone script [still testing this currently]
|
||||||
-- "qb" for qb-phone
|
-- "qb" for qb-phone
|
||||||
-- "gks"" for GKSPhone
|
-- "gks"" for GKSPhone
|
||||||
|
|
||||||
Config.Commission = true -- Set this to true to enable Commissions and give the person charging a percentage of the total
|
CashInLocation = vector4(252.23, 223.11, 106.29, 159.2), -- Default Third Window along in Pacific Bank
|
||||||
Config.CommissionAll = false -- Set this to true to give commission to workers clocked in
|
|
||||||
Config.CommissionDouble = false -- Set this to true if you want the person charging to get double Commission
|
|
||||||
Config.CommissionLimit = false -- If true, this limits the Commission to only be given if over the "MinAmountForTicket". If false, Commission will be given for any amount
|
|
||||||
|
|
||||||
-- MinAmountforTicket should be your cheapest item
|
Commission = true, -- Set this to true to enable Commissions and give the person charging a percentage of the total
|
||||||
-- PayPerTicket should never be higher than MinAmountforTicket
|
CommissionAll = false, -- Set this to true to give commission to workers clocked in
|
||||||
-- Commission is a percentage eg "0.10" becomes 10%
|
CommissionDouble = false, -- Set this to true if you want the person charging to get double Commission
|
||||||
|
CommissionLimit = false, -- If true, this limits the Commission to only be given if over the "MinAmountForTicket".
|
||||||
|
-- If false, Commission will be given for any amount
|
||||||
|
|
||||||
Config.CashInLocation = vector4(252.23, 223.11, 106.29, 159.2) -- Default Third Window along in Pacific Bank
|
Gabz = true, -- "true" to enable Gabz Bank locations
|
||||||
if Config.Gabz then Config.CashInLocation = vector4(269.28, 217.24, 106.28, 69.0) end -- Middle along in Pacific Bank (Gabz)
|
|
||||||
|
|
||||||
Config.Jobs = {
|
-- MinAmountforTicket should be your cheapest item
|
||||||
['beanmachine'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
-- PayPerTicket should never be higher than MinAmountforTicket
|
||||||
['burgershot'] = { MinAmountforTicket = 50, PayPerTicket = 50 , Commission = 0.10,},
|
-- Commission is a percentage eg "0.10" becomes 10%
|
||||||
['catcafe'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
Jobs = {
|
||||||
['henhouse'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
['beanmachine'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||||
['pizzathis'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
['burgershot'] = { MinAmountforTicket = 50, PayPerTicket = 50 , Commission = 0.10, },
|
||||||
['popsdiner'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
['catcafe'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||||
['tequilala'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
['henhouse'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||||
['vanilla'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
['pizzathis'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||||
['mechanic'] = { MinAmountforTicket = 1000, PayPerTicket = 500, Commission = 0.10, },
|
['popsdiner'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||||
['lostmc'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, gang = true },
|
['tequilala'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||||
}
|
['vanilla'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, },
|
||||||
|
['mechanic'] = { MinAmountforTicket = 1000, PayPerTicket = 500, Commission = 0.10, },
|
||||||
Config.ATMModels = {"prop_atm_01", "prop_atm_02", "prop_atm_03", "prop_fleeca_atm" }
|
['lostmc'] = { MinAmountforTicket = 50, PayPerTicket = 50, Commission = 0.10, gang = true, },
|
||||||
|
|
||||||
Config.GabzATMLocations = {
|
|
||||||
--PACIFIC BANK 12 ATMS (GABZ)
|
|
||||||
vector3(239.02, 212.37, 106.28),
|
|
||||||
