From ded2fbb219b171276a2963beef71369280fd8843 Mon Sep 17 00:00:00 2001 From: jimathy Date: Sat, 5 Feb 2022 16:18:56 +0000 Subject: [PATCH] duty hotfix fixed onDuty not being picked up on script restarts --- client.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/client.lua b/client.lua index 0be0015..c021b91 100644 --- a/client.lua +++ b/client.lua @@ -23,7 +23,7 @@ AddEventHandler('QBCore:Client:SetDuty', function(duty) end) --Keeps track of duty on script restarts -AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() == resource then QBCore.Functions.GetPlayerData(function(PlayerData) PlayerJob = PlayerData.job end) end end) +AddEventHandler('onResourceStart', function(resource) if GetCurrentResourceName() == resource then QBCore.Functions.GetPlayerData(function(PlayerData) PlayerJob = PlayerData.job onDuty = PlayerJob.onduty end) end end) Citizen.CreateThread(function() local jobroles = {}