Add notify for phone payments being accepted

This commit is contained in:
jimathy
2022-05-18 11:18:07 +01:00
committed by GitHub
parent 05d4dfc984
commit d78fdf85df

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@@ -19,8 +19,8 @@ RegisterServerEvent('jim-payments:Tickets:Give', function(data, biller)
local Player = QBCore.Functions.GetPlayer(v) local Player = QBCore.Functions.GetPlayer(v)
if Player.PlayerData.citizenid == data.senderCitizenId then biller = Player end if Player.PlayerData.citizenid == data.senderCitizenId then biller = Player end
end end
TriggerClientEvent('QBCore:Notify', biller.PlayerData.source, data.sender.." Paid their $"..data.amount.." invoice", "success")
end end
-- Find out of person who sent the payment is on duty, this is then used to decide weather to give tickets or not
local duty = true local duty = true
if biller.PlayerData.job.onduty then duty = true else duty = false end if biller.PlayerData.job.onduty then duty = true else duty = false end
if Config.Manage then exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount) if Config.Manage then exports["qb-management"]:AddMoney(tostring(biller.PlayerData.job.name), data.amount)
@@ -87,7 +87,7 @@ QBCore.Functions.CreateCallback('jim-payments:Ticket:Count', function(source, cb
cb(amount) cb(amount)
end) end)
RegisterServerEvent("jim-payments:server:Charge", function(citizen, price, billtype, img) RegisterServerEvent("jim-payments:server:Charge", function(citizen, price, billtype, img, outside)
local src = source local src = source
local biller = QBCore.Functions.GetPlayer(src) local biller = QBCore.Functions.GetPlayer(src)
local billed = QBCore.Functions.GetPlayer(tonumber(citizen)) local billed = QBCore.Functions.GetPlayer(tonumber(citizen))
@@ -134,10 +134,10 @@ RegisterServerEvent("jim-payments:server:PayPopup", function(data)
if data.accept == true then if data.accept == true then
billed.Functions.RemoveMoney(tostring(data.billtype), data.amount) billed.Functions.RemoveMoney(tostring(data.billtype), data.amount)
TriggerEvent('jim-payments:Tickets:Give', newdata, biller) TriggerEvent('jim-payments:Tickets:Give', newdata, biller)
TriggerClientEvent("QBCore:Notify", data.biller, billed.PlayerData.charinfo.firstname.." accepted the payment", "success") TriggerClientEvent("QBCore:Notify", data.biller, billed.PlayerData.charinfo.firstname.." accepted the $"..data.amount.." payment", "success")
elseif data.accept == false then elseif data.accept == false then
TriggerClientEvent("QBCore:Notify", src, "You declined the payment") TriggerClientEvent("QBCore:Notify", src, "You declined the payment")
TriggerClientEvent("QBCore:Notify", data.biller, billed.PlayerData.charinfo.firstname.." declined the payment", "error") TriggerClientEvent("QBCore:Notify", data.biller, billed.PlayerData.charinfo.firstname.." declined the $"..data.amount.." payment", "error")
end end
end) end)