vector3(239.46, 213.6, 106.28),
|
|
||||||
vector3(239.9, 214.82, 106.28),
|
|
||||||
vector3(240.35, 216.03, 106.28),
|
|
||||||
vector3(241.42, 218.96, 106.28),
|
|
||||||
vector3(241.86, 220.16, 106.28),
|
|
||||||
vector3(242.3, 221.41, 106.28),
|
|
||||||
vector3(242.76, 222.63, 106.28),
|
|
||||||
vector3(263.46, 203.86, 106.28),
|
|
||||||
vector3(263.96, 205.03, 106.28),
|
|
||||||
vector3(264.37, 206.28, 106.28),
|
|
||||||
vector3(264.77, 207.51, 106.28),
|
|
||||||
}
|
|
||||||
|
|
||||||
Config.VanATMLocations = {
|
|
||||||
--PACIFIC BANK 10 ATMS
|
|
||||||
vector3(265.9, 213.86, 106.28),
|
|
||||||
vector3(265.56, 212.98, 106.28),
|
|
||||||
vector3(265.19, 211.91, 106.28),
|
|
||||||
vector3(264.86, 211.03, 106.28),
|
|
||||||
vector3(264.52, 210.06, 106.28),
|
|
||||||
vector3(236.64, 219.72, 106.29),
|
|
||||||
vector3(237.04, 218.72, 106.29),
|
|
||||||
vector3(237.5, 217.87, 106.29),
|
|
||||||
vector3(237.93, 216.94, 106.29),
|
|
||||||
vector3(238.36, 216.03, 106.29),
|
|
||||||
}
|
|
||||||
|
|
||||||
--QB-Target doesn't seem to like ALL ATM Props so need to manually add locations
|
|
||||||
Config.WallATMLocations = {
|
|
||||||
vector3(-386.54, 6046.29, 31.5),
|
|
||||||
vector3(-282.82, 6226.24, 31.49),
|
|
||||||
vector3(-132.74, 6366.79, 31.48),
|
|
||||||
vector3(-95.76, 6457.41, 31.46),
|
|
||||||
vector3(-97.52, 6455.65, 31.47),
|
|
||||||
vector3(155.95, 6642.99, 31.6),
|
|
||||||
vector3(173.92, 6638.16, 31.57),
|
|
||||||
vector3(2558.65, 350.92, 108.62),
|
|
||||||
vector3(1077.78, -776.64, 58.35),
|
|
||||||
vector3(1138.14, -468.88, 66.73),
|
|
||||||
vector3(1166.93, -455.96, 66.81),
|
|
||||||
vector3(285.37, 143.07, 104.17),
|
|
||||||
vector3(-165.43, 234.81, 94.92),
|
|
||||||
vector3(-165.4, 232.73, 94.92),
|
|
||||||
vector3(-1410.41, -98.76, 52.43),
|
|
||||||
vector3(-1409.85, -100.51, 52.38),
|
|
||||||
vector3(-1206.0, -324.94, 37.86),
|
|
||||||
vector3(-1205.23, -326.55, 37.86),
|
|
||||||
vector3(-2072.28, -317.27, 13.32),
|
|
||||||
vector3(-2974.7, 380.15, 15.0),
|
|
||||||
vector3(-2959.01, 487.45, 15.46),
|
|
||||||
vector3(-2956.87, 487.36, 15.46),
|
|
||||||
vector3(-3043.98, 594.32, 7.74),
|
|
||||||
vector3(-3241.35, 997.74, 12.55),
|
|
||||||
vector3(-1305.59, -706.64, 25.32),
|
|
||||||
vector3(-537.85, -854.69, 29.28),
|
|
||||||
vector3(-709.98, -818.71, 23.73),
|
|
||||||
vector3(-712.87, -818.71, 23.73),
|
|
||||||
vector3(-526.71, -1223.18, 18.45),
|
|
||||||
vector3(-256.47, -715.94, 33.55),
|
|
||||||
vector3(-259.13, -723.29, 33.54),
|
|
||||||
vector3(-203.82, -861.3, 30.27),
|
|
||||||
vector3(111.38, -774.96, 31.44),
|
|
||||||
vector3(114.56, -776.13, 31.42),
|
|
||||||
vector3(112.46, -819.65, 31.34),
|
|
||||||
vector3(118.93, -883.68, 31.12),
|
|
||||||
vector3(-846.97, -340.29, 38.68),
|
|
||||||
vector3(-846.41, -341.41, 38.68),
|
|
||||||
vector3(-262.21, -2012.17, 30.15),
|
|
||||||
vector3(-273.23, -2024.32, 30.15),
|
|
||||||
vector3(24.46, -945.94, 29.36),
|
|
||||||
vector3(-254.48, -692.74, 33.61),
|
|
||||||
vector3(-1569.95, -546.94, 34.96),
|
|
||||||
vector3(-1570.91, -547.63, 34.96),
|
|
||||||
vector3(289.14, -1282.29, 29.6),
|
|
||||||
vector3(289.18, -1256.84, 29.44),
|
|
||||||
vector3(296.04, -896.22, 29.24),
|
|
||||||
vector3(296.74, -894.26, 29.24),
|
|
||||||
vector3(-301.63, -829.73, 32.43),
|
|
||||||
vector3(-303.23, -829.44, 32.43),
|
|
||||||
vector3(5.27, -919.87, 29.56),
|
|
||||||
vector3(-1200.61, -885.62, 13.26),
|
|
||||||
}
|
|
||||||
|
|
||||||
Config.VanBankLocations = {
|
|
||||||
["legion"] = {
|
|
||||||
vector4(149.5, -1042.08, 29.37, 342.74), -- Legion Fleeca
|
|
||||||
},
|
},
|
||||||
["hawick"] = {
|
|
||||||
vector4(313.81, -280.43, 54.16, 342.29), -- Hawick Fleeca
|
-- The /polcharge command requires specific jobs to be set
