Commission update

This commit is contained in:
jimathy
2022-04-11 18:59:47 +01:00
committed by GitHub
parent 65f51520fb
commit f9029f0951
4 changed files with 66 additions and 30 deletions

View File

@@ -13,18 +13,45 @@ end
--QBCore.Commands.Add("cashregister", "Use mobile cash register", {}, false, function(source) TriggerClientEvent("jim-payments:client:Charge", source, true) end)
RegisterServerEvent('jim-payments:Tickets:Give', function(amount, job)
if Config.TicketSystem then
RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller)
--Find the biller from their citizenid
if biller == nil then
for k, v in pairs(QBCore.Functions.GetPlayers()) do
local Player = QBCore.Functions.GetPlayer(v)
if Player ~= nil then
if Player.PlayerData.job.name == job and Player.PlayerData.job.onduty then
if amount >= Config.Jobs[job].MinAmountforTicket then
local Player = QBCore.Functions.GetPlayer(v)
if Player.PlayerData.citizenid == data.senderCitizenId then biller = Player end
end
end
if Config.TicketSystem then
if data.amount >= Config.Jobs[data.society].MinAmountforTicket then
for k, v in pairs(QBCore.Functions.GetPlayers()) do
local Player = QBCore.Functions.GetPlayer(v)
if Player ~= nil then
if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
Player.Functions.AddItem('payticket', 1, false, {["quality"] = nil})
TriggerClientEvent('QBCore:Notify', Player.PlayerData.source, 'Receipt received', 'success')
TriggerClientEvent('inventory:client:ItemBox', Player.PlayerData.source, QBCore.Shared.Items['payticket'], "add", 1)
elseif amount < Config.Jobs[job].MinAmountforTicket then
TriggerClientEvent("QBCore:Notify", Player.PlayerData.source, "Amount too low, didn't receive a receipt", "error")
end
end
end
end
end
-- Commission section, does each config option separately
local comm = tonumber(Config.Jobs[data.society].Commission)
if Config.Commission and comm ~= 0 then
if Config.CommissionLimit and data.amount < Config.Jobs[data.society].MinAmountforTicket then return end
if Config.CommissionDouble then
biller.Functions.AddMoney("bank", math.floor(tonumber(data.amount) * (comm *2)))
TriggerClientEvent("QBCore:Notify", biller.PlayerData.source, "Recieved $"..math.floor(tonumber(data.amount) * (comm *2)).." in Commission", "success")
else biller.Functions.AddMoney("bank", math.floor(tonumber(data.amount) *comm))
TriggerClientEvent("QBCore:Notify", biller.PlayerData.source, "Recieved $"..math.floor(tonumber(data.amount) * comm).." in Commission", "success")
end
if Config.CommissionAll then
for k, v in pairs(QBCore.Functions.GetPlayers()) do
local Player = QBCore.Functions.GetPlayer(v)
if Player ~= nil and Player ~= biller then
if Player.PlayerData.job.name == data.society and Player.PlayerData.job.onduty then
Player.Functions.AddMoney("bank", math.floor(tonumber(data.amount) * comm))
TriggerClientEvent("QBCore:Notify", Player.PlayerData.source, "Recieved $"..math.floor(tonumber(data.amount) * comm).." in Commission", "success")
end
end
end
@@ -56,14 +83,15 @@ RegisterServerEvent("jim-payments:server:Charge", function(citizen, price, billt
local biller = QBCore.Functions.GetPlayer(src)
local billed = QBCore.Functions.GetPlayer(tonumber(citizen))
local amount = tonumber(price)
local balance = billed.Functions.GetMoney(billtype)
if amount and amount > 0 then
if billtype == "cash" then balance = billed.Functions.GetMoney(billtype)
if balance >= amount then
TriggerClientEvent("jim-payments:client:PayPopup", billed.PlayerData.source, amount, src, billtype, img)
elseif balance < amount then
TriggerClientEvent("QBCore:Notify", src, "Customer doesn't have enough cash to pay", "error")
TriggerClientEvent("QBCore:Notify", tonumber(citizen), "You don't have enough cash to pay", "error")
end
if balance < amount then
TriggerClientEvent("QBCore:Notify", src, "Customer doesn't have enough cash to pay", "error")
TriggerClientEvent("QBCore:Notify", tonumber(citizen), "You don't have enough cash to pay", "error")
return
end
if billtype == "cash" then
TriggerClientEvent("jim-payments:client:PayPopup", billed.PlayerData.source, amount, src, billtype, img)
elseif billtype == "bank" then
if Config.PhoneBank == false then
TriggerClientEvent("jim-payments:client:PayPopup", billed.PlayerData.source, amount, src, billtype, img)
@@ -83,11 +111,12 @@ RegisterServerEvent("jim-payments:server:PayPopup", function(data)
local src = source
local billed = QBCore.Functions.GetPlayer(src)
local biller = QBCore.Functions.GetPlayer(tonumber(data.biller))
local newdata = { senderCitizenId = biller.PlayerData.citizenid, society = biller.PlayerData.job.name, amount = data.amount }
if data.accept == true then
billed.Functions.RemoveMoney(tostring(data.billtype), data.amount)
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount)
--TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(biller.PlayerData.job.name), data.amount)
TriggerEvent('jim-payments:Tickets:Give', data.amount, tostring(biller.PlayerData.job.name))
TriggerEvent('jim-payments:Tickets:Give', newdata, biller)
TriggerClientEvent("QBCore:Notify", data.biller, billed.PlayerData.charinfo.firstname.." accepted the payment", "success")
elseif data.accept == false then
TriggerClientEvent("QBCore:Notify", src, "You declined the payment")