fix(jim-payments): fix support for renewed add support for fd

This commit is contained in:
taylorrenee1
2023-09-03 16:06:59 -07:00
parent 4ec75a90fa
commit d9dbbfa485
6 changed files with 64 additions and 39 deletions

View File

@@ -1,6 +1,3 @@
local QBCore = exports['qb-core']:GetCoreObject()
RegisterNetEvent('QBCore:Server:UpdateObject', function() if source ~= '' then return false end QBCore = exports['qb-core']:GetCoreObject() end)
local function cv(amount)
local formatted = amount
while true do
@@ -70,14 +67,23 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
elseif tonumber(society) >= amount then
triggerNotify(nil, Loc[Config.Lan].success["draw"]..cv(amount)..Loc[Config.Lan].success["fromthe"]..Player.PlayerData.job.label..Loc[Config.Lan].success["account"], "success", src)
Player.Functions.AddMoney('bank', amount)
if Config.RenewedBanking then TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount)
else exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount) end
if Config.Banking == "renewed" then
exports['Renewed-Banking']:removeAccountMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "qb" then
exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "fd" then
exports.fd_banking:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
end
elseif billtype == "deposit" then
if bankB < amount then triggerNotify(nil, Loc[Config.Lan].error["nomoney_bank"], "error", src)
elseif bankB >= amount then
if Config.RenewedBanking then TriggerEvent("qb-bossmenu:server:addAccountMoney", tostring(Player.PlayerData.job.name), amount)
else exports["qb-management"]:AddMoney(tostring(Player.PlayerData.job.name), amount) end
if Config.Banking == "qb" then
exports['Renewed-Banking']:addAccountMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "qb" then
exports["qb-management"]:AddMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "fd" then
exports.fd_banking:AddMoney(tostring(Player.PlayerData.job.name), amount)
end
Player.Functions.RemoveMoney('bank', amount) Wait(1500)
triggerNotify(nil, Loc[Config.Lan].success["deposited"]..cv(amount)..Loc[Config.Lan].success["into"]..Player.PlayerData.job.label..Loc[Config.Lan].success["account"], "success", src)
end
@@ -100,8 +106,13 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
if result[1] then
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
if Config.RenewedBanking then TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.job.name), amount)
else exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount) end
if Config.Banking == "renewed" then
exports['Renewed-Banking']:removeAccountMoney(tostring(Player.PlayerData.job.name), amount)
elseif Config.Banking == "qb" then
exports["qb-management"]:RemoveMoney(tostring(Player.PlayerData.job.name), amount) end
elseif Config.Banking == "fd" then
exports.fd_banking:RemoveMoney(tostring(Player.PlayerData.job.name), amount)
end
if Reciever then
Reciever.Functions.AddMoney('bank', amount)
triggerNotify(nil, Loc[Config.Lan].success["sent"]..amount..Loc[Config.Lan].success["to"]..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success", src)
@@ -122,14 +133,16 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
elseif tonumber(gsociety) >= amount then
triggerNotify(nil, Loc[Config.Lan].success["draw"]..cv(amount)..Loc[Config.Lan].success["fromthe"]..Player.PlayerData.gang.label..Loc[Config.Lan].success["account"], "success", src)
Player.Functions.AddMoney('bank', amount)
if Config.RenewedBanking then TriggerEvent("qb-gangmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount)
else exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount) end
if Config.Banking == "renewed" then exports['Renewed-Banking']:removeAccountMoney( tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "qb" then exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "fd" then exports.fd_banking:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount) end
end
elseif billtype == "deposit" then
if bankB < amount then triggerNotify(nil, Loc[Config.Lan].error["nomoney_bank"], "error", src)
elseif bankB >= amount then
if Config.RenewedBanking then TriggerEvent("qb-gangmenu:server:addAccountMoney", tostring(Player.PlayerData.gang.name), amount)
else exports["qb-management"]:AddGangMoney(tostring(Player.PlayerData.gang.name), amount) end
if Config.Banking == "rewnewed" then exports['Renewed-Banking']:addAccountMoney(tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "qb" then exports["qb-management"]:AddGangMoney(tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "fd" then exports.fd_banking:AddGangMoney(tostring(Player.PlayerData.gang.name), amount) end
Player.Functions.RemoveMoney('bank', amount) Wait(1500)
triggerNotify(nil, Loc[Config.Lan].success["deposited"]..cv(amount)..Loc[Config.Lan].success["into"]..Player.PlayerData.gang.label..Loc[Config.Lan].success["account"], "success", src)
end
@@ -152,8 +165,13 @@ RegisterServerEvent('jim-payments:server:ATM:use', function(amount, billtype, ba
local result = MySQL.Sync.fetchAll('SELECT * FROM players WHERE charinfo LIKE ?', {query})
if result[1] then
local Reciever = QBCore.Functions.GetPlayerByCitizenId(result[1].citizenid)
if Config.RenewedBanking then TriggerEvent("qb-bossmenu:server:removeAccountMoney", tostring(Player.PlayerData.gang.name), amount)
else exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount) end
if Config.Banking == "renewed" then
exports['Renewed-Banking']:removeAccountMoney( tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "qb" then
exports["qb-management"]:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
elseif Config.Banking == "fd" then
exports.fd_banking:RemoveGangMoney(tostring(Player.PlayerData.gang.name), amount)
end
if not Reciever then
Reciever.Functions.AddMoney('bank', amount)
triggerNotify(nil, Loc[Config.Lan].success["sent"]..amount..Loc[Config.Lan].success["to"]..Reciever.PlayerData.charinfo.firstname.." "..Reciever.PlayerData.charinfo.lastname, "success", src)
@@ -213,7 +231,7 @@ QBCore.Functions.CreateCallback('jim-payments:ATM:Find', function(source, cb)
local gsociety = 0
-- If qb-management, grab info directly from database
if Config.RenewedBanking then
if not Config.Banking == "renewed" then
local result = MySQL.Sync.fetchAll('SELECT * FROM management_funds')
for _, v in pairs(result) do
if Player.PlayerData.job.name == v.job_name then society = v.amount end