|
||||||
|
-- No tickets for these, it's just commission
|
||||||
|
FineJobs = {
|
||||||
|
['police'] = { Commission = 0.25, },
|
||||||
|
['ambulance'] = { Commission = 0.25, },
|
||||||
},
|
},
|
||||||
["vinewood"] = {
|
FineJobConfirmation = true, --"true" makes it so fines need confirmation, "false" skips this ands just removes the money
|
||||||
vector4(-351.4, -51.24, 49.04, 338.4), -- Vinewood Fleeca
|
FineJobList = true, -- "true" to use nearby player list feature in the cash registers, "false" for manual id entry
|
||||||
|
|
||||||
|
ATMModels = { "prop_atm_01", "prop_atm_02", "prop_atm_03", "prop_fleeca_atm" },
|
||||||
|
|
||||||
|
ATMLocations = {
|
||||||
|
--PACIFIC BANK 10 ATMS
|
||||||
|
vector3(265.9, 213.86, 106.28),
|
||||||
|
vector3(265.56, 212.98, 106.28),
|
||||||
|
vector3(265.19, 211.91, 106.28),
|
||||||
|
vector3(264.86, 211.03, 106.28),
|
||||||
|
vector3(264.52, 210.06, 106.28),
|
||||||
|
vector3(236.64, 219.72, 106.29),
|
||||||
|
vector3(237.04, 218.72, 106.29),
|
||||||
|
vector3(237.5, 217.87, 106.29),
|
||||||
|
vector3(237.93, 216.94, 106.29),
|
||||||
|
vector3(238.36, 216.03, 106.29),
|
||||||
},
|
},
|
||||||
["delperro"] = {
|
--QB-Target doesn't seem to like ALL ATM Props so need to manually add locations
|
||||||
vector4(-1212.11, -332.01, 37.78, 25.33), -- Del Perro Fleeca
|
WallATMLocations = {
|
||||||
|
vector3(-386.54, 6046.29, 31.5),
|
||||||
|
vector3(-282.82, 6226.24, 31.49),
|
||||||
|
vector3(-132.74, 6366.79, 31.48),
|
||||||
|
vector3(-95.76, 6457.41, 31.46),
|
||||||
|
vector3(-97.52, 6455.65, 31.47),
|
||||||
|
vector3(155.95, 6642.99, 31.6),
|
||||||
|
vector3(173.92, 6638.16, 31.57),
|
||||||
|
vector3(2558.65, 350.92, 108.62),
|
||||||
|
vector3(1077.78, -776.64, 58.35),
|
||||||
|
vector3(1138.14, -468.88, 66.73),
|
||||||
|
vector3(1166.93, -455.96, 66.81),
|
||||||
|
vector3(285.37, 143.07, 104.17),
|
||||||
|
vector3(-165.43, 234.81, 94.92),
|
||||||
|
vector3(-165.4, 232.73, 94.92),
|
||||||
|
vector3(-1410.41, -98.76, 52.43),
|
||||||
|
vector3(-1409.85, -100.51, 52.38),
|
||||||
|
vector3(-1206.0, -324.94, 37.86),
|
||||||
|
vector3(-1205.23, -326.55, 37.86),
|
||||||
|
vector3(-2072.28, -317.27, 13.32),
|
||||||
|
vector3(-2974.7, 380.15, 15.0),
|
||||||
|
vector3(-2959.01, 487.45, 15.46),
|
||||||
|
vector3(-2956.87, 487.36, 15.46),
|
||||||
|
vector3(-3043.98, 594.32, 7.74),
|
||||||
|
vector3(-3241.35, 997.74, 12.55),
|
||||||
|
vector3(-1305.59, -706.64, 25.32),
|
||||||
|
vector3(-537.85, -854.69, 29.28),
|
||||||
|
vector3(-709.98, -818.71, 23.73),
|
||||||
|
vector3(-712.87, -818.71, 23.73),
|
||||||
|
vector3(-526.71, -1223.18, 18.45),
|
||||||
|
vector3(-256.47, -715.94, 33.55),
|
||||||
|
vector3(-259.13, -723.29, 33.54),
|
||||||
|
vector3(-203.82, -861.3, 30.27),
|
||||||
|
vector3(111.38, -774.96, 31.44),
|
||||||
|
vector3(114.56, -776.13, 31.42),
|
||||||
|
vector3(112.46, -819.65, 31.34),
|
||||||
|
vector3(118.93, -883.68, 31.12),
|
||||||
|
vector3(-846.97, -340.29, 38.68),
|
||||||
|
vector3(-846.41, -341.41, 38.68),
|
||||||
|
vector3(-262.21, -2012.17, 30.15),
|
||||||
|
vector3(-273.23, -2024.32, 30.15),
|
||||||
|
vector3(24.46, -945.94, 29.36),
|
||||||
|
vector3(-254.48, -692.74, 33.61),
|
||||||
|
vector3(-1569.95, -546.94, 34.96),
|
||||||
|
vector3(-1570.91, -547.63, 34.96),
|
||||||
|
vector3(289.14, -1282.29, 29.6),
|
||||||
|
vector3(289.18, -1256.84, 29.44),
|
||||||
|
vector3(296.04, -896.22, 29.24),
|
||||||
|
vector3(296.74, -894.26, 29.24),
|
||||||
|
vector3(-301.63, -829.73, 32.43),
|
||||||
|
vector3(-303.23, -829.44, 32.43),
|
||||||
|
vector3(5.27, -919.87, 29.56),
|
||||||
|
vector3(-1200.61, -885.62, 13.26),
|
||||||
},
|
},
|
||||||
["route1"] = {
|
BankLocations = {
|
||||||
vector4(-2961.17, 482.9, 15.7, 84.68), -- Route 1 Fleeca
|
["legion"] = {
|
||||||
},
|
vector4(149.5, -1042.08, 29.37, 342.74), -- Legion Fleeca
|
||||||
["route68"] = {
|
},
|
||||||
vector4(1175.03, 2708.2, 38.09, 180.0), -- Route 68 Fleeca
|
["hawick"] = {
|
||||||
},
|
vector4(313.81, -280.43, 54.16, 342.29), -- Hawick Fleeca
|
||||||
["paleto"] = {
|
},
|
||||||
vector4(-111.22, 6470.03, 31.63, 133.86), -- Paleto Bank
|
["vinewood"] = {
|
||||||
},
|
vector4(-351.4, -51.24, 49.04, 338.4), -- Vinewood Fleeca
|
||||||
["pacific"] = {
|
},
|
||||||
vector4(243.58, 226.25, 106.29, 169.06), -- Pacific Bank Window 1
|
["delperro"] = {
|
||||||
vector4(247.08, 224.98, 106.29, 157.75), -- Pacific Bank Window 2
|
vector4(-1212.11, -332.01, 37.78, 25.33), -- Del Perro Fleeca
|
||||||
|
},
|
||||||
|
["route1"] = {
|
||||||
|
vector4(-2961.17, 482.9, 15.7, 84.68), -- Route 1 Fleeca
|
||||||
|
},
|
||||||
|
["route68"] = {
|
||||||
|
vector4(1175.03, 2708.2, 38.09, 180.0), -- Route 68 Fleeca
|
||||||
|
},
|
||||||
|
["paleto"] = {
|
||||||
|
vector4(-111.22, 6470.03, 31.63, 133.86), -- Paleto Bank
|
||||||
|
},
|
||||||
|
["pacific"] = {
|
||||||
|
vector4(243.58, 226.25, 106.29, 169.06), -- Pacific Bank Window 1
|
||||||
|
vector4(247.08, 224.98, 106.29, 157.75), -- Pacific Bank Window 2
|
||||||
|
},
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
if Config.Gabz then -- If Gabz banks enabled, load these locations instead
|
||||||
Config.GabzBankLocations = {
|
Config.CashInLocation = vector4(269.28, 217.24, 106.28, 69.0)
|
||||||
["legion"] = {
|
Config.BankLocations = {
|
||||||
vector4(149.5, -1042.08, 29.37, 342.74), -- Legion Fleeca
|
["legion"] = {
|
||||||
},
|
vector4(149.5, -1042.08, 29.37, 342.74), -- Legion Fleeca
|
||||||
["hawick"] = {
|
},
|
||||||
vector4(313.81, -280.43, 54.16, 342.29), -- Hawick Fleeca
|
["hawick"] = {
|
||||||
},
|
vector4(313.81, -280.43, 54.16, 342.29), -- Hawick Fleeca
|
||||||
["vinewood"] = {
|
},
|
||||||
vector4(-351.4, -51.24, 49.04, 338.4), -- Vinewood Fleeca
|
["vinewood"] = {
|
||||||
},
|
vector4(-351.4, -51.24, 49.04, 338.4), -- Vinewood Fleeca
|
||||||
["delperro"] = {
|
},
|
||||||
vector4(-1212.11, -332.01, 37.78, 25.33), -- Del Perro Fleeca
|
["delperro"] = {
|
||||||
},
|
vector4(-1212.11, -332.01, 37.78, 25.33), -- Del Perro Fleeca
|
||||||
["route1"] = {
|
},
|
||||||
vector4(-2961.17, 482.9, 15.7, 84.68), -- Route 1 Fleeca
|
["route1"] = {
|
||||||
},
|
vector4(-2961.17, 482.9, 15.7, 84.68), -- Route 1 Fleeca
|
||||||
["route68"] = {
|
},
|
||||||
vector4(1175.03, 2708.2, 38.09, 180.0), -- Route 68 Fleeca
|
["route68"] = {
|
||||||
},
|
vector4(1175.03, 2708.2, 38.09, 180.0), -- Route 68 Fleeca
|
||||||
["paleto"] = {
|
},
|
||||||
vector4(-110.72, 6469.82, 31.63, 222.94), -- Paleto Bank (GABZ) - 1
|
["paleto"] = {
|
||||||
vector4(-108.98, 6471.56, 31.63, 222.92), -- Paleto Bank (GABZ) - 2
|
vector4(-110.72, 6469.82, 31.63, 222.94), -- Paleto Bank (GABZ) - 1
|
||||||
},
|
vector4(-108.98, 6471.56, 31.63, 222.92), -- Paleto Bank (GABZ) - 2
|
||||||
["pacific"] = {
|
},
|
||||||
vector4(258.55, 227.63, 106.28, 160.96), -- Pacficic Gabz 1+2
|
["pacific"] = {
|
||||||
vector4(263.21, 225.93, 106.28, 158.25), -- Pacficic Gabz 3+4
|
vector4(258.55, 227.63, 106.28, 160.96), -- Pacficic Gabz 1+2
|
||||||
vector4(267.95, 224.24, 106.28, 158.5), -- Pacficic Gabz 5+6
|
vector4(263.21, 225.93, 106.28, 158.25), -- Pacficic Gabz 3+4
|
||||||
vector4(263.71, 212.63, 106.28, 337.53), -- Pacficic Gabz 7+8
|
vector4(267.95, 224.24, 106.28, 158.5), -- Pacficic Gabz 5+6
|
||||||
vector4(259.02, 214.32, 106.28, 337.82), -- Pacficic Gabz 9+10
|
vector4(263.71, 212.63, 106.28, 337.53), -- Pacficic Gabz 7+8
|
||||||
vector4(254.27, 216.06, 106.28, 336.37), -- Pacficic Gabz 11+12
|
vector4(259.02, 214.32, 106.28, 337.82), -- Pacficic Gabz 9+10
|
||||||
},
|