View File

@@ -1,5 +1,3 @@
local QBCore = exports['qb-core']:GetCoreObject()
RegisterNetEvent('QBCore:Server:UpdateObject', function() if source ~= '' then return false end QBCore = exports['qb-core']:GetCoreObject() end)
local function cv(amount)
local formatted = amount
@@ -23,18 +21,27 @@ RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
local takecomm = math.floor(tonumber(data.amount) * Config.Jobs[data.society].Commission)
if biller then -- If this is found, it ISN'T a phone payment, so add money to society here
if gang then
if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.gang.name).."^7)") end
else
if Config.Banking == "renewed" then
exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
if Config.Debug then
print("^5Debug^7: ^3Renewed-Banking^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.gang.name).."^7)") end
elseif Config.Banking == "qb" then
exports["qb-management"]:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports["qb-management"]:GetGangAccount(biller.PlayerData.gang.name).."^7)") end
elseif Config.Banking == "fd" then
exports.fd_banking:AddGangMoney(tostring(biller.PlayerData.gang.name), data.amount - takecomm)
if Config.Debug then print("^5Debug^7: ^3FD-Banking^7(^3Gang^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.gang.name).."^7' ($^6"..exports.fd_banking:GetGangAccount(biller.PlayerData.gang.name).."^7)") end
end
elseif not gang then
if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
if Config.Banking == "renewed"
then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..tostring(exports['Renewed-Banking']:getAccountMoney(biller.PlayerData.job.name)).."^7)") end
else
elseif Config.Banking == "qb" then
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
elseif Config.Banking == "fd" then
exports.fd_banking:AddMoney(tostring(biller.PlayerData.job.name), data.amount - takecomm)
if Config.Debug then print("^5Debug^7: ^3FD-Banking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports.fd_banking:GetAccount(biller.PlayerData.job.name).."^7)") end
end
end
elseif not biller then --Find the biller from their citizenid
@@ -71,7 +78,7 @@ RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller, gang)
end
end
end
-- Commission section, does each config option separately
local comm = tonumber(Config.Jobs[data.society].Commission)
if Config.Commission and comm ~= 0 then
@@ -186,13 +193,16 @@ RegisterServerEvent("jim-payments:server:PolCharge", function(citizen, price)
if Config.ApGov then exports['ap-government']:chargeCityTax(billed.PlayerData.source, "Item", price) end
if biller.Functions.AddMoney("bank", commission) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Commission of ^7$^6"..commission.." ^2sent to Player^7(^6"..biller.PlayerData.source.."^7)") end end
if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), (price - commission))
if Config.Banking == "renewed" then
exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), (price - commission))
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..(price - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney((biller.PlayerData.job.name).."^7)")) end
else
elseif Config.Banking == "qb" then
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), (price - commission))
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..(price - takecomm).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
elseif Config.Banking == "fd" then
exports.fd_banking:AddMoney(tostring(biller.PlayerData.job.name), (price - commission))
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..(price - takecomm).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports.fd_banking:GetAccount(biller.PlayerData.job.name).."^7)") end
end
triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["charged"]..(price - commission), "success", src)
triggerNotify(nil, Loc[Config.Lan].success["you_charged"]..(price - commission), nil, billed.PlayerData.source)
else
@@ -213,11 +223,15 @@ RegisterServerEvent("jim-payments:server:PolPopup", function(data)
triggerNotify(nil, billed.PlayerData.charinfo.firstname..Loc[Config.Lan].success["accepted_pay"]..data.amount..Loc[Config.Lan].success["charge_end"], "success", data.biller)
if biller.Functions.AddMoney("bank", commission) then if Config.Debug then print("^5Debug^7: ^3PolCharge^7 - ^2Commission^2 of ^7$^6"..commission.." ^2sent to Player^7(^6"..biller.PlayerData.source.."^7)") end end
if Config.RenewedBanking then exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
if Config.Banking == "renewed" then
exports['Renewed-Banking']:addAccountMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
if Config.Debug then print("^5Debug^7: ^3Renewed-Banking^7(^3Job^7): ^2Adding ^7$^6"..(data.amount - commission).." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports['Renewed-Banking']:getAccountMoney((biller.PlayerData.job.name).."^7)")) end
else
elseif Config.Banking == "qb" then
exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
if Config.Debug then print("^5Debug^7: ^3QB-Management^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports["qb-management"]:GetAccount(biller.PlayerData.job.name).."^7)") end
elseif Config.Banking == "fd" then
exports.fd_banking:AddMoney(tostring(biller.PlayerData.job.name), data.amount - commission)
if Config.Debug then print("^5Debug^7: ^3FD-Banking^7(^3Job^7): ^2Adding ^7$^6"..data.amount - takecomm.." ^2to account ^7'^6"..tostring(biller.PlayerData.job.name).."^7' ($^6"..exports.fd_banking:GetAccount(biller.PlayerData.job.name).."^7)") end
end
else
triggerNotify(nil, Loc[Config.Lan].error["declined_payment"], nil, src)