vector4(254.27, 216.06, 106.28, 336.37), -- Pacficic Gabz 11+12
|
||||||
}
|
},
|
||||||
|
}
|
||||||
|
Config.ATMLocations = {
|
||||||
|
vector3(239.02, 212.37, 106.28),
|
||||||
|
vector3(239.46, 213.6, 106.28),
|
||||||
|
vector3(239.9, 214.82, 106.28),
|
||||||
|
vector3(240.35, 216.03, 106.28),
|
||||||
|
vector3(241.42, 218.96, 106.28),
|
||||||
|
vector3(241.86, 220.16, 106.28),
|
||||||
|
vector3(242.3, 221.41, 106.28),
|
||||||
|
vector3(242.76, 222.63, 106.28),
|
||||||
|
vector3(263.46, 203.86, 106.28),
|
||||||
|
vector3(263.96, 205.03, 106.28),
|
||||||
|
vector3(264.37, 206.28, 106.28),
|
||||||
|
vector3(264.77, 207.51, 106.28),
|
||||||
|
}
|
||||||
|
end
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
name "Jim-Payments"
|
name "Jim-Payments"
|
||||||
author "Jimathy"
|
author "Jimathy"
|
||||||
version "v2.6"
|
version "v2.7"
|
||||||
description "Payment Script By Jimathy"
|
description "Payment Script By Jimathy"
|
||||||
fx_version "cerulean"
|
fx_version "cerulean"
|
||||||
game "gta5"
|
game "gta5"
|
||||||
|
|||||||
81
server.lua
81
server.lua
@@ -7,7 +7,7 @@ local function cv(amount)
|
|||||||
end
|
end
|
||||||
|
|
||||||
AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() ~= resource then return end
|
AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() ~= resource then return end
|
||||||
for k, v in pairs(Config.Jobs) do
|
for k in pairs(Config.Jobs) do
|
||||||
if not QBCore.Shared.Jobs[k] and not QBCore.Shared.Gangs[k] then
|
if not QBCore.Shared.Jobs[k] and not QBCore.Shared.Gangs[k] then
|
||||||
print("Jim-Payments: Config.Jobs searched for job/gang '"..k.."' and couldn't find it in the Shared")
|
print("Jim-Payments: Config.Jobs searched for job/gang '"..k.."' and couldn't find it in the Shared")
|
||||||
end
|
end
|
||||||
@@ -15,46 +15,51 @@ AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName(
|
|||||||
end)
|
end)
|
||||||
|
|
||||||
QBCore.Commands.Add("cashregister", "Use mobile cash register", {}, false, function(source) TriggerClientEvent("jim-payments:client:Charge", source, {}, true) end)
|
QBCore.Commands.Add("cashregister", "Use mobile cash register", {}, false, function(source) TriggerClientEvent("jim-payments:client:Charge", source, {}, true) end)
|
||||||
|
QBCore.Commands.Add("polcharge", "Charge another person", {}, false, function(source) TriggerClientEvent("jim-payments:client:PolCharge", source) end)
|
||||||
|
|
||||||
RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
|
RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
|
||||||
|
local billed = QBCore.Functions.GetPlayer(source) -- This should always be from the person who accepted the payment
|
||||||
if biller then -- If this is found, it ISN'T a phone payment, so add money to society here
|
if biller then -- If this is found, it ISN'T a phone payment, so add money to society here
|
||||||
if gang then
|
if gang then
|
||||||
if Config.Manage then exports["qb-management"]:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount)
|
if Config.Manage then exports["qb-management"]:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount)
|
||||||
if Config.Debug then print("QB-Management(Gang): Adding $"..data.amount.." to account '"..tostring(biller.PlayerData.gang.name).."'") end
|
if Config.Debug then print("QB-Management(Gang): Adding $"..data.amount.." to account '"..tostring(biller.PlayerData.gang.name).."'") end
|
||||||
else TriggerEvent("qb-gangmenu:server:addAccountMoney", tostring(biller.PlayerData.gang.name), data.amount)
|
else TriggerEvent("qb-gangmenu:server:addAccountMoney", tostring(biller.PlayerData.gang.name), data.amount)
|
||||||
if Config.Debug then print("QB-GangMenu: Adding $"..data.amount.." to account '"..tostring(biller.PlayerData.gang.name).."'") end
|
if Config.Debug then print("QB-GangMenu: Adding $"..data.amount.." to account '"..tostring(biller.PlayerData.gang.name).."'") end
|
||||||
end
|
end
|
||||||
elseif not gang then
|
elseif not gang then
|
||||||
if Config.Manage then exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount)
|
if Config.Manage then exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount)
|
||||||
if Config.Debug then print("QB-Management(Job): Adding $"..data.amount.." to account '"..tostring(biller.PlayerData.job.name).."'") end
|
if Config.Debug then print("QB-Management(Job): Adding $"..data.amount.." to account '"..tostring(biller.PlayerData.job.name).."'") end
|
||||||
else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount)
|
else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount)
|
||||||
if Config.Debug then print("QB-BossMenu: Adding $"..data.amount.." to account '"..tostring(biller.PlayerData.job.name).."'") end
|
if Config.Debug then print("QB-BossMenu: Adding $"..data.amount.." to account '"..tostring(biller.PlayerData.job.name).."'") end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
elseif not biller then --Find the biller from their citizenid
|
elseif not biller then --Find the biller from their citizenid
|
||||||
local biller = QBCore.Functions.GetPlayerByCitizenId(data.senderCitizenId)
|
for _, v in pairs(QBCore.Functions.GetPlayers()) do
|
||||||
|
local Player = QBCore.Functions.GetPlayer(v)
|
||||||
|
if Player.PlayerData.citizenid == data.senderCitizenId then biller = Player end
|
||||||
|
end
|
||||||
TriggerClientEvent('QBCore:Notify', biller.PlayerData.source, data.sender.." Paid their $"..data.amount.." invoice", "success")
|
TriggerClientEvent('QBCore:Notify', biller.PlayerData.source, data.sender.." Paid their $"..data.amount.." invoice", "success")
|
||||||
end
|
end
|
||||||
|
|
||||||
local duty = true
|
local duty = true
|
||||||
if not biller.PlayerData.job.onduty or not gang then duty = false end
|
if not biller.PlayerData.job.onduty or gang == nil then duty = false end
|
||||||
|
|
||||||
-- If ticket system enabled, do this
|
-- If ticket system enabled, do this
|
||||||
if duty and Config.TicketSystem then
|
if duty and Config.TicketSystem then
|
||||||
if data.amount >= Config.Jobs[data.society].MinAmountforTicket then
|
if data.amount >= Config.Jobs[data.society].MinAmountforTicket then
|
||||||
for k, v in pairs(QBCore.Functions.GetPlayers()) do
|
for _, v in pairs(QBCore.Functions.GetPlayers()) do
|
||||||
local Player = QBCore.Functions.GetPlayer(v)
|
local Player = QBCore.Functions.GetPlayer(v)
|
||||||
if Player ~= nil then
|
if Player ~= nil or Player ~= billed then
|
||||||
if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
|
if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
|
||||||
Player.Functions.AddItem('payticket', 1, false, {["quality"] = nil})
|
Player.Functions.AddItem('payticket', 1, false, {["quality"] = nil})
|
||||||
TriggerClientEvent('QBCore:Notify', Player.PlayerData.source, 'Receipt received', 'success')
|
TriggerClientEvent('QBCore:Notify', Player.PlayerData.source, 'Receipt received', 'success')
|
||||||
TriggerClientEvent('inventory:client:ItemBox', Player.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1)
|
TriggerClientEvent('inventory:client:ItemBox', Player.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if gang then
|
if gang then
|
||||||
biller.Functions.AddItem('payticket', 1, false, {["quality"] = nil})
|
biller.Functions.AddItem('payticket', 1, false, {["quality"] = nil})
|
||||||
TriggerClientEvent('QBCore:Notify', biller.PlayerData.source, 'Receipt received', 'success')
|
TriggerClientEvent('QBCore:Notify', biller.PlayerData.source, 'Receipt received', 'success')
|
||||||
TriggerClientEvent('inventory:client:ItemBox', biller.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1)
|
TriggerClientEvent('inventory:client:ItemBox', biller.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -63,14 +68,14 @@ RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
|
|||||||
local comm = tonumber(Config.Jobs[data.society].Commission)
|
local comm = tonumber(Config.Jobs[data.society].Commission)
|
||||||
if Config.Commission and comm ~= 0 then
|
if Config.Commission and comm ~= 0 then
|
||||||
if Config.CommissionLimit and data.amount < Config.Jobs[data.society].MinAmountforTicket then return end
|
if Config.CommissionLimit and data.amount < Config.Jobs[data.society].MinAmountforTicket then return end
|
||||||
if Config.CommissionDouble then
|
if Config.CommissionDouble then
|
||||||
biller.Functions.AddMoney("bank", math.floor(tonumber(data.amount) * (comm *2)))
|
biller.Functions.AddMoney("bank", math.floor(tonumber(data.amount) * (comm *2)))
|
||||||
TriggerClientEvent("QBCore:Notify", biller.PlayerData.source, "Recieved $"..math.floor(tonumber(data.amount) * (comm *2)).." in Commission", "success")
|
TriggerClientEvent("QBCore:Notify", biller.PlayerData.source, "Recieved $"..math.floor(tonumber(data.amount) * (comm *2)).." in Commission", "success")
|
||||||
else biller.Functions.AddMoney("bank", math.floor(tonumber(data.amount) *comm))
|
else biller.Functions.AddMoney("bank", math.floor(tonumber(data.amount) *comm))
|
||||||
TriggerClientEvent("QBCore:Notify", biller.PlayerData.source, "Recieved $"..math.floor(tonumber(data.amount) * comm).." in Commission", "success")
|
TriggerClientEvent("QBCore:Notify", biller.PlayerData.source, "Recieved $"..math.floor(tonumber(data.amount) * comm).." in Commission", "success")
|
||||||
end
|
end
|
||||||
if Config.CommissionAll then
|
if Config.CommissionAll then
|
||||||
for k, v in pairs(QBCore.Functions.GetPlayers()) do
|
for _, v in pairs(QBCore.Functions.GetPlayers()) do
|
||||||
local Player = QBCore.Functions.GetPlayer(v)
|
local Player = QBCore.Functions.GetPlayer(v)
|
||||||
if Player ~= nil and Player ~= biller then
|
if Player ~= nil and Player ~= biller then
|
||||||
if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
|
if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
|
||||||
@@ -96,10 +101,10 @@ RegisterServerEvent('jim-payments:Tickets:Sell', function()
|
|||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
QBCore.Functions.CreateCallback('jim-payments:Ticket:Count', function(source, cb)
|
QBCore.Functions.CreateCallback('jim-payments:Ticket:Count', function(source, cb)
|
||||||
if QBCore.Functions.GetPlayer(source).Functions.GetItemByName('payticket') == nil then amount = 0
|
if QBCore.Functions.GetPlayer(source).Functions.GetItemByName('payticket') == nil then amount = 0
|
||||||
else amount = QBCore.Functions.GetPlayer(source).Functions.GetItemByName('payticket').amount end
|
else amount = QBCore.Functions.GetPlayer(source).Functions.GetItemByName('payticket').amount end
|
||||||
cb(amount)
|
cb(amount)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
RegisterServerEvent("jim-payments:server:Charge", function(citizen, price, billtype, img, outside, gang)
|
RegisterServerEvent("jim-payments:server:Charge", function(citizen, price, billtype, img, outside, gang)
|
||||||
@@ -117,7 +122,7 @@ RegisterServerEvent("jim-payments:server:Charge", function(citizen, price, billt
|
|||||||
local label = biller.PlayerData.job.label
|
local label = biller.PlayerData.job.label
|
||||||
if gang == true then label = biller.PlayerData.gang.label end
|
if gang == true then label = biller.PlayerData.gang.label end
|
||||||
if Config.PhoneBank == false or gang == true or billtype == "cash" then
|
if Config.PhoneBank == false or gang == true or billtype == "cash" then
|
||||||
TriggerClientEvent("jim-payments:client:PayPopup", billed.PlayerData.source, amount, src, billtype, img, label, gang)
|
TriggerClientEvent("jim-payments:client:PayPopup", billed.PlayerData.source, amount, src, billtype, img, label, gang, outside)
|
||||||
else
|
else
|
||||||
if Config.PhoneType == "qb" then
|
if Config.PhoneType == "qb" then
|
||||||
MySQL.Async.insert(
|
MySQL.Async.insert(
|
||||||
@@ -158,11 +163,47 @@ RegisterServerEvent("jim-payments:server:PayPopup", function(data)
|
|||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
RegisterServerEvent("jim-payments:server:PolCharge", function(citizen, price)
|
||||||
|
local src = source
|
||||||
|
local biller = QBCore.Functions.GetPlayer(src)
|
||||||
|
local billed = QBCore.Functions.GetPlayer(tonumber(citizen))
|
||||||
|
if tonumber(price) and tonumber(price) > 0 then
|
||||||
|
if not Config.FineJobConfirmation then
|
||||||
|
billed.Functions.RemoveMoney("bank", math.floor(tonumber(price)))
|
||||||
|
local commission = (tonumber(price) * Config.FineJobs[biller.PlayerData.job.name].Commission)
|
||||||
|
biller.Functions.AddMoney("bank", math.floor(commission))
|
||||||
|
if Config.Manage then
|
||||||
|
if Config.Manage then exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), price)
|
||||||
|
if Config.Debug then print("QB-Management(Job): Adding $"..price.." to account '"..tostring(biller.PlayerData.job.name).."'") end
|
||||||
|
else TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), price)
|
||||||
|
if Config.Debug then print("QB-BossMenu: Adding $"..price.." to account '"..tostring(biller.PlayerData.job.name).."'") end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
TriggerClientEvent('QBCore:Notify', src, billed.PlayerData.charinfo.firstname.." was charged for $"..tonumber(price), "success")
|
||||||
|
TriggerClientEvent('QBCore:Notify', billed.PlayerData.source, 'You were charged for $'..tonumber(price))
|
||||||
|
else
|
||||||
|
TriggerClientEvent("jim-payments:client:PolPopup", billed.PlayerData.source, tonumber(price), src, biller.PlayerData.job.label)
|
||||||
|
end
|
||||||
|
else TriggerClientEvent('QBCore:Notify', source, "You can't charge $0", 'error') return end
|
||||||
|
end)
|
||||||
|
RegisterServerEvent("jim-payments:server:PolPopup", function(data)
|
||||||
|
local src = source
|
||||||
|
local billed = QBCore.Functions.GetPlayer(src)
|
||||||
|
local biller = QBCore.Functions.GetPlayer(tonumber(data.biller))
|
||||||
|
if data.accept == true then
|
||||||
|
billed.Functions.RemoveMoney("bank", data.amount)
|
||||||
|
TriggerClientEvent("QBCore:Notify", data.biller, billed.PlayerData.charinfo.firstname.." accepted the $"..data.amount.." charge", "success")
|
||||||
|
else
|
||||||
|
TriggerClientEvent("QBCore:Notify", src, "You declined the payment")
|
||||||
|
TriggerClientEvent("QBCore:Notify", data.biller, billed.PlayerData.charinfo.firstname.." declined the $"..data.amount.." charge", "error")
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
QBCore.Functions.CreateCallback('jim-payments:MakePlayerList', function(source, cb)
|
QBCore.Functions.CreateCallback('jim-payments:MakePlayerList', function(source, cb)
|
||||||
local onlineList = {}
|
local onlineList = {}
|
||||||
for k, v in pairs(QBCore.Functions.GetPlayers()) do
|
for k, v in pairs(QBCore.Functions.GetPlayers()) do
|
||||||
local P = QBCore.Functions.GetPlayer(v)
|
local P = QBCore.Functions.GetPlayer(v)
|
||||||
onlineList[#onlineList+1] = { value = tonumber(v), text = "["..v.."] - "..P.PlayerData.charinfo.firstname..' '..P.PlayerData.charinfo.lastname }
|
onlineList[#onlineList+1] = { value = tonumber(v), text = "["..v.."] - "..P.PlayerData.charinfo.firstname..' '..P.PlayerData.charinfo.lastname }
|
||||||
end
|
end
|
||||||
cb(onlineList)
|
cb(onlineList)
|
||||||
end)
|
end)
|
||||||
|
|||||||
Reference in New Issue
Block a user